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Blender
V2.93
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#include "kernel/svm/svm_types.h"#include "kernel/svm/svm_noise.h"#include "svm_fractal_noise.h"#include "kernel/svm/svm_color_util.h"#include "kernel/svm/svm_mapping_util.h"#include "kernel/svm/svm_math_util.h"#include "kernel/svm/svm_aov.h"#include "kernel/svm/svm_attribute.h"#include "kernel/svm/svm_blackbody.h"#include "kernel/svm/svm_brick.h"#include "kernel/svm/svm_brightness.h"#include "kernel/svm/svm_bump.h"#include "kernel/svm/svm_camera.h"#include "kernel/svm/svm_checker.h"#include "kernel/svm/svm_clamp.h"#include "kernel/svm/svm_closure.h"#include "kernel/svm/svm_convert.h"#include "kernel/svm/svm_displace.h"#include "kernel/svm/svm_fresnel.h"#include "kernel/svm/svm_gamma.h"#include "kernel/svm/svm_geometry.h"#include "kernel/svm/svm_gradient.h"#include "kernel/svm/svm_hsv.h"#include "kernel/svm/svm_ies.h"#include "kernel/svm/svm_image.h"#include "kernel/svm/svm_invert.h"#include "kernel/svm/svm_light_path.h"#include "kernel/svm/svm_magic.h"#include "kernel/svm/svm_map_range.h"#include "kernel/svm/svm_mapping.h"#include "kernel/svm/svm_math.h"#include "kernel/svm/svm_mix.h"#include "kernel/svm/svm_musgrave.h"#include "kernel/svm/svm_noisetex.h"#include "kernel/svm/svm_normal.h"#include "kernel/svm/svm_ramp.h"#include "kernel/svm/svm_sepcomb_hsv.h"#include "kernel/svm/svm_sepcomb_vector.h"#include "kernel/svm/svm_sky.h"#include "kernel/svm/svm_tex_coord.h"#include "kernel/svm/svm_value.h"#include "kernel/svm/svm_vector_rotate.h"#include "kernel/svm/svm_vector_transform.h"#include "kernel/svm/svm_vertex_color.h"#include "kernel/svm/svm_voronoi.h"#include "kernel/svm/svm_voxel.h"#include "kernel/svm/svm_wave.h"#include "kernel/svm/svm_wavelength.h"#include "kernel/svm/svm_white_noise.h"#include "kernel/svm/svm_wireframe.h"Go to the source code of this file.
| ccl_device_inline float4 fetch_node_float | ( | KernelGlobals * | kg, |
| int | offset | ||
| ) |
Definition at line 126 of file kernel/svm/svm.h.
References __uint_as_float(), kernel_tex_fetch, make_float4, and node.
Referenced by rgb_ramp_lookup().
| ccl_device_inline uint4 read_node | ( | KernelGlobals * | kg, |
| int * | offset | ||
| ) |
Definition at line 108 of file kernel/svm/svm.h.
References kernel_tex_fetch, and node.
Referenced by svm_eval_nodes(), svm_node_clamp(), svm_node_closure_bsdf(), svm_node_combine_hsv(), svm_node_curves(), svm_node_map_range(), svm_node_mix(), svm_node_normal(), svm_node_principled_volume(), svm_node_rgb_ramp(), svm_node_separate_hsv(), svm_node_tex_brick(), svm_node_tex_image(), svm_node_tex_magic(), svm_node_tex_musgrave(), svm_node_tex_noise(), svm_node_tex_voronoi(), svm_node_tex_wave(), svm_node_value_v(), svm_node_vector_displacement(), and svm_node_vector_math().
| ccl_device_inline float4 read_node_float | ( | KernelGlobals * | kg, |
| int * | offset | ||
| ) |
Definition at line 115 of file kernel/svm/svm.h.
References __uint_as_float(), kernel_tex_fetch, make_float4, and node.
Referenced by svm_node_min_max(), svm_node_tex_coord(), svm_node_tex_coord_bump_dx(), svm_node_tex_coord_bump_dy(), svm_node_tex_sky(), svm_node_tex_voxel(), and svm_node_texture_mapping().
| ccl_device_inline float stack_load_float | ( | float * | stack, |
| uint | a | ||
| ) |
Definition at line 63 of file kernel/svm/svm.h.
References Freestyle::a, kernel_assert, and SVM_STACK_SIZE.
