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Blender
V2.93
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Go to the source code of this file.
Functions | |
| CCL_NAMESPACE_BEGIN ccl_device void | kernel_shader_setup (KernelGlobals *kg, ccl_local_param unsigned int *local_queue_atomics) |
| CCL_NAMESPACE_BEGIN ccl_device void kernel_shader_setup | ( | KernelGlobals * | kg, |
| ccl_local_param unsigned int * | local_queue_atomics | ||
| ) |
Definition at line 25 of file kernel_shader_setup.h.
References ASSIGN_RAY_STATE, ccl_barrier, ccl_global_id, ccl_global_size, ccl_local_id(), CCL_LOCAL_MEM_FENCE, enqueue_ray_index_local(), get_ray_index(), IS_STATE, kernel_split_params, kernel_split_sd, kernel_split_state, kg, QUEUE_ACTIVE_AND_REGENERATED_RAYS, QUEUE_EMPTY_SLOT, QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS, queue_index, RAY_ACTIVE, RAY_HAS_ONLY_VOLUME, RAY_TO_REGENERATE, SD_HAS_ONLY_VOLUME, shader_setup_from_ray(), and ShaderData.