Blender  V2.93
GridHelpers.cpp
Go to the documentation of this file.
1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  */
16 
22 #include "GridHelpers.h"
23 
24 namespace Freestyle {
25 
27 {
28  // Get proscenium boundary for culling
29  // bufferZone determines the amount by which the area processed should exceed the actual image
30  // area. This is intended to avoid visible artifacts generated along the proscenium edge. Perhaps
31  // this is no longer needed now that entire view edges are culled at once, since that
32  // theoretically should eliminate visible artifacts. To the extent it is still useful, bufferZone
33  // should be put into the UI as configurable percentage value
34  const real bufferZone = 0.05;
35  // borderZone describes a blank border outside the proscenium, but still inside the image area.
36  // Only intended for exposing possible artifacts along or outside the proscenium edge during
37  // debugging.
38  const real borderZone = 0.0;
39  viewProscenium[0] = g_freestyle.viewport[2] * (borderZone - bufferZone);
40  viewProscenium[1] = g_freestyle.viewport[2] * (1.0f - borderZone + bufferZone);
41  viewProscenium[2] = g_freestyle.viewport[3] * (borderZone - bufferZone);
42  viewProscenium[3] = g_freestyle.viewport[3] * (1.0f - borderZone + bufferZone);
43 }
44 
46 
47 } /* namespace Freestyle */
struct FreestyleGlobals g_freestyle
Class to define a cell grid surrounding the projected image of a scene.
void getDefaultViewProscenium(real viewProscenium[4])
Definition: GridHelpers.cpp:26
inherits from class Rep
Definition: AppCanvas.cpp:32
double real
Definition: Precision.h:26