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Blender
V2.93
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#include <bmesh_mesh_convert.h>
Public Attributes | |
| uint | calc_object_remap: 1 |
| uint | update_shapekey_indices: 1 |
| struct CustomData_MeshMasks | cd_mask_extra |
Definition at line 49 of file bmesh_mesh_convert.h.
| uint BMeshToMeshParams::calc_object_remap |
Update object hook indices & vertex parents.
Definition at line 51 of file bmesh_mesh_convert.h.
Referenced by bc_triangulate_mesh().
| struct CustomData_MeshMasks BMeshToMeshParams::cd_mask_extra |
Definition at line 61 of file bmesh_mesh_convert.h.
| uint BMeshToMeshParams::update_shapekey_indices |
This re-assigns shape-key indices. Only do if the BMesh will have continued use to update the mesh & shape key in the future. In the case the BMesh is freed immediately, this can be left false.
This is needed when flushing changes from edit-mode into object mode, so a second flush or edit-mode exit doesn't run with indices that have become invalid from updating the shape-key, see T71865.
Definition at line 61 of file bmesh_mesh_convert.h.