Blender  V2.93
BKE_mesh_boolean_convert.hh
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1 /*
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15  *
16  * The Original Code is Copyright (C) 2019 Blender Foundation.
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19 
20 #pragma once
21 
26 #include "BLI_array.hh"
27 #include "BLI_float4x4.hh"
28 #include "BLI_mesh_boolean.hh"
29 #include "BLI_span.hh"
30 
31 struct Mesh;
32 
34 
37  const float4x4 &target_transform,
38  blender::Span<blender::Array<short>> material_remaps,
39  const bool use_self,
40  const bool hole_tolerant,
41  const int boolean_mode);
42 
43 } // namespace blender::meshintersect
Mesh * direct_mesh_boolean(blender::Span< const Mesh * > meshes, blender::Span< const float4x4 * > obmats, const float4x4 &target_transform, blender::Span< blender::Array< short >> material_remaps, const bool use_self, const bool hole_tolerant, const int boolean_mode)