|
Blender
V2.93
|
#include <DNA_image_types.h>
Public Attributes | |
| struct Scene * | scene |
| int | framenr |
| int | frames |
| int | offset |
| int | sfra |
| char | _pad0 |
| char | cycl |
| char | ok |
| char | multiview_eye |
| short | pass |
| char | _pad1 [2] |
| int | tile |
| int | _pad2 |
| short | multi_index |
| short | view |
| short | layer |
| short | flag |
Definition at line 43 of file DNA_image_types.h.
| char ImageUser::_pad0 |
Cyclic flag.
Definition at line 54 of file DNA_image_types.h.
| char ImageUser::_pad1[2] |
Definition at line 60 of file DNA_image_types.h.
| int ImageUser::_pad2 |
Definition at line 63 of file DNA_image_types.h.
| char ImageUser::cycl |
Definition at line 54 of file DNA_image_types.h.
Referenced by BKE_image_user_frame_get(), blo_do_versions_pre250(), and do_version_ntree_242_2().
| short ImageUser::flag |
Definition at line 67 of file DNA_image_types.h.
Referenced by BKE_camera_background_image_new(), BKE_image_ensure_viewer_views(), BKE_image_multilayer_index(), BKE_image_multiview_index(), BKE_image_user_frame_calc(), BKE_object_empty_draw_type_set(), blo_do_versions_270(), blo_do_versions_290(), blo_do_versions_pre250(), camera_background_images_stereo_setup(), draw_image_main(), ED_screen_stereo3d_required(), image_camera_background_texture_get(), image_create(), image_editors_update_frame(), image_get_gpu_texture(), image_get_render_result(), image_save_single(), image_tag_frame_recalc(), image_user_id_eval_animation(), init(), node_composit_init_image(), ntree_version_245(), screen_opengl_views_setup(), and uiblock_layer_pass_buttons().
| int ImageUser::framenr |
Movies, sequences: current to display.
Definition at line 48 of file DNA_image_types.h.
Referenced by BKE_image_get_float_pixels_for_frame(), BKE_image_get_pixels_for_frame(), BKE_image_user_file_path(), BKE_image_user_frame_calc(), cmp_node_image_create_outputs(), icon_preview_startjob(), image_get_cached_ibuf(), image_get_entry_and_index(), image_open_exec(), load_image_single(), load_sequence_single(), paint_sample_color(), project_paint_PickColor(), project_paint_prepare_all_faces(), and trace_start_job().
| int ImageUser::frames |
Total amount of frames to use.
Definition at line 50 of file DNA_image_types.h.
Referenced by BKE_image_user_frame_get(), BKE_imageuser_default(), BKE_object_empty_draw_type_set(), blo_do_versions_260(), blo_do_versions_pre250(), do_version_ntree_242_2(), image_match_len_exec(), image_open_exec(), load_movie_single(), node_composit_init_image(), and trace_start_job().
| short ImageUser::layer |
Definition at line 66 of file DNA_image_types.h.
Referenced by BKE_image_init_imageuser(), BKE_image_multilayer_index(), cmp_node_image_create_outputs(), image_get_gpu_texture(), image_get_render_result(), image_save_single(), render_image_restore_layer(), render_image_update_pass_and_layer(), screen_render_invoke(), ui_imageuser_layer_menu(), ui_imageuser_layer_menu_step(), ui_imageuser_pass_menu_step(), and uiblock_layer_pass_buttons().
| short ImageUser::multi_index |
Listbase indices, for menu browsing or retrieve buffer.
Definition at line 66 of file DNA_image_types.h.
Referenced by BKE_image_init_imageuser(), BKE_image_multilayer_index(), BKE_image_multiview_index(), blender::compositor::BaseImageOperation::getImBuf(), image_get_gpu_texture(), image_get_ibuf_multilayer(), image_get_multiview_index(), image_load_image_file(), image_load_movie_file(), image_load_sequence_file(), and image_load_sequence_multilayer().
| char ImageUser::multiview_eye |
Multiview current eye - for internal use of drawing routines.
Definition at line 58 of file DNA_image_types.h.
Referenced by BKE_image_multilayer_index(), BKE_image_multiview_index(), camera_background_images_stereo_setup(), image_get_gpu_texture(), image_get_render_result(), and wm_draw_region_stereo_set().
| int ImageUser::offset |
Offset within movie, start frame in global time.
Definition at line 52 of file DNA_image_types.h.