Referenced by stack_load_float_default(), svm_eval_nodes(), svm_node_aov_value(), svm_node_blackbody(), svm_node_brightness(), svm_node_clamp(), svm_node_closure_background(), svm_node_closure_bsdf(), svm_node_closure_emission(), svm_node_closure_holdout(), svm_node_closure_volume(), svm_node_combine_hsv(), svm_node_combine_vector(), svm_node_convert(), svm_node_curves(), svm_node_displacement(), svm_node_emission_weight(), svm_node_fresnel(), svm_node_gamma(), svm_node_hsv(), svm_node_invert(), svm_node_layer_weight(), svm_node_light_falloff(), svm_node_map_range(), svm_node_math(), svm_node_mix(), svm_node_mix_closure(), svm_node_normal_map(), svm_node_principled_volume(), svm_node_rgb_ramp(), svm_node_set_bump(), svm_node_tex_white_noise(), svm_node_vector_displacement(), svm_node_vector_math(), svm_node_vector_rotate(), svm_node_wavelength(), and svm_node_wireframe().
| CCL_NAMESPACE_BEGIN ccl_device_inline float3 stack_load_float3 | ( | float * | stack, |
| uint | a | ||
| ) |
Definition at line 47 of file kernel/svm/svm.h.
References Freestyle::a, kernel_assert, make_float3, and SVM_STACK_SIZE.
Referenced by svm_node_aov_color(), svm_node_brightness(), svm_node_closure_bsdf(), svm_node_closure_weight(), svm_node_convert(), svm_node_curves(), svm_node_displacement(), svm_node_emission_weight(), svm_node_fresnel(), svm_node_gamma(), svm_node_hsv(), svm_node_ies(), svm_node_invert(), svm_node_layer_weight(), svm_node_leave_bump_eval(), svm_node_mapping(), svm_node_min_max(), svm_node_mix(), svm_node_normal(), svm_node_normal_map(), svm_node_principled_volume(), svm_node_separate_hsv(), svm_node_separate_vector(), svm_node_set_bump(), svm_node_set_displacement(), svm_node_set_normal(), svm_node_tex_brick(), svm_node_tex_checker(), svm_node_tex_environment(), svm_node_tex_gradient(), svm_node_tex_image(), svm_node_tex_image_box(), svm_node_tex_magic(), svm_node_tex_musgrave(), svm_node_tex_noise(), svm_node_tex_sky(), svm_node_tex_voronoi(), svm_node_tex_voxel(), svm_node_tex_wave(), svm_node_tex_white_noise(), svm_node_texture_mapping(), svm_node_vector_displacement(), svm_node_vector_math(), svm_node_vector_rotate(), and svm_node_vector_transform().
| ccl_device_inline float stack_load_float_default | ( | float * | stack, |
| uint | a, | ||
| uint | value | ||
| ) |
Definition at line 70 of file kernel/svm/svm.h.
References __uint_as_float(), Freestyle::a, stack_load_float(), and SVM_STACK_INVALID.
Referenced by svm_node_clamp(), svm_node_closure_bsdf(), svm_node_ies(), svm_node_map_range(), svm_node_tex_brick(), svm_node_tex_checker(), svm_node_tex_magic(), svm_node_tex_musgrave(), svm_node_tex_noise(), svm_node_tex_voronoi(), and svm_node_tex_wave().
| ccl_device_inline int stack_load_int | ( | float * | stack, |
| uint | a | ||
| ) |
Definition at line 82 of file kernel/svm/svm.h.
References __float_as_int(), Freestyle::a, kernel_assert, and SVM_STACK_SIZE.
Referenced by stack_load_int_default(), and svm_node_convert().
| ccl_device_inline int stack_load_int_default | ( | float * | stack, |
| uint | a, | ||
| uint | value | ||
| ) |
Definition at line 89 of file kernel/svm/svm.h.
References Freestyle::a, stack_load_int(), and SVM_STACK_INVALID.
| ccl_device_inline void stack_store_float | ( | float * | stack, |
| uint | a, | ||
| float | f | ||
| ) |
Definition at line 75 of file kernel/svm/svm.h.
References Freestyle::a, kernel_assert, and SVM_STACK_SIZE.
