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Blender
V2.93
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#include "node_shader_util.h"Go to the source code of this file.
Functions | |
| static int | gpu_shader_rgb (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
| void | register_node_type_sh_rgb (void) |
Variables | |
| static bNodeSocketTemplate | sh_node_rgb_out [] |
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Definition at line 32 of file node_shader_rgb.c.
References GPU_stack_link(), GPU_uniformbuf_link_out(), and node.
Referenced by register_node_type_sh_rgb().
| void register_node_type_sh_rgb | ( | void | ) |
Definition at line 42 of file node_shader_rgb.c.
References gpu_shader_rgb(), NODE_CLASS_INPUT, node_type_gpu(), node_type_socket_templates(), nodeRegisterType(), NULL, SH_NODE_RGB, sh_node_rgb_out, and sh_node_type_base().
Referenced by registerShaderNodes().
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Definition at line 27 of file node_shader_rgb.c.
Referenced by register_node_type_sh_rgb().