|
Blender
V2.93
|
This is the complete list of members for blender::gpu::GPUBackend, including all inherited members.
| batch_alloc(void)=0 | blender::gpu::GPUBackend | pure virtual |
| context_alloc(void *ghost_window)=0 | blender::gpu::GPUBackend | pure virtual |
| drawlist_alloc(int list_length)=0 | blender::gpu::GPUBackend | pure virtual |
| framebuffer_alloc(const char *name)=0 | blender::gpu::GPUBackend | pure virtual |
| get(void) | blender::gpu::GPUBackend | static |
| indexbuf_alloc(void)=0 | blender::gpu::GPUBackend | pure virtual |
| querypool_alloc(void)=0 | blender::gpu::GPUBackend | pure virtual |
| samplers_update(void)=0 | blender::gpu::GPUBackend | pure virtual |
| shader_alloc(const char *name)=0 | blender::gpu::GPUBackend | pure virtual |
| texture_alloc(const char *name)=0 | blender::gpu::GPUBackend | pure virtual |
| uniformbuf_alloc(int size, const char *name)=0 | blender::gpu::GPUBackend | pure virtual |
| vertbuf_alloc(void)=0 | blender::gpu::GPUBackend | pure virtual |
| ~GPUBackend() | blender::gpu::GPUBackend | inlinevirtual |