Blender  V2.93
GHOST_WindowWayland.h
Go to the documentation of this file.
1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  */
16 
23 #pragma once
24 
25 #include "GHOST_Window.h"
26 
28 
29 struct window_t;
30 
32  public:
34 
36  const char *title,
42  const GHOST_IWindow *parentWindow,
44  const bool is_dialog,
45  const bool stereoVisual,
46  const bool exclusive);
47 
48  ~GHOST_WindowWayland() override;
49 
51 
53 
55 
57 
58  protected:
60 
62 
65  int sizex,
66  int sizey,
67  int hotX,
68  int hotY,
69  bool canInvertColor) override;
70 
71  void setTitle(const char *title) override;
72 
73  std::string getTitle() const override;
74 
75  void getWindowBounds(GHOST_Rect &bounds) const override;
76 
77  void getClientBounds(GHOST_Rect &bounds) const override;
78 
80 
82 
84 
86  GHOST_TInt32 inY,
87  GHOST_TInt32 &outX,
88  GHOST_TInt32 &outY) const override;
89 
91  GHOST_TInt32 inY,
92  GHOST_TInt32 &outX,
93  GHOST_TInt32 &outY) const override;
94 
95  GHOST_TSuccess setWindowCursorVisibility(bool visible) override;
96 
98 
99  GHOST_TWindowState getState() const override;
100 
101  GHOST_TSuccess invalidate() override;
102 
104 
105  GHOST_TSuccess beginFullScreen() const override;
106 
107  GHOST_TSuccess endFullScreen() const override;
108 
109  bool isDialog() const override;
110 
111 #ifdef GHOST_OPENGL_ALPHA
112  void setOpaque() const;
113 #endif
114 
115  private:
116  GHOST_SystemWayland *m_system;
117  struct window_t *w;
118  std::string title;
119 
124  GHOST_Context *newDrawingContext(GHOST_TDrawingContextType type) override;
125 };
GHOST_TWindowState
Definition: GHOST_Types.h:144
GHOST_TStandardCursor
Definition: GHOST_Types.h:222
unsigned int GHOST_TUns32
Definition: GHOST_Types.h:64
int GHOST_TInt32
Definition: GHOST_Types.h:63
GHOST_TDrawingContextType
Definition: GHOST_Types.h:156
GHOST_TWindowOrder
Definition: GHOST_Types.h:154
GHOST_TSuccess
Definition: GHOST_Types.h:91
GHOST_TGrabCursorMode
Definition: GHOST_Types.h:412
unsigned char GHOST_TUns8
Definition: GHOST_Types.h:60
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei width
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei height
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei GLsizei GLenum type _GL_VOID_RET _GL_VOID GLsizei GLenum GLenum const void *pixels _GL_VOID_RET _GL_VOID const void *pointer _GL_VOID_RET _GL_VOID GLdouble v _GL_VOID_RET _GL_VOID GLfloat v _GL_VOID_RET _GL_VOID GLint GLint i2 _GL_VOID_RET _GL_VOID GLint j _GL_VOID_RET _GL_VOID GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble top
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei GLsizei GLenum type _GL_VOID_RET _GL_VOID GLsizei GLenum GLenum const void *pixels _GL_VOID_RET _GL_VOID const void *pointer _GL_VOID_RET _GL_VOID GLdouble v _GL_VOID_RET _GL_VOID GLfloat v _GL_VOID_RET _GL_VOID GLint GLint i2 _GL_VOID_RET _GL_VOID GLint j _GL_VOID_RET _GL_VOID GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble GLdouble GLdouble zFar _GL_VOID_RET _GL_UINT GLdouble *equation _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLenum GLfloat *v _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLfloat *values _GL_VOID_RET _GL_VOID GLushort *values _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLenum GLdouble *params _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_BOOL GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLushort pattern _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint order
static btDbvtVolume bounds(btDbvtNode **leaves, int count)
Definition: btDbvt.cpp:299
GHOST_TSuccess hasCursorShape(GHOST_TStandardCursor cursorShape) override
GHOST_WindowWayland(GHOST_SystemWayland *system, const char *title, GHOST_TInt32 left, GHOST_TInt32 top, GHOST_TUns32 width, GHOST_TUns32 height, GHOST_TWindowState state, const GHOST_IWindow *parentWindow, GHOST_TDrawingContextType type, const bool is_dialog, const bool stereoVisual, const bool exclusive)
void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32 &outX, GHOST_TInt32 &outY) const override
GHOST_TSuccess setOrder(GHOST_TWindowOrder order) override
GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height) override
GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode mode) override
GHOST_TSuccess setClientHeight(GHOST_TUns32 height) override
GHOST_TSuccess notify_size()
GHOST_TSuccess setState(GHOST_TWindowState state) override
GHOST_TSuccess setWindowCursorVisibility(bool visible) override
GHOST_TSuccess setClientWidth(GHOST_TUns32 width) override
GHOST_TWindowState getState() const override
GHOST_TSuccess beginFullScreen() const override
bool isDialog() const override
std::string getTitle() const override
GHOST_TSuccess deactivate()
void getClientBounds(GHOST_Rect &bounds) const override
GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask, int sizex, int sizey, int hotX, int hotY, bool canInvertColor) override
GHOST_TSuccess endFullScreen() const override
void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32 &outX, GHOST_TInt32 &outY) const override
GHOST_TSuccess invalidate() override
GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape) override
void setTitle(const char *title) override
void getWindowBounds(GHOST_Rect &bounds) const override
static ulong state[N]
static int left
GHOST_WindowWayland * w
ccl_device_inline float4 mask(const int4 &mask, const float4 &a)