51 for (seq = seqbase->
first; seq; seq = seq->
next) {
53 if (sequencer_refresh_sound_length_recursive(bmain,
scene, &seq->
seqbase)) {
128 for (seq = seqbasep->
first; seq; seq = seq->
next) {
typedef float(TangentPoint)[2]
float BKE_sound_get_length(struct Main *bmain, struct bSound *sound)
void BKE_sound_move_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence)
void BKE_sound_move_scene_sound(struct Scene *scene, void *handle, int startframe, int endframe, int frameskip, double audio_offset)
void BKE_sound_update_scene_sound(void *handle, struct bSound *sound)
SIMD_FORCE_INLINE btScalar length(const btQuaternion &q)
Return the length of a quaternion.
static void seq_update_sound_recursive(Scene *scene, ListBase *seqbasep, bSound *sound)
void SEQ_sound_update_bounds_all(Scene *scene)
void SEQ_sound_update(Scene *scene, bSound *sound)
void SEQ_sound_update_bounds(Scene *scene, Sequence *seq)
void SEQ_sound_update_length(Main *bmain, Scene *scene)
void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq)
void SEQ_time_update_sequence(Scene *scene, Sequence *seq)
ccl_device_inline float3 ceil(const float3 &a)