Blender  V2.93
Classes | Functions
bvhutils.c File Reference
#include <math.h>
#include <stdio.h>
#include <string.h>
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_pointcloud_types.h"
#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BKE_bvhutils.h"
#include "BKE_editmesh.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "MEM_guardedalloc.h"

Go to the source code of this file.

Classes

struct  BVHCacheItem
 
struct  BVHCache
 

Functions

void free_bvhtree_from_editmesh (struct BVHTreeFromEditMesh *data)
 
void free_bvhtree_from_mesh (struct BVHTreeFromMesh *data)
 
Local Callbacks
float bvhtree_ray_tri_intersection (const BVHTreeRay *ray, const float UNUSED(m_dist), const float v0[3], const float v1[3], const float v2[3])
 
float bvhtree_sphereray_tri_intersection (const BVHTreeRay *ray, float radius, const float m_dist, const float v0[3], const float v1[3], const float v2[3])
 
static void mesh_faces_nearest_point (void *userdata, int index, const float co[3], BVHTreeNearest *nearest)
 
static void mesh_looptri_nearest_point (void *userdata, int index, const float co[3], BVHTreeNearest *nearest)
 
static void editmesh_looptri_nearest_point (void *userdata, int index, const float co[3], BVHTreeNearest *nearest)
 
static void mesh_faces_spherecast (void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
 
static void mesh_looptri_spherecast (void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
 
static void editmesh_looptri_spherecast (void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
 
static void mesh_edges_nearest_point (void *userdata, int index, const float co[3], BVHTreeNearest *nearest)
 
static void mesh_verts_spherecast_do (int index, const float v[3], const BVHTreeRay *ray, BVHTreeRayHit *hit)
 
static void editmesh_verts_spherecast (void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
 
static void mesh_verts_spherecast (void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
 
static void mesh_edges_spherecast (void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
 
Vertex Builder
static BVHTreebvhtree_from_editmesh_verts_create_tree (float epsilon, int tree_type, int axis, BMEditMesh *em, const BLI_bitmap *verts_mask, int verts_num_active)
 
static BVHTreebvhtree_from_mesh_verts_create_tree (float epsilon, int tree_type, int axis, const MVert *vert, const int verts_num, const BLI_bitmap *verts_mask, int verts_num_active)
 
static void bvhtree_from_mesh_verts_setup_data (BVHTreeFromMesh *data, BVHTree *tree, const bool is_cached, const MVert *vert, const bool vert_allocated)
 
BVHTreebvhtree_from_editmesh_verts_ex (BVHTreeFromEditMesh *data, BMEditMesh *em, const BLI_bitmap *verts_mask, int verts_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
BVHTreebvhtree_from_editmesh_verts (BVHTreeFromEditMesh *data, BMEditMesh *em, float epsilon, int tree_type, int axis)
 
BVHTreebvhtree_from_mesh_verts_ex (BVHTreeFromMesh *data, const MVert *vert, const int verts_num, const bool vert_allocated, const BLI_bitmap *verts_mask, int verts_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
Edge Builder
static BVHTreebvhtree_from_editmesh_edges_create_tree (float epsilon, int tree_type, int axis, BMEditMesh *em, const BLI_bitmap *edges_mask, int edges_num_active)
 
static BVHTreebvhtree_from_mesh_edges_create_tree (const MVert *vert, const MEdge *edge, const int edge_num, const BLI_bitmap *edges_mask, int edges_num_active, float epsilon, int tree_type, int axis)
 
static void bvhtree_from_mesh_edges_setup_data (BVHTreeFromMesh *data, BVHTree *tree, const bool is_cached, const MVert *vert, const bool vert_allocated, const MEdge *edge, const bool edge_allocated)
 
BVHTreebvhtree_from_editmesh_edges_ex (BVHTreeFromEditMesh *data, BMEditMesh *em, const BLI_bitmap *edges_mask, int edges_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
BVHTreebvhtree_from_editmesh_edges (BVHTreeFromEditMesh *data, BMEditMesh *em, float epsilon, int tree_type, int axis)
 
