Blender
V2.93
intern
opensubdiv
internal
device
device_context_glsl_transform_feedback.cc
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// Copyright 2020 Blender Foundation. All rights reserved.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// Author: Sergey Sharybin
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#include "
internal/device/device_context_glsl_transform_feedback.h
"
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#include <GL/glew.h>
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namespace
blender
{
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namespace
opensubdiv {
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bool
GLSLTransformFeedbackDeviceContext::isSupported
()
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{
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return
GLEW_VERSION_4_1;
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}
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GLSLTransformFeedbackDeviceContext::GLSLTransformFeedbackDeviceContext
()
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{
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}
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GLSLTransformFeedbackDeviceContext::~GLSLTransformFeedbackDeviceContext
()
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{
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}
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}
// namespace opensubdiv
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}
// namespace blender
blender::opensubdiv::GLSLTransformFeedbackDeviceContext::GLSLTransformFeedbackDeviceContext
GLSLTransformFeedbackDeviceContext()
Definition:
device_context_glsl_transform_feedback.cc:31
blender::opensubdiv::GLSLTransformFeedbackDeviceContext::isSupported
static bool isSupported()
Definition:
device_context_glsl_transform_feedback.cc:26
blender::opensubdiv::GLSLTransformFeedbackDeviceContext::~GLSLTransformFeedbackDeviceContext
~GLSLTransformFeedbackDeviceContext()
Definition:
device_context_glsl_transform_feedback.cc:35
device_context_glsl_transform_feedback.h
blender
Definition:
BKE_attribute_access.hh:30
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