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Blender
V2.93
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#include "MEM_guardedalloc.h"#include "DNA_ID.h"#include "DNA_key_types.h"#include "BLI_utildefines.h"#include "BLI_listbase.h"#include "BKE_anim_data.h"#include "BKE_asset.h"#include "BKE_idprop.h"#include "BKE_idtype.h"#include "BKE_key.h"#include "BKE_lib_id.h"#include "BKE_lib_override.h"#include "BKE_lib_remap.h"#include "BKE_library.h"#include "BKE_main.h"#include "lib_intern.h"#include "DEG_depsgraph.h"Go to the source code of this file.
Functions | |
| void | BKE_libblock_free_data (ID *id, const bool do_id_user) |
| void | BKE_libblock_free_datablock (ID *id, const int UNUSED(flag)) |
| void | BKE_id_free_ex (Main *bmain, void *idv, int flag, const bool use_flag_from_idtag) |
| void | BKE_id_free (Main *bmain, void *idv) |
| void | BKE_id_free_us (Main *bmain, void *idv) |
| static size_t | id_delete (Main *bmain, const bool do_tagged_deletion) |
| void | BKE_id_delete (Main *bmain, void *idv) |
| size_t | BKE_id_multi_tagged_delete (Main *bmain) |
Python Data Handling | |
| void | BKE_libblock_free_data_py (ID *id) |
Contains management of ID's for freeing & deletion.
Definition in file lib_id_delete.c.
| void BKE_id_delete | ( | Main * | bmain, |
| void * | idv | ||
| ) |
Properly delete a single ID from given bmain database.
Definition at line 380 of file lib_id_delete.c.
References BKE_main_id_tag_all(), id_delete(), and LIB_TAG_DOIT.
Referenced by BKE_blendfile_read_make_empty(), BKE_brush_delete(), BKE_collection_delete(), BKE_lib_override_library_create_from_tag(), BLO_main_validate_shapekeys(), BLO_update_defaults_startup_blend(), collection_unlink_exec(), ED_scene_delete(), id_delete(), Freestyle::PythonInterpreter::interpretFile(), outliner_object_delete_fn(), text_unlink_exec(), trace_end_job(), volume_import_exec(), WM_drag_free_imported_drag_ID(), and BCAnimation::~BCAnimation().
| void BKE_id_free | ( | Main * | bmain, |
| void * | idv | ||
| ) |
Complete ID freeing, should be usable in most cases (even for out-of-Main IDs).
See BKE_id_free_ex description for full details.
| bmain | Main database containing the freed ID, can be NULL in case it's a temp ID outside of any Main. |
| idv | Pointer to ID to be freed. |
Definition at line 199 of file lib_id_delete.c.
References BKE_id_free_ex().
Referenced by bake(), BKE_crazyspace_build_sculpt(), BKE_crazyspace_get_first_deform_matrices_editbmesh(), BKE_editmesh_free_derivedmesh(), BKE_fluid_modifier_freeEffector(), BKE_fluid_modifier_freeFlow(), BKE_id_free_us(), BKE_image_merge(), BKE_mesh_create_derived_for_modifier(), BKE_mesh_eval_geometry(), BKE_mesh_from_nurbs_displist(), BKE_mesh_mirror_apply_mirror_on_axis_for_modifier(), BKE_mesh_nomain_to_mesh(), BKE_mesh_remesh_voxel_fix_poles(), BKE_mesh_runtime_clear_cache(), BKE_object_free_caches(), BKE_object_to_curve_clear(), BKE_object_to_mesh_clear(), BKE_sculpt_get_first_deform_matrices(), BKE_workspace_layout_remove(), BKE_workspace_remove(), bpy_bmesh_from_object(), C_BVHTree_FromObject(), canvas_copyMesh(), MeshComponent::clear(), PointCloudComponent::clear(), VolumeComponent::clear(), cloth_build_springs(), construct_param_handle_subsurfed(), curve_calc_modifiers_post(), deformMatrices(), deformVerts(), deformVertsEM(), distribute_particles_on_dm(), do_hair_dynamics(), dynamicPaint_brushMeshCalculateVelocity(), dynamicPaint_Modifier_apply(), dynamicPaint_Modifier_free_runtime(), dynamicPaint_paintMesh(), ED_workspace_delete(), editbmesh_calc_modifiers(), EEVEE_shaders_free(), final_skin(), blender::io::alembic::ABCGenericMeshWriter::free_export_mesh(), blender::io::usd::USDGenericMeshWriter::free_export_mesh(), blender::io::alembic::ABCMetaballWriter::free_export_mesh(), blender::io::usd::USDMetaballWriter::free_export_mesh(), free_hair(), freeData(), geometry_extract_apply(), gpencil_do_frame_fill(), hair_evaluate_modifiers(), blender::compositor::MaskOperation::initExecution(), knifeproject_poly_from_object(), lib_relocate_do(), mesh_calc_modifiers(), mesh_new_from_curve_type_object(), mirrorModifier__doMirror(), MOD_deform_mesh_eval_get(), modifier_apply_shape(), modifier_modify_mesh_and_geometry_set(), modifyMesh(), multiresModifier_reshapeFromDeformModifier(), node_group_ungroup(), GeometryExporter::operator()(), paint_mask_slice_exec(), psys_thread_context_init_distribute(), quadriflow_start_job(), RE_bake_normal_world_to_tangent(), RE_bake_pixels_populate_from_objects(), read_libblock(), remap_hair_emitter(), remesh_symmetry_bisect(), remesh_symmetry_mirror(), MeshComponent::replace_mesh_but_keep_vertex_group_names(), sculpt_gesture_trim_geometry_free(), sculpt_gesture_trim_normals_update(), seq_render_mask(), and volume_evaluate_modifiers().
| void BKE_id_free_ex | ( | Main * | bmain, |
| void * | idv, | ||
| int | flag, | ||
| const bool | use_flag_from_idtag | ||
| ) |
Complete ID freeing, extended version for corner cases. Can override default (and safe!) freeing process, to gain some speed up.
At that point, given id is assumed to not be used by any other data-block already (might not be actually true, in case e.g. several inter-related IDs get freed together...). However, they might still be using (referencing) other IDs, this code takes care of it if LIB_TAG_NO_USER_REFCOUNT is not defined.
| bmain | Main database containing the freed ID, can be NULL in case it's a temp ID outside of any Main. |
| idv | Pointer to ID to be freed. |
| flag | Set of LIB_ID_FREE_... flags controlling/overriding usual freeing process, 0 to get default safe behavior. |
| use_flag_from_idtag | Still use freeing info flags from given ID datablock, even if some overriding ones are passed in flag parameter. |
Definition at line 106 of file lib_id_delete.c.
References BKE_id_free_ex(), BKE_key_from_id(), BKE_libblock_free_data(), BKE_libblock_free_data_py(), BKE_libblock_free_datablock(), BKE_libblock_relink_ex(), BKE_main_lock(), BKE_main_unlock(), BLI_assert, BLI_remlink(), DEG_id_type_tag(), free_notifier_reference_cb, GS, id, Key::id, Main::is_locked_for_linking, LIB_ID_FREE_NO_DEG_TAG, LIB_ID_FREE_NO_MAIN, LIB_ID_FREE_NO_UI_USER, LIB_ID_FREE_NO_USER_REFCOUNT, LIB_ID_FREE_NOT_ALLOCATED, LIB_TAG_NO_MAIN, LIB_TAG_NO_USER_REFCOUNT, LIB_TAG_NOT_ALLOCATED, MEM_freeN, ID::name, NULL, remap_editor_id_reference_cb, ID::tag, type, and which_libbase().
Referenced by BKE_id_free(), BKE_id_free_ex(), BKE_lib_override_library_operations_store_finalize(), BKE_lib_override_library_operations_store_start(), BKE_lib_override_library_update(), BKE_main_free(), ED_mesh_join_objects_exec(), and id_delete().
| void BKE_id_free_us | ( | Main * | bmain, |
| void * | idv | ||
| ) |
Not really a freeing function by itself, it decrements usercount of given id, and only frees it if it reaches 0.
