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Blender
V2.93
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Go to the source code of this file.
Functions | |
| CCL_NAMESPACE_BEGIN ccl_device void | svm_node_hsv (KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset) |
| CCL_NAMESPACE_BEGIN ccl_device void svm_node_hsv | ( | KernelGlobals * | kg, |
| ShaderData * | sd, | ||
| float * | stack, | ||
| uint4 | node, | ||
| int * | offset | ||
| ) |
Definition at line 22 of file svm_hsv.h.
References fmodf, hsv_to_rgb(), max, node, rgb_to_hsv(), saturate(), stack_load_float(), stack_load_float3(), stack_store_float3(), stack_valid(), svm_unpack_node_uchar3(), float3::x, float3::y, and float3::z.
Referenced by svm_eval_nodes().