24 #include "../geometry/GridHelpers.h"
26 #include "../winged_edge/WEdge.h"
28 #ifdef WITH_CXX_GUARDEDALLOC
66 #ifdef WITH_CXX_GUARDEDALLOC
67 MEM_CXX_CLASS_ALLOC_FUNCS(
"Freestyle:OccluderSource")
Read Guarded memory(de)allocation.
vector< WFace * >::const_iterator currentFace
vector< WFace * >::const_iterator facesEnd
virtual ~OccluderSource()
virtual real averageOccluderArea()
void buildCachedPolygon()
virtual void getOccluderProscenium(real proscenium[4])
Polygon3r getCameraSpacePolygon()
Polygon3r & getGridSpacePolygon()
vector< WShape * >::const_iterator shapesEnd
vector< WShape * >::const_iterator currentShape
const GridHelpers::Transform & transform