BVHTreebvhtree_from_mesh_edges_ex (BVHTreeFromMesh *data, const MVert *vert, const bool vert_allocated, const MEdge *edge, const int edges_num, const bool edge_allocated, const BLI_bitmap *edges_mask, int edges_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
Tessellated Face Builder
static BVHTreebvhtree_from_mesh_faces_create_tree (float epsilon, int tree_type, int axis, const MVert *vert, const MFace *face, const int faces_num, const BLI_bitmap *faces_mask, int faces_num_active)
 
static void bvhtree_from_mesh_faces_setup_data (BVHTreeFromMesh *data, BVHTree *tree, const bool is_cached, const MVert *vert, const bool vert_allocated, const MFace *face, const bool face_allocated)
 
BVHTreebvhtree_from_mesh_faces_ex (BVHTreeFromMesh *data, const MVert *vert, const bool vert_allocated, const MFace *face, const int numFaces, const bool face_allocated, const BLI_bitmap *faces_mask, int faces_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
LoopTri Face Builder
static BVHTreebvhtree_from_editmesh_looptri_create_tree (float epsilon, int tree_type, int axis, BMEditMesh *em, const BLI_bitmap *looptri_mask, int looptri_num_active)
 
static BVHTreebvhtree_from_mesh_looptri_create_tree (float epsilon, int tree_type, int axis, const MVert *vert, const MLoop *mloop, const MLoopTri *looptri, const int looptri_num, const BLI_bitmap *looptri_mask, int looptri_num_active)
 
static void bvhtree_from_mesh_looptri_setup_data (BVHTreeFromMesh *data, BVHTree *tree, const bool is_cached, const MVert *vert, const bool vert_allocated, const MLoop *mloop, const bool loop_allocated, const MLoopTri *looptri, const bool looptri_allocated)
 
BVHTreebvhtree_from_editmesh_looptri_ex (BVHTreeFromEditMesh *data, BMEditMesh *em, const BLI_bitmap *looptri_mask, int looptri_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
BVHTreebvhtree_from_editmesh_looptri (BVHTreeFromEditMesh *data, BMEditMesh *em, float epsilon, int tree_type, int axis)
 
BVHTreebvhtree_from_mesh_looptri_ex (BVHTreeFromMesh *data, const struct MVert *vert, const bool vert_allocated, const struct MLoop *mloop, const bool loop_allocated, const struct MLoopTri *looptri, const int looptri_num, const bool looptri_allocated, const BLI_bitmap *looptri_mask, int looptri_num_active, float epsilon, int tree_type, int axis, const BVHCacheType bvh_cache_type, BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
static BLI_bitmaploose_verts_map_get (const MEdge *medge, int edges_num, const MVert *UNUSED(mvert), int verts_num, int *r_loose_vert_num)
 
static BLI_bitmaploose_edges_map_get (const MEdge *medge, const int edges_len, int *r_loose_edge_len)
 
static BLI_bitmaplooptri_no_hidden_map_get (const MPoly *mpoly, const int looptri_len, int *r_looptri_active_len)
 
BVHTreeBKE_bvhtree_from_mesh_get (struct BVHTreeFromMesh *data, struct Mesh *mesh, const BVHCacheType bvh_cache_type, const int tree_type)
 
BVHTreeBKE_bvhtree_from_editmesh_get (BVHTreeFromEditMesh *data, struct BMEditMesh *em, const int tree_type, const BVHCacheType bvh_cache_type, BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex)
 
Point Cloud BVH Building
BVHTreeBKE_bvhtree_from_pointcloud_get (BVHTreeFromPointCloud *data, const PointCloud *pointcloud, const int tree_type)
 
void free_bvhtree_from_pointcloud (BVHTreeFromPointCloud *data)
 

BVHCache

typedef struct BVHCacheItem BVHCacheItem
 
typedef struct BVHCache BVHCache
 
static bool bvhcache_find (BVHCache **bvh_cache_p, BVHCacheType type, BVHTree **r_tree, bool *r_locked, ThreadMutex *mesh_eval_mutex)
 
static void bvhcache_unlock (BVHCache *bvh_cache, bool lock_started)
 
bool bvhcache_has_tree (const BVHCache *bvh_cache, const BVHTree *tree)
 
BVHCachebvhcache_init (void)
 
static void bvhcache_insert (BVHCache *bvh_cache, BVHTree *tree, BVHCacheType type)
 
void bvhcache_free (BVHCache *bvh_cache)
 