Referenced by svm_node_attr(), svm_node_attr_bump_dx(), svm_node_attr_bump_dy(), svm_node_camera(), svm_node_clamp(), svm_node_combine_vector(), svm_node_convert(), svm_node_fresnel(), svm_node_ies(), svm_node_layer_weight(), svm_node_light_falloff(), svm_node_light_path(), svm_node_map_range(), svm_node_math(), svm_node_mix_closure(), svm_node_normal(), svm_node_object_info(), svm_node_particle_info(), svm_node_rgb_ramp(), svm_node_separate_hsv(), svm_node_separate_vector(), svm_node_tex_brick(), svm_node_tex_checker(), svm_node_tex_environment(), svm_node_tex_gradient(), svm_node_tex_image(), svm_node_tex_image_box(), svm_node_tex_magic(), svm_node_tex_musgrave(), svm_node_tex_noise(), svm_node_tex_voronoi(), svm_node_tex_voxel(), svm_node_tex_wave(), svm_node_tex_white_noise(), svm_node_value_f(), svm_node_vector_math(), svm_node_vertex_color(), svm_node_vertex_color_bump_dx(), svm_node_vertex_color_bump_dy(), and svm_node_wireframe().
| ccl_device_inline void stack_store_float3 | ( | float * | stack, |
| uint | a, | ||
| float3 | f | ||
| ) |
Definition at line 54 of file kernel/svm/svm.h.
References Freestyle::a, kernel_assert, SVM_STACK_SIZE, float3::x, float3::y, and float3::z.
Referenced by svm_node_attr(), svm_node_attr_bump_dx(), svm_node_attr_bump_dy(), svm_node_blackbody(), svm_node_brightness(), svm_node_camera(), svm_node_combine_hsv(), svm_node_convert(), svm_node_curves(), svm_node_displacement(), svm_node_enter_bump_eval(), svm_node_gamma(), svm_node_geometry(), svm_node_geometry_bump_dx(), svm_node_geometry_bump_dy(), svm_node_hsv(), svm_node_invert(), svm_node_mapping(), svm_node_min_max(), svm_node_mix(), svm_node_normal(), svm_node_normal_map(), svm_node_object_info(), svm_node_particle_info(), svm_node_rgb_ramp(), svm_node_set_bump(), svm_node_set_normal(), svm_node_tangent(), svm_node_tex_brick(), svm_node_tex_checker(), svm_node_tex_coord(), svm_node_tex_coord_bump_dx(), svm_node_tex_coord_bump_dy(), svm_node_tex_environment(), svm_node_tex_gradient(), svm_node_tex_image(), svm_node_tex_image_box(), svm_node_tex_magic(), svm_node_tex_noise(), svm_node_tex_sky(), svm_node_tex_voronoi(), svm_node_tex_voxel(), svm_node_tex_wave(), svm_node_tex_white_noise(), svm_node_texture_mapping(), svm_node_value_v(), svm_node_vector_displacement(), svm_node_vector_math(), svm_node_vector_rotate(), svm_node_vector_transform(), svm_node_vertex_color(), svm_node_vertex_color_bump_dx(), svm_node_vertex_color_bump_dy(), and svm_node_wavelength().
| ccl_device_inline void stack_store_int | ( | float * | stack, |
| uint | a, | ||
| int | i | ||
| ) |
Definition at line 94 of file kernel/svm/svm.h.
References __int_as_float(), Freestyle::a, kernel_assert, and SVM_STACK_SIZE.
Referenced by svm_node_convert().
| ccl_device_inline bool stack_valid | ( | uint | a | ) |
Definition at line 101 of file kernel/svm/svm.h.
References Freestyle::a, and SVM_STACK_INVALID.
Referenced by svm_node_brightness(), svm_node_camera(), svm_node_closure_background(), svm_node_closure_bsdf(), svm_node_closure_emission(), svm_node_closure_holdout(), svm_node_closure_volume(), svm_node_combine_hsv(), svm_node_combine_vector(), svm_node_displacement(), svm_node_fresnel(), svm_node_gamma(), svm_node_hsv(), svm_node_ies(), svm_node_invert(), svm_node_layer_weight(), svm_node_mix_closure(), svm_node_normal(), svm_node_principled_volume(), svm_node_rgb_ramp(), svm_node_separate_hsv(), svm_node_separate_vector(), svm_node_set_bump(), svm_node_tex_brick(), svm_node_tex_checker(), svm_node_tex_environment(), svm_node_tex_gradient(), svm_node_tex_image(), svm_node_tex_image_box(), svm_node_tex_magic(), svm_node_tex_noise(), svm_node_tex_voronoi(), svm_node_tex_voxel(), svm_node_tex_wave(), svm_node_tex_white_noise(), svm_node_vector_math(), svm_node_vector_rotate(), svm_node_vector_transform(), and svm_node_wireframe().
| CCL_NAMESPACE_END CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_eval_nodes | ( | KernelGlobals * | kg, |
| ShaderData * | sd, | ||
| ccl_addr_space PathState * | state, | ||
| ccl_global float * | buffer, | ||
| ShaderType | type, | ||
| int | path_flag | ||
| ) |
Definition at line 232 of file kernel/svm/svm.h.
