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blender
sequencer
intern
effects.h
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 Blender Foundation.
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* All rights reserved.
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*/
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#pragma once
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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struct
Scene
;
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struct
SeqRenderData
;
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struct
Sequence
;
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/* **********************************************************************
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* sequencer.c
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*
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* Sequencer editing functions
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* **********************************************************************
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*/
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struct
SeqEffectHandle
seq_effect_get_sequence_blend
(struct
Sequence
*seq);
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void
seq_effect_speed_rebuild_map
(
struct
Scene
*
scene
,
struct
Sequence
*seq,
bool
force);
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float
seq_speed_effect_target_frame_get
(
const
struct
SeqRenderData
*
context
,
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struct
Sequence
*seq,
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float
timeline_frame,
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int
input);
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#ifdef __cplusplus
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}
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#endif
scene
Scene scene
Definition:
deg_eval_copy_on_write.cc:120
seq_effect_speed_rebuild_map
void seq_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force)
Definition:
effects.c:3172
seq_speed_effect_target_frame_get
float seq_speed_effect_target_frame_get(const struct SeqRenderData *context, struct Sequence *seq, float timeline_frame, int input)
seq_effect_get_sequence_blend
struct SeqEffectHandle seq_effect_get_sequence_blend(struct Sequence *seq)
Definition:
effects.c:4306
context
struct SELECTID_Context context
Definition:
select_engine.c:47
Scene
Definition:
DNA_scene_types.h:1684
SeqEffectHandle
Definition:
SEQ_effects.h:45
SeqRenderData
Definition:
SEQ_render.h:40
Sequence
Definition:
DNA_sequence_types.h:140
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