Typedef Documentation

◆ BVHCache

typedef struct BVHCache BVHCache

◆ BVHCacheItem

typedef struct BVHCacheItem BVHCacheItem

Function Documentation

◆ BKE_bvhtree_from_editmesh_get()

BVHTree* BKE_bvhtree_from_editmesh_get ( BVHTreeFromEditMesh data,
struct BMEditMesh em,
const int  tree_type,
const BVHCacheType  bvh_cache_type,
BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

◆ BKE_bvhtree_from_mesh_get()

BVHTree* BKE_bvhtree_from_mesh_get ( struct BVHTreeFromMesh data,
struct Mesh mesh,
const BVHCacheType  bvh_cache_type,
const int  tree_type 
)

Builds or queries a bvhcache for the cache bvhtree of the request type.

Definition at line 1413 of file bvhutils.c.

References BKE_mesh_runtime_looptri_ensure(), BKE_mesh_runtime_looptri_len(), BLI_assert, BLI_bvhtree_get_tree_type(), Mesh_Runtime::bvh_cache, bvhcache_find(), BVHTREE_FROM_EDGES, BVHTREE_FROM_EM_EDGES, BVHTREE_FROM_EM_LOOPTRI, BVHTREE_FROM_EM_VERTS, BVHTREE_FROM_FACES, BVHTREE_FROM_LOOPTRI, BVHTREE_FROM_LOOPTRI_NO_HIDDEN, BVHTREE_FROM_LOOSEEDGES, BVHTREE_FROM_LOOSEVERTS, bvhtree_from_mesh_edges_ex(), bvhtree_from_mesh_edges_setup_data(), bvhtree_from_mesh_faces_ex(), bvhtree_from_mesh_faces_setup_data(), bvhtree_from_mesh_looptri_ex(), bvhtree_from_mesh_looptri_setup_data(), bvhtree_from_mesh_verts_ex(), bvhtree_from_mesh_verts_setup_data(), BVHTREE_FROM_VERTS, BVHTREE_MAX_ITEM, data, Mesh_Runtime::eval_mutex, free_bvhtree_from_mesh(), looptri_no_hidden_map_get(), loose_edges_map_get(), loose_verts_map_get(), Mesh::medge, MEM_freeN, mesh, Mesh::mface, Mesh::mloop, Mesh::mpoly, Mesh::mvert, NULL, Mesh::runtime, Mesh::totedge, Mesh::totface, Mesh::totpoly, Mesh::totvert, and tree.

Referenced by BKE_mesh_remap_calc_difference_from_mesh(), BKE_mesh_remap_calc_edges_from_mesh(), BKE_mesh_remap_calc_loops_from_mesh(), BKE_mesh_remap_calc_polys_from_mesh(), BKE_mesh_remap_calc_verts_from_mesh(), BKE_mesh_remesh_reproject_paint_mask(), BKE_remesh_reproject_sculpt_face_sets(), BKE_remesh_reproject_vertex_paint(), BKE_shrinkwrap_init_tree(), blender::nodes::bvh_from_mesh(), cloth_build_springs(), deformVerts(), dynamicPaint_paintMesh(), followtrack_project_to_depth_object_if_needed(), get_vert2geom_distance(), harmonic_coordinates_bind(), PE_create_shape_tree(), raycastMesh(), RE_bake_pixels_populate_from_objects(), remap_hair_emitter(), snapMesh(), statvis_calc_intersect(), statvis_calc_thickness(), and surfacedeformBind().

◆ BKE_bvhtree_from_pointcloud_get()

BVHTree* BKE_bvhtree_from_pointcloud_get ( BVHTreeFromPointCloud data,
const PointCloud pointcloud,
const int  tree_type 
)

◆ bvhcache_find()

static bool bvhcache_find ( BVHCache **  bvh_cache_p,
BVHCacheType  type,
BVHTree **  r_tree,
bool *  r_locked,
ThreadMutex mesh_eval_mutex 
)
static

Queries a bvhcache for the cache bvhtree of the request type

When the r_locked is filled and the tree could not be found the caches mutex will be locked. This mutex can be unlocked by calling bvhcache_unlock.

When r_locked is used the mesh_eval_mutex must contain the Mesh_Runtime.eval_mutex.

Definition at line 66 of file bvhutils.c.

