Blender  V2.93
transform_convert_mesh_edge.c
Go to the documentation of this file.
1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
17  * All rights reserved.
18  */
19 
24 #include "DNA_mesh_types.h"
25 
26 #include "MEM_guardedalloc.h"
27 
28 #include "BLI_math.h"
29 
30 #include "BKE_context.h"
31 #include "BKE_editmesh.h"
32 #include "BKE_mesh.h"
33 
34 #include "transform.h"
35 #include "transform_convert.h"
36 
37 /* -------------------------------------------------------------------- */
42 {
44 
45  BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
46  TransData *td = NULL;
47  BMEdge *eed;
48  BMIter iter;
49  float mtx[3][3], smtx[3][3];
50  int count = 0, countsel = 0;
51  const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
52  const bool is_prop_connected = (t->flag & T_PROP_CONNECTED) != 0;
53  int cd_edge_float_offset;
54 
55  BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
56  if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
58  countsel++;
59  }
60  if (is_prop_edit) {
61  count++;
62  }
63  }
64  }
65 
66  if (((is_prop_edit && !is_prop_connected) ? count : countsel) == 0) {
67  tc->data_len = 0;
68  continue;
69  }
70 
71  if (is_prop_edit) {
72  tc->data_len = count;
73  }
74  else {
75  tc->data_len = countsel;
76  }
77 
78  td = tc->data = MEM_callocN(tc->data_len * sizeof(TransData), "TransCrease");
79 
80  copy_m3_m4(mtx, tc->obedit->obmat);
82 
83  /* create data we need */
84  if (t->mode == TFM_BWEIGHT) {
86  cd_edge_float_offset = CustomData_get_offset(&em->bm->edata, CD_BWEIGHT);
87  }
88  else { /* if (t->mode == TFM_CREASE) { */
89  BLI_assert(t->mode == TFM_CREASE);
91  cd_edge_float_offset = CustomData_get_offset(&em->bm->edata, CD_CREASE);
92  }
93 
94  BLI_assert(cd_edge_float_offset != -1);
95 
96  BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
97  if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) &&
98  (BM_elem_flag_test(eed, BM_ELEM_SELECT) || is_prop_edit)) {
99  float *fl_ptr;
100  /* need to set center for center calculations */
101  mid_v3_v3v3(td->center, eed->v1->co, eed->v2->co);
102 
103  td->loc = NULL;
104  if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
105  td->flag = TD_SELECTED;
106  }
107  else {
108  td->flag = 0;
109  }
110 
111  copy_m3_m3(td->smtx, smtx);
112  copy_m3_m3(td->mtx, mtx);
113 
114  td->ext = NULL;
115 
116  fl_ptr = BM_ELEM_CD_GET_VOID_P(eed, cd_edge_float_offset);
117  td->val = fl_ptr;
118  td->ival = *fl_ptr;
119 
120  td++;
121  }
122  }
123  }
124 }
125 
int CustomData_get_offset(const struct CustomData *data, int type)
BMEditMesh * BKE_editmesh_from_object(struct Object *ob)
Return the BMEditMesh for a given object.