Referenced by BKE_image_user_frame_get(), blo_do_versions_pre250(), do_version_ntree_242_2(), draw_image_cache(), and image_open_exec().
| char ImageUser::ok |
Definition at line 55 of file DNA_image_types.h.
Referenced by BKE_camera_background_image_new(), BKE_image_signal(), BKE_image_user_frame_calc(), BKE_imageuser_default(), BKE_object_empty_draw_type_set(), blo_do_versions_260(), cmp_node_image_create_outputs(), direct_link_area(), do_version_ntree_242_2(), gpencil_image_texture_get(), icon_preview_startjob(), image_get_cached_ibuf(), image_get_ibuf_multilayer(), image_load_image_file(), image_load_movie_file(), image_load_sequence_multilayer(), image_quick_test(), image_tag_frame_recalc(), image_tag_reload(), init(), node_composit_init_image(), node_composit_init_splitviewer(), node_composit_init_viewer(), ntreeBlendReadData(), paint_2d_ensure_tile_canvas(), paint_2d_new_stroke(), rna_update_cb(), screen_opengl_render_init(), screen_render_invoke(), texture_blend_read_data(), and uhandle_add().
| short ImageUser::pass |
Definition at line 59 of file DNA_image_types.h.
Referenced by BKE_image_init_imageuser(), BKE_image_multilayer_index(), blender::compositor::MultilayerBaseOperation::getImBuf(), image_buffer_rect_update(), image_get_gpu_texture(), image_get_render_result(), render_image_update_pass_and_layer(), ui_imageuser_pass_menu(), ui_imageuser_pass_menu_step(), and uiblock_layer_pass_buttons().
| struct Scene* ImageUser::scene |
To retrieve render result.
Definition at line 45 of file DNA_image_types.h.
Referenced by BKE_image_clear_renderslot(), BKE_image_get_size(), BKE_image_remove_renderslot(), BKE_image_signal(), current_scene_update(), direct_link_area(), draw_image_main_helpers(), ED_image_paint_tile_push(), ED_space_image_get_size(), icon_preview_startjob(), image_camera_background_texture_get(), image_get_render_result(), image_main_region_listener(), image_open_exec(), image_tag_reload(), image_update_views_format(), image_user_refresh_scene(), lib_link_workspace_layout_restore(), ntreeBlendReadData(), screen_opengl_render_init(), screen_render_invoke(), texture_blend_read_data(), uhandle_add(), ui_imageuser_layer_menu(), ui_imageuser_pass_menu(), ui_imageuser_view_menu_rr(), and uiblock_layer_pass_buttons().
| int ImageUser::sfra |
Definition at line 52 of file DNA_image_types.h.
Referenced by BKE_image_user_frame_get(), BKE_imageuser_default(), BKE_object_empty_draw_type_set(), blo_do_versions_260(), blo_do_versions_pre250(), do_version_ntree_242_2(), image_open_exec(), init(), node_composit_init_image(), node_composit_init_splitviewer(), and node_composit_init_viewer().
| int ImageUser::tile |
Definition at line 62 of file DNA_image_types.h.
Referenced by BKE_image_get_float_pixels_for_frame(), BKE_image_get_pixels_for_frame(), BKE_image_get_tile_from_iuser(), BKE_image_save(), BKE_image_user_file_path(), ED_image_paint_tile_find(), ED_image_undo_push_begin_with_image(), ED_space_image_acquire_buffer(), gpu_texture_create_tile_array(), image_get_cached_ibuf(), image_get_entry_and_index(), image_undosys_step_encode(), imagewrap(), paint_2d_bucket_fill(), paint_2d_get_tile_iuser(), paint_2d_new_stroke(), paint_sample_color(), project_bucket_init(), project_paint_build_proj_ima(), project_paint_PickColor(), project_paint_prepare_all_faces(), tile_fill_init(), uhandle_add(), uhandle_ensure(), uhandle_lookup(), and uhandle_lookup_by_name().
| short ImageUser::view |
Definition at line 66 of file DNA_image_types.h.
Referenced by BKE_image_init_imageuser(), BKE_image_multilayer_index(), BKE_image_multiview_index(), BKE_image_user_file_path(), blender::compositor::MultilayerBaseOperation::getImBuf(), image_get_render_result(), image_save_single(), load_image_single(), load_movie_single(), load_sequence_single(), ui_imageuser_view_menu_multiview(), ui_imageuser_view_menu_rr(), and uiblock_layer_pass_buttons().