References BLI_mutex_lock(), BLI_mutex_unlock(), bvhcache_init(), BVHCacheItem::is_filled, BVHCache::items, BVHCache::mutex, NULL, BVHCacheItem::tree, and type.

Referenced by BKE_bvhtree_from_editmesh_get(), BKE_bvhtree_from_mesh_get(), bvhtree_from_editmesh_edges_ex(), bvhtree_from_editmesh_looptri_ex(), bvhtree_from_editmesh_verts_ex(), bvhtree_from_mesh_edges_ex(), bvhtree_from_mesh_faces_ex(), bvhtree_from_mesh_looptri_ex(), and bvhtree_from_mesh_verts_ex().

◆ bvhcache_free()

void bvhcache_free ( BVHCache bvh_cache)

◆ bvhcache_has_tree()

bool bvhcache_has_tree ( const BVHCache bvh_cache,
const BVHTree tree 
)

Definition at line 113 of file bvhutils.c.

References BVHTREE_MAX_ITEM, BVHCache::items, NULL, BVHCacheItem::tree, and tree.

◆ bvhcache_init()

BVHCache* bvhcache_init ( void  )

Definition at line 127 of file bvhutils.c.

References BLI_mutex_init(), MEM_callocN, and BVHCache::mutex.

Referenced by bvhcache_find().

◆ bvhcache_insert()

static void bvhcache_insert ( BVHCache bvh_cache,
BVHTree tree,
BVHCacheType  type 
)
static

Inserts a BVHTree of the given type under the cache After that the caller no longer needs to worry when to free the BVHTree as that will be done when the cache is freed.

A call to this assumes that there was no previous cached tree of the given type

Warning
The BVHTree can be NULL.

Definition at line 141 of file bvhutils.c.

References BLI_assert, BVHCacheItem::is_filled, BVHCache::items, BVHCacheItem::tree, tree, and type.

Referenced by bvhtree_from_editmesh_edges_ex(), bvhtree_from_editmesh_looptri_ex(), bvhtree_from_editmesh_verts_ex(), bvhtree_from_mesh_edges_ex(), bvhtree_from_mesh_faces_ex(), bvhtree_from_mesh_looptri_ex(), and bvhtree_from_mesh_verts_ex().

◆ bvhcache_unlock()

static void bvhcache_unlock ( BVHCache bvh_cache,
bool  lock_started 
)
static

◆ bvhtree_from_editmesh_edges()

BVHTree* bvhtree_from_editmesh_edges ( BVHTreeFromEditMesh data,
BMEditMesh em,
float  epsilon,
int  tree_type,
int  axis 
)

◆ bvhtree_from_editmesh_edges_create_tree()

static BVHTree* bvhtree_from_editmesh_edges_create_tree ( float  epsilon,
int  tree_type,
int  axis,
BMEditMesh em,
const BLI_bitmap edges_mask,
int  edges_num_active 
)
static

◆ bvhtree_from_editmesh_edges_ex()

BVHTree* bvhtree_from_editmesh_edges_ex ( BVHTreeFromEditMesh data,
BMEditMesh em,
const BLI_bitmap edges_mask,
int  edges_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

◆ bvhtree_from_editmesh_looptri()

BVHTree* bvhtree_from_editmesh_looptri ( BVHTreeFromEditMesh data,
BMEditMesh em,
float  epsilon,
int  tree_type,
int  axis 
)

◆ bvhtree_from_editmesh_looptri_create_tree()

static BVHTree* bvhtree_from_editmesh_looptri_create_tree ( float  epsilon,
int  tree_type,
int  axis,
BMEditMesh em,
const BLI_bitmap looptri_mask,
int  looptri_num_active 
)
static

◆ bvhtree_from_editmesh_looptri_ex()

BVHTree* bvhtree_from_editmesh_looptri_ex ( BVHTreeFromEditMesh data,
BMEditMesh em,
const BLI_bitmap looptri_mask,
int  looptri_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

◆ bvhtree_from_editmesh_verts()

BVHTree* bvhtree_from_editmesh_verts ( BVHTreeFromEditMesh data,
struct BMEditMesh em,
float  epsilon,
int  tree_type,
int  axis 
)

Builds a bvh tree where nodes are the relevant elements of the given mesh. Configures BVHTreeFromMesh.

