Blender  V2.93
BLI_math_solvers.h
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19 
20 #pragma once
21 
26 #include "BLI_compiler_attrs.h"
27 #include "BLI_math_inline.h"
28 
29 #ifdef __cplusplus
30 extern "C" {
31 #endif
32 
33 #ifdef BLI_MATH_GCC_WARN_PRAGMA
34 # pragma GCC diagnostic push
35 # pragma GCC diagnostic ignored "-Wredundant-decls"
36 #endif
37 
38 /********************************** Eigen Solvers *********************************/
39 
40 bool BLI_eigen_solve_selfadjoint_m3(const float m3[3][3],
41  float r_eigen_values[3],
42  float r_eigen_vectors[3][3]);
43 
44 void BLI_svd_m3(const float m3[3][3], float r_U[3][3], float r_S[], float r_V[3][3]);
45 
46 /***************************** Simple Solvers ************************************/
47 
49  const float *a, const float *b, const float *c, const float *d, float *r_x, const int count);
51  const float *a, const float *b, const float *c, const float *d, float *r_x, const int count);
52 
53 /* Generic 3 variable Newton's method solver. */
54 typedef void (*Newton3D_DeltaFunc)(void *userdata, const float x[3], float r_delta[3]);
55 typedef void (*Newton3D_JacobianFunc)(void *userdata, const float x[3], float r_jacobian[3][3]);
56 typedef bool (*Newton3D_CorrectionFunc)(void *userdata,
57  const float x[3],
58  float step[3],
59  float x_next[3]);
60 
62  Newton3D_JacobianFunc func_jacobian,
63  Newton3D_CorrectionFunc func_correction,
64  void *userdata,
65  float epsilon,
66  int max_iterations,
67  bool trace,
68  const float x_init[3],
69  float result[3]);
70 
71 #ifdef BLI_MATH_GCC_WARN_PRAGMA
72 # pragma GCC diagnostic pop
73 #endif
74 
75 #ifdef __cplusplus
76 }
77 #endif
bool(* Newton3D_CorrectionFunc)(void *userdata, const float x[3], float step[3], float x_next[3])
bool BLI_newton3d_solve(Newton3D_DeltaFunc func_delta, Newton3D_JacobianFunc func_jacobian, Newton3D_CorrectionFunc func_correction, void *userdata, float epsilon, int max_iterations, bool trace, const float x_init[3], float result[3])
Solve a generic f(x) = 0 equation using Newton's method.
Definition: math_solvers.c:212
void(* Newton3D_JacobianFunc)(void *userdata, const float x[3], float r_jacobian[3][3])
void BLI_svd_m3(const float m3[3][3], float r_U[3][3], float r_S[], float r_V[3][3])
bool BLI_tridiagonal_solve(const float *a, const float *b, const float *c, const float *d, float *r_x, const int count)
Solve a tridiagonal system of equations:
Definition: math_solvers.c:82
void(* Newton3D_DeltaFunc)(void *userdata, const float x[3], float r_delta[3])
bool BLI_tridiagonal_solve_cyclic(const float *a, const float *b, const float *c, const float *d, float *r_x, const int count)
Solve a possibly cyclic tridiagonal system using the Sherman-Morrison formula.
Definition: math_solvers.c:133
bool BLI_eigen_solve_selfadjoint_m3(const float m3[3][3], float r_eigen_values[3], float r_eigen_vectors[3][3])
Compute the eigen values and/or vectors of given 3D symmetric (aka adjoint) matrix.
Definition: math_solvers.c:42
int count
static unsigned c
Definition: RandGen.cpp:97
static unsigned a[3]
Definition: RandGen.cpp:92
static double epsilon