Blender  V2.93
Namespaces | Functions | Variables
node_geo_point_translate.cc File Reference
#include "UI_interface.h"
#include "UI_resources.h"
#include "node_geometry_util.hh"

Go to the source code of this file.

Namespaces

 blender
 
 blender::nodes
 

Functions

static void geo_node_point_translate_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
 
static void blender::nodes::execute_on_component (GeoNodeExecParams params, GeometryComponent &component)
 
static void blender::nodes::geo_node_point_translate_exec (GeoNodeExecParams params)
 
static void blender::nodes::geo_node_point_translate_init (bNodeTree *UNUSED(tree), bNode *node)
 
static void blender::nodes::geo_node_point_translate_update (bNodeTree *UNUSED(ntree), bNode *node)
 
void register_node_type_geo_point_translate ()
 

Variables

static bNodeSocketTemplate geo_node_point_translate_in []
 
static bNodeSocketTemplate geo_node_point_translate_out []
 

Function Documentation

◆ geo_node_point_translate_layout()

static void geo_node_point_translate_layout ( uiLayout layout,
bContext UNUSEDC,
PointerRNA ptr 
)
static

◆ register_node_type_geo_point_translate()

void register_node_type_geo_point_translate ( void  )

Variable Documentation

◆ geo_node_point_translate_in

bNodeSocketTemplate geo_node_point_translate_in[]
static
Initial value:
= {
{SOCK_GEOMETRY, N_("Geometry")},
{SOCK_STRING, N_("Translation")},
{SOCK_VECTOR, N_("Translation"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION},
{-1, ""},
}
#define N_(msgid)
@ SOCK_VECTOR
@ SOCK_GEOMETRY
@ SOCK_STRING
@ PROP_TRANSLATION
Definition: RNA_types.h:140

Definition at line 22 of file node_geo_point_translate.cc.

Referenced by register_node_type_geo_point_translate().

◆ geo_node_point_translate_out

bNodeSocketTemplate geo_node_point_translate_out[]
static
Initial value:
= {
{SOCK_GEOMETRY, N_("Geometry")},
{-1, ""},
}

Definition at line 29 of file node_geo_point_translate.cc.

Referenced by register_node_type_geo_point_translate().