The tree is build in mesh space coordinates, this means special care must be made on queries so that the coordinates and rays are first translated on the mesh local coordinates. Reason for this is that bvh_from_mesh_* can use a cache in some cases and so it becomes possible to reuse a BVHTree.

free_bvhtree_from_mesh should be called when the tree is no longer needed.

Definition at line 677 of file bvhutils.c.

References bvhtree_from_editmesh_verts_ex(), data, blender::robust_pred::epsilon, and NULL.

◆ bvhtree_from_editmesh_verts_create_tree()

static BVHTree* bvhtree_from_editmesh_verts_create_tree ( float  epsilon,
int  tree_type,
int  axis,
BMEditMesh em,
const BLI_bitmap verts_mask,
int  verts_num_active 
)
static

◆ bvhtree_from_editmesh_verts_ex()

BVHTree* bvhtree_from_editmesh_verts_ex ( BVHTreeFromEditMesh data,
BMEditMesh em,
const BLI_bitmap verts_mask,
int  verts_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

◆ bvhtree_from_mesh_edges_create_tree()

static BVHTree* bvhtree_from_mesh_edges_create_tree ( const MVert vert,
const MEdge edge,
const int  edge_num,
const BLI_bitmap edges_mask,
int  edges_num_active,
float  epsilon,
int  tree_type,
int  axis 
)
static

◆ bvhtree_from_mesh_edges_ex()

BVHTree* bvhtree_from_mesh_edges_ex ( BVHTreeFromMesh data,
const MVert vert,
const bool  vert_allocated,
const MEdge edge,
const int  edges_num,
const bool  edge_allocated,
const BLI_bitmap edges_mask,
int  edges_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

Builds a bvh tree where nodes are the given edges .

Parameters
vert,vert_allocatedif true, elem freeing will be done when freeing data.
edge,edge_allocatedif true, elem freeing will be done when freeing data.
edges_maskif not null, true elements give which vert to add to BVH tree.
edges_num_activeif >= 0, number of active edges to add to BVH tree (else will be computed from mask).

Definition at line 904 of file bvhutils.c.

References bvhcache_find(), bvhcache_insert(), bvhcache_unlock(), bvhtree_from_mesh_edges_create_tree(), bvhtree_from_mesh_edges_setup_data(), data, blender::robust_pred::epsilon, NULL, and tree.

Referenced by BKE_bvhtree_from_mesh_get().

◆ bvhtree_from_mesh_edges_setup_data()

static void bvhtree_from_mesh_edges_setup_data ( BVHTreeFromMesh data,
BVHTree tree,
const bool  is_cached,
const MVert vert,
const bool  vert_allocated,
const MEdge edge,
const bool  edge_allocated 
)
static

◆ bvhtree_from_mesh_faces_create_tree()

static BVHTree* bvhtree_from_mesh_faces_create_tree ( float  epsilon,
int  tree_type,
int  axis,
const MVert vert,
const MFace face,
const int  faces_num,
const BLI_bitmap faces_mask,
int  faces_num_active 
)
static

◆ bvhtree_from_mesh_faces_ex()

BVHTree* bvhtree_from_mesh_faces_ex ( BVHTreeFromMesh data,
const MVert vert,
const bool  vert_allocated,
const MFace face,
const int  numFaces,
const bool  face_allocated,
const BLI_bitmap faces_mask,
int  faces_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

Builds a bvh tree where nodes are the given tessellated faces (note: does not copy given mfaces!).

Parameters
vert_allocatedif true, vert freeing will be done when freeing data.
face_allocatedif true, face freeing will be done when freeing data.
faces_maskif not null, true elements give which faces to add to BVH tree.
faces_num_activeif >= 0, number of active faces to add to BVH tree (else will be computed from mask).

Definition at line 1035 of file bvhutils.c.

References bvhcache_find(), bvhcache_insert(), bvhcache_unlock(), bvhtree_from_mesh_faces_create_tree(), bvhtree_from_mesh_faces_setup_data(), data, blender::robust_pred::epsilon, NULL, and tree.

Referenced by BKE_bvhtree_from_mesh_get().