Definition: editmesh.c:85
struct Mesh * BKE_mesh_from_object(struct Object *ob)
Definition: mesh.c:1271
#define BLI_assert(a)
Definition: BLI_assert.h:58
void copy_m3_m3(float m1[3][3], const float m2[3][3])
Definition: math_matrix.c:89
void copy_m3_m4(float m1[3][3], const float m2[4][4])
Definition: math_matrix.c:105
#define PSEUDOINVERSE_EPSILON
void pseudoinverse_m3_m3(float Ainv[3][3], const float A[3][3], float epsilon)
Definition: math_matrix.c:3228
void mid_v3_v3v3(float r[3], const float a[3], const float b[3])
Definition: math_vector.c:270
@ CD_BWEIGHT
@ ME_CDFLAG_EDGE_CREASE
@ ME_CDFLAG_EDGE_BWEIGHT
@ TFM_CREASE
Definition: ED_transform.h:57
@ TFM_BWEIGHT
Definition: ED_transform.h:72
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei GLsizei GLenum type _GL_VOID_RET _GL_VOID GLsizei GLenum GLenum const void *pixels _GL_VOID_RET _GL_VOID const void *pointer _GL_VOID_RET _GL_VOID GLdouble v _GL_VOID_RET _GL_VOID GLfloat v _GL_VOID_RET _GL_VOID GLint GLint i2 _GL_VOID_RET _GL_VOID GLint j _GL_VOID_RET _GL_VOID GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble GLdouble GLdouble zFar _GL_VOID_RET _GL_UINT GLdouble *equation _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLenum GLfloat *v _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLfloat *values _GL_VOID_RET _GL_VOID GLushort *values _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLenum GLdouble *params _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_BOOL GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLushort pattern _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble u2 _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLdouble GLdouble v2 _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLdouble GLdouble nz _GL_VOID_RET _GL_VOID GLfloat GLfloat nz _GL_VOID_RET _GL_VOID GLint GLint nz _GL_VOID_RET _GL_VOID GLshort GLshort nz _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const GLfloat *values _GL_VOID_RET _GL_VOID GLsizei const GLushort *values _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID const GLuint const GLclampf *priorities _GL_VOID_RET _GL_VOID GLdouble y _GL_VOID_RET _GL_VOID GLfloat y _GL_VOID_RET _GL_VOID GLint y _GL_VOID_RET _GL_VOID GLshort y _GL_VOID_RET _GL_VOID GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLfloat GLfloat z _GL_VOID_RET _GL_VOID GLint GLint z _GL_VOID_RET _GL_VOID GLshort GLshort z _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble w _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat w _GL_VOID_RET _GL_VOID GLint GLint GLint w _GL_VOID_RET _GL_VOID GLshort GLshort GLshort w _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble y2 _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat y2 _GL_VOID_RET _GL_VOID GLint GLint GLint y2 _GL_VOID_RET _GL_VOID GLshort GLshort GLshort y2 _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLuint *buffer _GL_VOID_RET _GL_VOID GLdouble t _GL_VOID_RET _GL_VOID GLfloat t _GL_VOID_RET _GL_VOID GLint t _GL_VOID_RET _GL_VOID GLshort t _GL_VOID_RET _GL_VOID GLdouble t
Read Guarded memory(de)allocation.
@ BM_ELEM_HIDDEN
Definition: bmesh_class.h:472
@ BM_ELEM_SELECT
Definition: bmesh_class.h:471
#define BM_ELEM_CD_GET_VOID_P(ele, offset)
Definition: bmesh_class.h:530
#define BM_elem_flag_test(ele, hflag)
Definition: bmesh_inline.h:26
#define BM_ITER_MESH(ele, iter, bm, itype)
@ BM_EDGES_OF_MESH
void BM_mesh_cd_flag_ensure(BMesh *bm, Mesh *mesh, const char cd_flag)
int count
void *(* MEM_callocN)(size_t len, const char *str)
Definition: mallocn.c:45
BMVert * v1
Definition: bmesh_class.h:134
BMVert * v2
Definition: bmesh_class.h:134
struct BMesh * bm
Definition: BKE_editmesh.h:52
float co[3]
Definition: bmesh_class.h:99
CustomData edata
Definition: bmesh_class.h:337
float smtx[3][3]
float mtx[3][3]
TransDataExtension * ext
float * val
@ T_PROP_CONNECTED
Definition: transform.h:112
@ T_PROP_EDIT
Definition: transform.h:111
#define FOREACH_TRANS_DATA_CONTAINER(t, th)
Definition: transform.h:813
conversion and adaptation of different datablocks to a common struct.
void createTransEdge(TransInfo *t)
@ TD_SELECTED