Blender  V2.93
COM_ChunkOrderHotspot.h
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * Copyright 2011, Blender Foundation.
17  */
18 
19 #pragma once
20 
21 #ifdef WITH_CXX_GUARDEDALLOC
22 # include "MEM_guardedalloc.h"
23 #endif
24 
25 namespace blender::compositor {
26 
28  int x;
29  int y;
30  float addition;
31 
32  ChunkOrderHotspot(int x, int y, float addition) : x(x), y(y), addition(addition)
33  {
34  }
35 
36  double calc_distance(int x, int y);
37 
38 #ifdef WITH_CXX_GUARDEDALLOC
39  MEM_CXX_CLASS_ALLOC_FUNCS("COM:ChunkOrderHotspot")
40 #endif
41 };
42 
43 } // namespace blender::compositor
Read Guarded memory(de)allocation.
ChunkOrderHotspot(int x, int y, float addition)