Blender  V2.93
matrix.h
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1 /*
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14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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16  * The Original Code is Copyright (C) 2015 Blender Foundation.
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19 
20 #ifndef __EIGEN3_MATRIX_C_API_H__
21 #define __EIGEN3_MATRIX_C_API_H__
22 
23 #ifdef __cplusplus
24 extern "C" {
25 #endif
26 
27 bool EIG_invert_m4_m4(float inverse[4][4], const float matrix[4][4]);
28 
29 #ifdef __cplusplus
30 }
31 #endif
32 
33 #endif /* __EIGEN3_MATRIX_C_API_H__ */
btMatrix3x3 inverse() const
Return the inverse of the matrix.
Definition: btTransform.h:182
bool EIG_invert_m4_m4(float inverse[4][4], const float matrix[4][4])
Definition: matrix.cc:39