Definition at line 208 of file lib_id_delete.c.
References BKE_id_free(), BKE_libblock_unlink(), GS, id, ID_OB, id_us_clear_real(), id_us_min(), ID::lib, ID::name, NULL, and ID::us.
Referenced by BKE_mesh_from_nurbs_displist(), BKE_object_shapekey_free(), collection_object_remove(), DocumentImporter::create_camera_object(), DocumentImporter::create_light_object(), MeshImporter::create_mesh_object(), and import_endjob().
| size_t BKE_id_multi_tagged_delete | ( | Main * | bmain | ) |
Properly delete all IDs tagged with LIB_TAG_DOIT, in given bmain database.
This is more efficient than calling BKE_id_delete repetitively on a large set of IDs (several times faster when deleting most of the IDs at once)...
Definition at line 398 of file lib_id_delete.c.
References id_delete().
Referenced by BKE_lib_override_library_delete(), BKE_lib_override_library_resync(), bpy_batch_remove(), bpy_orphans_purge(), object_delete_exec(), outliner_delete_exec(), and outliner_orphans_purge_exec().
| void BKE_libblock_free_data | ( | ID * | id, |
| const bool | do_id_user | ||
| ) |
Definition at line 55 of file lib_id_delete.c.
References ID::asset_data, BKE_animdata_free(), BKE_asset_metadata_free(), BKE_lib_override_library_free(), id, IDP_FreePropertyContent_ex(), MEM_freeN, NULL, ID::override_library, and ID::properties.
Referenced by BKE_collection_free(), BKE_gpencil_eval_delete(), BKE_id_free_ex(), BKE_mesh_eval_delete(), blender::deg::deg_free_copy_on_write_datablock(), ntree_free_data(), ntreeFreeEmbeddedTree(), ntreeFreeLocalTree(), particle_settings_free_local(), prefetch_freejob(), and wm_close_and_free_all().
| void BKE_libblock_free_data_py | ( | ID * | id | ) |
In most cases BKE_id_free_ex handles this, when lower level functions are called directly this function will need to be called too, if Python has access to the data.
ID data-blocks such as Material.nodetree are not stored in Main.
Definition at line 413 of file lib_id_delete.c.
References BPY_DECREF_RNA_INVALIDATE(), BPY_id_release(), id, ID::py_instance, and UNUSED_VARS.
Referenced by BKE_id_free_ex(), ntreeFreeEmbeddedTree(), scene_free_data(), and wm_close_and_free_all().
| void BKE_libblock_free_datablock | ( | ID * | id, |
| const int | UNUSEDflag | ||
| ) |
Definition at line 75 of file lib_id_delete.c.
References BKE_idtype_get_info_from_id(), BLI_assert, IDTypeInfo::free_data, and NULL.
Referenced by BKE_id_free_ex().
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static |
Definition at line 233 of file lib_id_delete.c.
References BKE_id_free_ex(), BKE_libblock_relink_ex(), BKE_libblock_remap_locked(), BKE_main_lock(), BKE_main_unlock(), BLI_addtail(), BLI_assert, BLI_remlink(), ListBase::first, id, Library::id, ID_REMAP_FLAG_NEVER_NULL_USAGE, ID_REMAP_FORCE_INTERNAL_RUNTIME_POINTERS, ID_REMAP_FORCE_NEVER_NULL_USAGE, INDEX_ID_MAX, Main::is_memfile_undo_written, ListBase::last, ID::lib, LIB_ID_FREE_NO_MAIN, LIB_ID_FREE_NO_UI_USER, LIB_ID_FREE_NO_USER_REFCOUNT, LIB_TAG_DOIT, LIB_TAG_NO_MAIN, ID::name, ID::next, Link::next, NULL, set_listbasepointers(), ID::tag, and ID::us.
Referenced by BKE_id_delete(), and BKE_id_multi_tagged_delete().