Blender  V2.93
deg_node_factory.cc
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2019 Blender Foundation.
17  * All rights reserved.
18  */
19 
25 
26 namespace blender::deg {
27 
28 /* Global type registry */
29 static DepsNodeFactory *node_typeinfo_registry[static_cast<int>(NodeType::NUM_TYPES)] = {nullptr};
30 
32 {
33  BLI_assert(factory != nullptr);
34  const int type_as_int = static_cast<int>(factory->type());
35  node_typeinfo_registry[type_as_int] = factory;
36 }
37 
39 {
40  /* Look up type - at worst, it doesn't exist in table yet, and we fail. */
41  const int type_as_int = static_cast<int>(type);
42  return node_typeinfo_registry[type_as_int];
43 }
44 
45 } // namespace blender::deg
#define BLI_assert(a)
Definition: BLI_assert.h:58
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
void register_node_typeinfo(DepsNodeFactory *factory)
DepsNodeFactory * type_get_factory(const NodeType type)
static DepsNodeFactory * node_typeinfo_registry[static_cast< int >(NodeType::NUM_TYPES)]
virtual NodeType type() const =0