References buffer, kernel_assert, kg, node, NODE_AMBIENT_OCCLUSION, NODE_AOV_COLOR, NODE_AOV_START, NODE_AOV_VALUE, NODE_ATTR, NODE_ATTR_BUMP_DX, NODE_ATTR_BUMP_DY, NODE_BEVEL, NODE_BLACKBODY, NODE_BRIGHTCONTRAST, NODE_CAMERA, NODE_CLAMP, NODE_CLOSURE_BACKGROUND, NODE_CLOSURE_BSDF, NODE_CLOSURE_EMISSION, NODE_CLOSURE_HOLDOUT, NODE_CLOSURE_SET_NORMAL, NODE_CLOSURE_SET_WEIGHT, NODE_CLOSURE_VOLUME, NODE_CLOSURE_WEIGHT, NODE_COMBINE_HSV, NODE_COMBINE_VECTOR, NODE_CONVERT, NODE_DISPLACEMENT, NODE_EMISSION_WEIGHT, NODE_END, NODE_ENTER_BUMP_EVAL, NODE_FRESNEL, NODE_GAMMA, NODE_GEOMETRY, NODE_GEOMETRY_BUMP_DX, NODE_GEOMETRY_BUMP_DY, NODE_HAIR_INFO, NODE_HSV, NODE_IES, NODE_INVERT, NODE_JUMP_IF_ONE, NODE_JUMP_IF_ZERO, NODE_LAYER_WEIGHT, NODE_LEAVE_BUMP_EVAL, NODE_LIGHT_FALLOFF, NODE_LIGHT_PATH, NODE_MAP_RANGE, NODE_MAPPING, NODE_MATH, NODE_MIN_MAX, NODE_MIX, NODE_MIX_CLOSURE, NODE_NORMAL, NODE_NORMAL_MAP, NODE_OBJECT_INFO, NODE_PARTICLE_INFO, NODE_PRINCIPLED_VOLUME, NODE_RGB_CURVES, NODE_RGB_RAMP, NODE_SEPARATE_HSV, NODE_SEPARATE_VECTOR, NODE_SET_BUMP, NODE_SET_DISPLACEMENT, NODE_SHADER_JUMP, NODE_TANGENT, NODE_TEX_BRICK, NODE_TEX_CHECKER, NODE_TEX_COORD, NODE_TEX_COORD_BUMP_DX, NODE_TEX_COORD_BUMP_DY, NODE_TEX_ENVIRONMENT, NODE_TEX_GRADIENT, NODE_TEX_IMAGE, NODE_TEX_IMAGE_BOX, NODE_TEX_MAGIC, NODE_TEX_MUSGRAVE, NODE_TEX_NOISE, NODE_TEX_SKY, NODE_TEX_VORONOI, NODE_TEX_VOXEL, NODE_TEX_WAVE, NODE_TEX_WHITE_NOISE, NODE_TEXTURE_MAPPING, NODE_VALUE_F, NODE_VALUE_V, NODE_VECTOR_CURVES, NODE_VECTOR_DISPLACEMENT, NODE_VECTOR_MATH, NODE_VECTOR_ROTATE, NODE_VECTOR_TRANSFORM, NODE_VERTEX_COLOR, NODE_VERTEX_COLOR_BUMP_DX, NODE_VERTEX_COLOR_BUMP_DY, NODE_WAVELENGTH, NODE_WIREFRAME, read_node(), SHADER_MASK, SHADER_TYPE_DISPLACEMENT, SHADER_TYPE_SURFACE, SHADER_TYPE_VOLUME, stack_load_float(), state, svm_node_aov_check(), svm_node_aov_color(), svm_node_aov_value(), svm_node_attr(), svm_node_attr_bump_dx(), svm_node_attr_bump_dy(), svm_node_blackbody(), svm_node_brightness(), svm_node_camera(), svm_node_clamp(), svm_node_closure_background(), svm_node_closure_bsdf(), svm_node_closure_emission(), svm_node_closure_holdout(), svm_node_closure_set_weight(), svm_node_closure_volume(), svm_node_closure_weight(), svm_node_combine_hsv(), svm_node_combine_vector(), svm_node_convert(), svm_node_curves(), svm_node_displacement(), svm_node_emission_weight(), svm_node_enter_bump_eval(), svm_node_fresnel(), svm_node_gamma(), svm_node_geometry(), svm_node_geometry_bump_dx(), svm_node_geometry_bump_dy(), svm_node_hsv(), svm_node_ies(), svm_node_invert(), svm_node_layer_weight(), svm_node_leave_bump_eval(), svm_node_light_falloff(), svm_node_light_path(), svm_node_map_range(), svm_node_mapping(), svm_node_math(), svm_node_min_max(), svm_node_mix(), svm_node_mix_closure(), svm_node_normal(), svm_node