Blender  V2.93
Pow23GridDensityProvider.h
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1 /*
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3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
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7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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10  * GNU General Public License for more details.
11  *
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13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  */
16 
17 #pragma once
18 
24 #include "GridDensityProvider.h"
25 
26 namespace Freestyle {
27 
29  // Disallow copying and assignment
31  Pow23GridDensityProvider &operator=(const Pow23GridDensityProvider &other);
32 
33  public:
34  Pow23GridDensityProvider(OccluderSource &source, const real proscenium[4], unsigned numFaces);
36  const BBox<Vec3r> &bbox,
38  unsigned numFaces);
40 
41  protected:
42  unsigned numFaces;
43 
44  private:
45  void initialize(const real proscenium[4]);
46 };
47 
49  public:
51 
53  const real proscenium[4]);
55  const BBox<Vec3r> &bbox,
58 
59  protected:
60  unsigned numFaces;
61 };
62 
63 } /* namespace Freestyle */
Class to define a cell grid surrounding the projected image of a scene.
SIMD_FORCE_INLINE btVector3 transform(const btVector3 &point) const
AutoPtr< GridDensityProvider > newGridDensityProvider(OccluderSource &source, const real proscenium[4])
inherits from class Rep
Definition: AppCanvas.cpp:32
double real
Definition: Precision.h:26