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Blender
V2.93
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Go to the source code of this file.
Functions | |
| struct SeqEffectHandle | seq_effect_get_sequence_blend (struct Sequence *seq) |
| void | seq_effect_speed_rebuild_map (struct Scene *scene, struct Sequence *seq, bool force) |
| float | seq_speed_effect_target_frame_get (const struct SeqRenderData *context, struct Sequence *seq, float timeline_frame, int input) |
| struct SeqEffectHandle seq_effect_get_sequence_blend | ( | struct Sequence * | seq | ) |
Definition at line 4111 of file effects.c.
Referenced by seq_get_early_out_for_blend_mode(), and seq_render_strip_stack_apply_effect().
Definition at line 3172 of file effects.c.
References Sequence::effectdata, Sequence::enddisp, evaluate_fcurve(), Sequence::flag, float(), Scene::id, id_data_find_fcurve(), Sequence::len, MEM_callocN, MEM_freeN, NULL, RNA_Sequence, scene, Sequence::seq1, SEQ_effect_handle_get(), seq_effect_speed_get_strip_content_length(), SEQ_SPEED_COMPRESS_IPO_Y, SEQ_SPEED_INTEGRATE, SEQ_USE_EFFECT_DEFAULT_FADE, Sequence::speed_fader, Sequence::start, Sequence::startdisp, and v.
Referenced by SEQ_relations_free_imbuf(), seq_speed_effect_target_frame_get(), sequence_invalidate_cache(), and update_changed_seq_recurs().
| float seq_speed_effect_target_frame_get | ( | const struct SeqRenderData * | context, |
| struct Sequence * | seq, | ||
| float | timeline_frame, | ||
| int | input | ||
| ) |