Blender  V2.93
Functions | Variables
node_composite_texture.c File Reference
#include "node_composite_util.h"

Go to the source code of this file.

Functions

void register_node_type_cmp_texture (void)
 

Variables

static bNodeSocketTemplate cmp_node_texture_in []
 
static bNodeSocketTemplate cmp_node_texture_out []
 

Function Documentation

◆ register_node_type_cmp_texture()

void register_node_type_cmp_texture ( void  )

Variable Documentation

◆ cmp_node_texture_in

bNodeSocketTemplate cmp_node_texture_in[]
static
Initial value:
= {
{SOCK_VECTOR, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_TRANSLATION},
{SOCK_VECTOR, N_("Scale"), 1.0f, 1.0f, 1.0f, 1.0f, -10.0f, 10.0f, PROP_XYZ},
{-1, ""},
}
#define N_(msgid)
@ SOCK_VECTOR
@ PROP_XYZ
Definition: RNA_types.h:148
@ PROP_TRANSLATION
Definition: RNA_types.h:140

Definition at line 27 of file node_composite_texture.c.

Referenced by register_node_type_cmp_texture().

◆ cmp_node_texture_out

bNodeSocketTemplate cmp_node_texture_out[]
static
Initial value:
= {
{SOCK_FLOAT, N_("Value")},
{SOCK_RGBA, N_("Color")},
{-1, ""},
}
@ SOCK_FLOAT
@ SOCK_RGBA

Definition at line 32 of file node_composite_texture.c.

Referenced by register_node_type_cmp_texture().