◆ bvhtree_from_mesh_faces_setup_data()

static void bvhtree_from_mesh_faces_setup_data ( BVHTreeFromMesh data,
BVHTree tree,
const bool  is_cached,
const MVert vert,
const bool  vert_allocated,
const MFace face,
const bool  face_allocated 
)
static

◆ bvhtree_from_mesh_looptri_create_tree()

static BVHTree* bvhtree_from_mesh_looptri_create_tree ( float  epsilon,
int  tree_type,
int  axis,
const MVert vert,
const MLoop mloop,
const MLoopTri looptri,
const int  looptri_num,
const BLI_bitmap looptri_mask,
int  looptri_num_active 
)
static

◆ bvhtree_from_mesh_looptri_ex()

BVHTree* bvhtree_from_mesh_looptri_ex ( BVHTreeFromMesh data,
const struct MVert vert,
const bool  vert_allocated,
const struct MLoop mloop,
const bool  loop_allocated,
const struct MLoopTri looptri,
const int  looptri_num,
const bool  looptri_allocated,
const BLI_bitmap looptri_mask,
int  looptri_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

Builds a bvh tree where nodes are the looptri faces of the given dm

Note
for editmesh this is currently a duplicate of bvhtree_from_mesh_faces_ex

Definition at line 1270 of file bvhutils.c.

References bvhcache_find(), bvhcache_insert(), bvhcache_unlock(), bvhtree_from_mesh_looptri_create_tree(), bvhtree_from_mesh_looptri_setup_data(), data, blender::robust_pred::epsilon, NULL, and tree.

Referenced by BKE_bvhtree_from_mesh_get(), and BKE_mesh_remap_calc_loops_from_mesh().

◆ bvhtree_from_mesh_looptri_setup_data()

static void bvhtree_from_mesh_looptri_setup_data ( BVHTreeFromMesh data,
BVHTree tree,
const bool  is_cached,
const MVert vert,
const bool  vert_allocated,
const MLoop mloop,
const bool  loop_allocated,
const MLoopTri looptri,
const bool  looptri_allocated 
)
static

◆ bvhtree_from_mesh_verts_create_tree()

static BVHTree* bvhtree_from_mesh_verts_create_tree ( float  epsilon,
int  tree_type,
int  axis,
const MVert vert,
const int  verts_num,
const BLI_bitmap verts_mask,
int  verts_num_active 
)
static

◆ bvhtree_from_mesh_verts_ex()

BVHTree* bvhtree_from_mesh_verts_ex ( BVHTreeFromMesh data,
const MVert vert,
const int  verts_num,
const bool  vert_allocated,
const BLI_bitmap verts_mask,
int  verts_num_active,
float  epsilon,
int  tree_type,
int  axis,
const BVHCacheType  bvh_cache_type,
BVHCache **  bvh_cache_p,
ThreadMutex mesh_eval_mutex 
)

Builds a bvh tree where nodes are the given vertices (note: does not copy given mverts!).

Parameters
vert_allocatedif true, vert freeing will be done when freeing data.
verts_maskif not null, true elements give which vert to add to BVH tree.
verts_num_activeif >= 0, number of active verts to add to BVH tree (else will be computed from mask).

Definition at line 691 of file bvhutils.c.

References bvhcache_find(), bvhcache_insert(), bvhcache_unlock(), bvhtree_from_mesh_verts_create_tree(), bvhtree_from_mesh_verts_setup_data(), data, blender::robust_pred::epsilon, NULL, and tree.

Referenced by BKE_bvhtree_from_mesh_get().

◆ bvhtree_from_mesh_verts_setup_data()

static void bvhtree_from_mesh_verts_setup_data ( BVHTreeFromMesh data,
BVHTree tree,
const bool  is_cached,
const MVert vert,
const bool  vert_allocated 
)
static

Definition at line 610 of file bvhutils.c.

References data, mesh_verts_spherecast(), NULL, and tree.

Referenced by BKE_bvhtree_from_mesh_get(), and bvhtree_from_mesh_verts_ex().

