Blender  V2.93
node_composite_normalize.c
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2006 Blender Foundation.
17  * All rights reserved.
18  */
19 
24 #include "node_composite_util.h"
25 
26 /* **************** NORMALIZE single channel, useful for Z buffer ******************** */
28  {SOCK_FLOAT, N_("Value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, {-1, ""}};
29 static bNodeSocketTemplate cmp_node_normalize_out[] = {{SOCK_FLOAT, N_("Value")}, {-1, ""}};
30 
32 {
33  static bNodeType ntype;
34 
37 
38  nodeRegisterType(&ntype);
39 }
void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs)
Definition: node.cc:4527
#define NODE_CLASS_OP_VECTOR
Definition: BKE_node.h:337
void nodeRegisterType(struct bNodeType *ntype)
Definition: node.cc:1298
#define N_(msgid)
@ SOCK_FLOAT
Group RGB to Bright Vector Camera Vector Combine Material Light Line Style Layer Add Ambient Diffuse Glossy Refraction Transparent Toon Principled Hair Volume Principled Light Particle Volume Image Sky Noise Wave Voronoi Brick Texture Vector Combine Vertex Separate Vector White RGB Map Separate Set Z Dilate Combine Combine Color Channel Split ID Combine Luminance CMP_NODE_NORMALIZE
@ PROP_NONE
Definition: RNA_types.h:113
void register_node_type_cmp_normalize(void)
static bNodeSocketTemplate cmp_node_normalize_out[]
static bNodeSocketTemplate cmp_node_normalize_in[]
void cmp_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
Compact definition of a node socket.
Definition: BKE_node.h:95
Defines a node type.
Definition: BKE_node.h:221