50 else if (
output[0] < 0.0f) {
85 #define BLENDER_ZMAX 10000.0f
116 minmult->
y = ((maxv != minv) ? 1.0f / (maxv - minv) : 0.0f);
struct NodeTwoFloats NodeTwoFloats
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
a MemoryBuffer contains access to the data of a chunk
const int getHeight() const
get the height of this MemoryBuffer
const int getWidth() const
get the width of this MemoryBuffer
float * getBuffer()
get the data of this MemoryBuffer
NodeOperation contains calculation logic.
virtual void * initializeTileData(rcti *)
unsigned int getHeight() const
void addInputSocket(DataType datatype, ResizeMode resize_mode=ResizeMode::Center)
NodeOperation * getInputOperation(unsigned int inputSocketindex)
void read(float result[4], int x, int y, void *chunkData)
void addOutputSocket(DataType datatype)
unsigned int getWidth() const
SocketReader * getInputSocketReader(unsigned int inputSocketindex)
virtual bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
void executePixel(float output[4], int x, int y, void *data) override
SocketReader * m_imageReader
Cached reference to the reader.
void initExecution() override
void deinitializeTileData(rcti *rect, void *data) override
void deinitExecution() override
NodeTwoFloats * m_cachedInstance
temporarily cache of the execution storage it stores x->min and y->mult
void * initializeTileData(rcti *rect) override
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) override
__kernel void ccl_constant KernelData ccl_global void ccl_global char ccl_global int ccl_global char ccl_global unsigned int ccl_global float * buffer