Blender
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source
blender
sequencer
SEQ_prefetch.h
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 Blender Foundation.
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* All rights reserved.
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*/
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#pragma once
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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struct
Main
;
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struct
Scene
;
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void
SEQ_prefetch_stop_all
(
void
);
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void
SEQ_prefetch_stop
(
struct
Scene
*
scene
);
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bool
SEQ_prefetch_need_redraw
(
struct
Main
*bmain,
struct
Scene
*
scene
);
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#ifdef __cplusplus
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}
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#endif
SEQ_prefetch_stop_all
void SEQ_prefetch_stop_all(void)
Definition:
prefetch.c:261
SEQ_prefetch_need_redraw
bool SEQ_prefetch_need_redraw(struct Main *bmain, struct Scene *scene)
Definition:
prefetch.c:561
SEQ_prefetch_stop
void SEQ_prefetch_stop(struct Scene *scene)
Definition:
prefetch.c:272
scene
Scene scene
Definition:
deg_eval_copy_on_write.cc:120
Main
Definition:
BKE_main.h:116
Scene
Definition:
DNA_scene_types.h:1684
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