_normal_map(), svm_node_object_info(), svm_node_particle_info(), svm_node_principled_volume(), svm_node_rgb_ramp(), svm_node_separate_hsv(), svm_node_separate_vector(), svm_node_set_bump(), svm_node_set_displacement(), svm_node_set_normal(), svm_node_tangent(), svm_node_tex_brick(), svm_node_tex_checker(), svm_node_tex_coord(), svm_node_tex_coord_bump_dx(), svm_node_tex_coord_bump_dy(), svm_node_tex_environment(), svm_node_tex_gradient(), svm_node_tex_image(), svm_node_tex_image_box(), svm_node_tex_magic(), svm_node_tex_musgrave(), svm_node_tex_noise(), svm_node_tex_sky(), svm_node_tex_voronoi(), svm_node_tex_voxel(), svm_node_tex_wave(), svm_node_tex_white_noise(), svm_node_texture_mapping(), svm_node_value_f(), svm_node_value_v(), svm_node_vector_displacement(), svm_node_vector_math(), svm_node_vector_rotate(), svm_node_vector_transform(), svm_node_vertex_color(), svm_node_vertex_color_bump_dx(), svm_node_vertex_color_bump_dy(), svm_node_wavelength(), svm_node_wireframe(), SVM_STACK_SIZE, and type.
Referenced by shader_eval_displacement(), and shader_eval_surface().
| ccl_device_forceinline void svm_unpack_node_uchar2 | ( | uint | i, |
| uint * | x, | ||
| uint * | y | ||
| ) |
Definition at line 135 of file kernel/svm/svm.h.
Referenced by svm_node_brightness(), svm_node_fresnel(), svm_node_tex_brick(), svm_node_tex_checker(), svm_node_tex_wave(), svm_node_tex_white_noise(), svm_node_vector_math(), svm_node_vector_transform(), and svm_node_wireframe().
| ccl_device_forceinline void svm_unpack_node_uchar3 | ( | uint | i, |
| uint * | x, | ||
| uint * | y, | ||
| uint * | z | ||
| ) |
Definition at line 141 of file kernel/svm/svm.h.
Referenced by svm_node_clamp(), svm_node_curves(), svm_node_hsv(), svm_node_ies(), svm_node_layer_weight(), svm_node_light_falloff(), svm_node_map_range(), svm_node_math(), svm_node_rgb_ramp(), svm_node_tangent(), svm_node_tex_magic(), svm_node_tex_musgrave(), svm_node_tex_voronoi(), svm_node_tex_wave(), svm_node_vector_math(), svm_node_vector_rotate(), and svm_node_vector_transform().
| ccl_device_forceinline void svm_unpack_node_uchar4 | ( | uint | i, |
| uint * | x, | ||
| uint * | y, | ||
| uint * | z, | ||
| uint * | w | ||
| ) |
Definition at line 148 of file kernel/svm/svm.h.
Referenced by svm_node_closure_bsdf(), svm_node_closure_volume(), svm_node_displacement(), svm_node_map_range(), svm_node_mapping(), svm_node_mix_closure(), svm_node_normal_map(), svm_node_principled_volume(), svm_node_set_bump(), svm_node_tex_brick(), svm_node_tex_checker(), svm_node_tex_environment(), svm_node_tex_gradient(), svm_node_tex_image(), svm_node_tex_image_box(), svm_node_tex_musgrave(), svm_node_tex_noise(), svm_node_tex_voronoi(), svm_node_tex_voxel(), svm_node_tex_wave(), svm_node_vector_displacement(), and svm_node_vector_rotate().