◆ bvhtree_ray_tri_intersection()

float bvhtree_ray_tri_intersection ( const BVHTreeRay ray,
const float   UNUSEDm_dist,
const float  v0[3],
const float  v1[3],
const float  v2[3] 
)

◆ bvhtree_sphereray_tri_intersection()

float bvhtree_sphereray_tri_intersection ( const BVHTreeRay ray,
float  radius,
const float  m_dist,
const float  v0[3],
const float  v1[3],
const float  v2[3] 
)

◆ editmesh_looptri_nearest_point()

static void editmesh_looptri_nearest_point ( void *  userdata,
int  index,
const float  co[3],
BVHTreeNearest nearest 
)
static

◆ editmesh_looptri_spherecast()

static void editmesh_looptri_spherecast ( void *  userdata,
int  index,
const BVHTreeRay ray,
BVHTreeRayHit hit 
)
static

◆ editmesh_verts_spherecast()

static void editmesh_verts_spherecast ( void *  userdata,
int  index,
const BVHTreeRay ray,
BVHTreeRayHit hit 
)
static

◆ free_bvhtree_from_editmesh()

void free_bvhtree_from_editmesh ( struct BVHTreeFromEditMesh data)

Frees data allocated by a call to bvhtree_from_mesh_*.

Definition at line 1690 of file bvhutils.c.

References BLI_bvhtree_free(), and data.

Referenced by BKE_bvhtree_from_editmesh_get(), and snap_object_data_editmesh_clear().

◆ free_bvhtree_from_mesh()

void free_bvhtree_from_mesh ( struct BVHTreeFromMesh data)

◆ free_bvhtree_from_pointcloud()

void free_bvhtree_from_pointcloud ( BVHTreeFromPointCloud data)

Definition at line 1754 of file bvhutils.c.

References BLI_bvhtree_free(), and data.

Referenced by blender::nodes::attribute_calc_proximity().

◆ looptri_no_hidden_map_get()

static BLI_bitmap* looptri_no_hidden_map_get ( const MPoly mpoly,
const int  looptri_len,
int *  r_looptri_active_len 
)
static

Definition at line 1381 of file bvhutils.c.

References BLI_BITMAP_ENABLE, BLI_BITMAP_NEW, MPoly::flag, ME_HIDE, and MPoly::totloop.

Referenced by BKE_bvhtree_from_mesh_get().

◆ loose_edges_map_get()

static BLI_bitmap* loose_edges_map_get ( const MEdge medge,
const int  edges_len,
int *  r_loose_edge_len 
)
static

Definition at line 1358 of file bvhutils.c.

References BLI_BITMAP_DISABLE, BLI_BITMAP_ENABLE, BLI_BITMAP_NEW, e, and ME_LOOSEEDGE.

Referenced by BKE_bvhtree_from_mesh_get().

◆ loose_verts_map_get()

static BLI_bitmap* loose_verts_map_get ( const MEdge medge,
int  edges_num,
const MVert UNUSEDmvert,
int  verts_num,
int *  r_loose_vert_num 
)
static

◆ mesh_edges_nearest_point()

static void mesh_edges_nearest_point ( void *  userdata,
int  index,
const float  co[3],
BVHTreeNearest nearest 
)
static

◆ mesh_edges_spherecast()

static void mesh_edges_spherecast ( void *  userdata,
int  index,
const BVHTreeRay ray,
BVHTreeRayHit hit 
)
static

◆ mesh_faces_nearest_point()

static void mesh_faces_nearest_point ( void *  userdata,
int  index,
const float  co[3],
BVHTreeNearest nearest 
)
static

◆ mesh_faces_spherecast()

static void mesh_faces_spherecast ( void *  userdata,
int  index,
const BVHTreeRay ray,
BVHTreeRayHit hit 
)
static

◆ mesh_looptri_nearest_point()

static void mesh_looptri_nearest_point ( void *  userdata,
int  index,
const float  co[3],
BVHTreeNearest nearest 
)
static

◆ mesh_looptri_spherecast()

static void mesh_looptri_spherecast ( void *  userdata,
int  index,
const BVHTreeRay ray,
BVHTreeRayHit hit 
)
static

◆ mesh_verts_spherecast()

static void mesh_verts_spherecast ( void *  userdata,
int  index,
const BVHTreeRay ray,
BVHTreeRayHit hit 
)
static

Definition at line 474 of file bvhutils.c.

References data, mesh_verts_spherecast_do(), and v.

Referenced by bvhtree_from_mesh_verts_setup_data().

◆ mesh_verts_spherecast_do()

static void mesh_verts_spherecast_do ( int  index,
const float  v[3],
const BVHTreeRay ray,
BVHTreeRayHit hit 
)
static