void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs)
#define NODE_CLASS_CONVERTOR
#define CMP_NODE_COMBRGBA
void nodeRegisterType(struct bNodeType *ntype)
Group RGB to Bright Vector Camera Vector Combine Material Light Line Style Layer Add Ambient Diffuse Glossy Refraction Transparent Toon Principled Hair Volume Principled Light Particle Volume Image Sky Noise Wave Voronoi Brick Texture Vector Combine Vertex Separate Vector White RGB Map CMP_NODE_SEPRGBA
static bNodeSocketTemplate cmp_node_combrgba_in[]
static bNodeSocketTemplate cmp_node_combrgba_out[]
static bNodeSocketTemplate cmp_node_seprgba_out[]
static bNodeSocketTemplate cmp_node_seprgba_in[]
void register_node_type_cmp_combrgba(void)
void register_node_type_cmp_seprgba(void)
void cmp_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
Compact definition of a node socket.