Blender  V2.93
effects.h
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2004 Blender Foundation.
17  * All rights reserved.
18  */
19 
20 #pragma once
21 
26 #ifdef __cplusplus
27 extern "C" {
28 #endif
29 
30 struct Scene;
31 struct SeqRenderData;
32 struct Sequence;
33 
34 /* **********************************************************************
35  * sequencer.c
36  *
37  * Sequencer editing functions
38  * **********************************************************************
39  */
40 
42 void seq_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force);
44  struct Sequence *seq,
45  float timeline_frame,
46  int input);
47 
48 #ifdef __cplusplus
49 }
50 #endif
Scene scene
void seq_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force)
Definition: effects.c:3172
float seq_speed_effect_target_frame_get(const struct SeqRenderData *context, struct Sequence *seq, float timeline_frame, int input)
struct SeqEffectHandle seq_effect_get_sequence_blend(struct Sequence *seq)
Definition: effects.c:4306
struct SELECTID_Context context
Definition: select_engine.c:47