Blender  V2.93
Functions | Variables
intern/ghost/test/multitest/stubs.c File Reference
#include <stdlib.h>
#include "BLI_utildefines.h"
#include "IMB_imbuf.h"

Go to the source code of this file.

Functions

void IMB_freeImBuf (struct ImBuf *UNUSED(ibuf))
 
void IMB_colormanagement_display_to_scene_linear_v3 (float UNUSED(pixel[3]), struct ColorManagedDisplay *UNUSED(display))
 
bool IMB_colormanagement_space_is_scene_linear (struct ColorSpace *colorspace)
 
bool IMB_colormanagement_space_is_data (struct ColorSpace *colorspace)
 
void BKE_material_defaults_free_gpu (void)
 

Variables

int G
 
void * BKE_image_free_buffers = NULL
 
void * BKE_image_get_tile = NULL
 
void * BKE_image_get_tile_from_iuser = NULL
 
void * BKE_tempdir_session = NULL
 
void * DRW_deferred_shader_remove = NULL
 
void * datatoc_common_view_lib_glsl = NULL
 
void * ntreeFreeLocalTree = NULL
 
void * ntreeGPUMaterialNodes = NULL
 
void * ntreeLocalize = NULL
 

Function Documentation

◆ BKE_material_defaults_free_gpu()

void BKE_material_defaults_free_gpu ( void  )

◆ IMB_colormanagement_display_to_scene_linear_v3()

void IMB_colormanagement_display_to_scene_linear_v3 ( float   UNUSEDpixel[3],
struct ColorManagedDisplay UNUSEDdisplay 
)

Definition at line 31 of file intern/ghost/test/multitest/stubs.c.

◆ IMB_colormanagement_space_is_data()

bool IMB_colormanagement_space_is_data ( struct ColorSpace colorspace)

◆ IMB_colormanagement_space_is_scene_linear()

bool IMB_colormanagement_space_is_scene_linear ( struct ColorSpace colorspace)

◆ IMB_freeImBuf()

void IMB_freeImBuf ( struct ImBuf UNUSEDibuf)

Definition at line 28 of file intern/ghost/test/multitest/stubs.c.

Variable Documentation

◆ BKE_image_free_buffers

void* BKE_image_free_buffers = NULL

◆ BKE_image_get_tile

void* BKE_image_get_tile = NULL

◆ BKE_image_get_tile_from_iuser

void* BKE_image_get_tile_from_iuser = NULL

Definition at line 56 of file intern/ghost/test/multitest/stubs.c.

Referenced by BKE_image_update_gputexture().

◆ BKE_tempdir_session

void* BKE_tempdir_session ( void  ) = NULL

◆ datatoc_common_view_lib_glsl

void* datatoc_common_view_lib_glsl = NULL

Definition at line 59 of file intern/ghost/test/multitest/stubs.c.

Referenced by basic_engine_init(), external_engine_init(), GPENCIL_shader_depth_merge_get(), GPENCIL_shader_geometry_get(), OVERLAY_shader_armature_degrees_of_freedom_solid(), OVERLAY_shader_armature_degrees_of_freedom_wire(), OVERLAY_shader_armature_envelope(), OVERLAY_shader_armature_shape(), OVERLAY_shader_armature_shape_wire(), OVERLAY_shader_armature_sphere(), OVERLAY_shader_armature_stick(), OVERLAY_shader_armature_wire(), OVERLAY_shader_clipbound(), OVERLAY_shader_depth_only(), OVERLAY_shader_edit_curve_handle(), OVERLAY_shader_edit_curve_point(), OVERLAY_shader_edit_curve_wire(), OVERLAY_shader_edit_gpencil_guide_point(), OVERLAY_shader_edit_gpencil_point(), OVERLAY_shader_edit_gpencil_wire(), OVERLAY_shader_edit_lattice_point(), OVERLAY_shader_edit_lattice_wire(), OVERLAY_shader_edit_mesh_analysis(), OVERLAY_shader_edit_mesh_edge(), OVERLAY_shader_edit_mesh_face(), OVERLAY_shader_edit_mesh_facedot(), OVERLAY_shader_edit_mesh_normal(), OVERLAY_shader_edit_mesh_skin_root(), OVERLAY_shader_edit_mesh_vert(), OVERLAY_shader_edit_particle_point(), OVERLAY_shader_edit_particle_strand(), OVERLAY_shader_extra(), OVERLAY_shader_extra_grid(), OVERLAY_shader_extra_groundline(), OVERLAY_shader_extra_loose_point(), OVERLAY_shader_extra_point(), OVERLAY_shader_extra_wire(), OVERLAY_shader_facing(), OVERLAY_shader_gpencil_canvas(), OVERLAY_shader_grid(), OVERLAY_shader_image(), OVERLAY_shader_motion_path_line(), OVERLAY_shader_motion_path_vert(), OVERLAY_shader_outline_detect(), OVERLAY_shader_outline_prepass(), OVERLAY_shader_outline_prepass_gpencil(), OVERLAY_shader_outline_prepass_pointcloud(), OVERLAY_shader_paint_face(), OVERLAY_shader_paint_point(), OVERLAY_shader_paint_texture(), OVERLAY_shader_paint_vertcol(), OVERLAY_shader_paint_weight(), OVERLAY_shader_paint_wire(), OVERLAY_shader_particle_dot(), OVERLAY_shader_particle_shape(), OVERLAY_shader_sculpt_mask(), OVERLAY_shader_uniform_color(), OVERLAY_shader_volume_gridlines(), OVERLAY_shader_volume_velocity(), OVERLAY_shader_wireframe(), OVERLAY_shader_wireframe_select(), select_engine_init(), and workbench_shader_shadow_pass_get_ex().

◆ DRW_deferred_shader_remove

void* DRW_deferred_shader_remove = NULL

Definition at line 58 of file intern/ghost/test/multitest/stubs.c.

Referenced by gpu_material_free_single().

◆ G

int G

Defined in blender.c

Definition at line 51 of file intern/ghost/test/multitest/stubs.c.

◆ ntreeFreeLocalTree

void* ntreeFreeLocalTree = NULL

◆ ntreeGPUMaterialNodes

void* ntreeGPUMaterialNodes = NULL

Definition at line 61 of file intern/ghost/test/multitest/stubs.c.

Referenced by GPU_material_from_nodetree().

◆ ntreeLocalize

void* ntreeLocalize = NULL