54 #include "COLLADASWBaseInputElement.h"
55 #include "COLLADASWConstants.h"
56 #include "COLLADASWInputList.h"
57 #include "COLLADASWInstanceGeometry.h"
58 #include "COLLADASWLibraryAnimations.h"
59 #include "COLLADASWParamBase.h"
60 #include "COLLADASWParamTemplate.h"
61 #include "COLLADASWPrimitves.h"
62 #include "COLLADASWSampler.h"
63 #include "COLLADASWSource.h"
64 #include "COLLADASWVertices.h"
90 COLLADASW::StreamWriter *sw;
91 BCExportSettings &export_settings;
97 : COLLADASW::LibraryAnimations(sw), sw(sw), export_settings(export_settings)
120 std::vector<float> &frames,
127 std::vector<float> &frames,
139 std::string bone_name);
197 COLLADASW::InputSemantic::Semantics semantic,
198 std::vector<float> &values,
199 const std::string &anim_id,
200 const std::string axis_name);
204 const std::string &anim_id,
216 COLLADASW::InputSemantic::Semantics semantic,
218 const std::string axis,
222 COLLADASW::InputSemantic::Semantics semantic,
227 COLLADASW::InputSemantic::Semantics semantic,
233 const std::string &anim_id,
234 const std::string axis_name);
237 const std::string &anim_id,
238 std::string axis_name,
252 BC_animation_transform_type _get_transform_type(
const std::string path);
253 void get_eul_source_for_quat(std::vector<float> &cache,
Object *ob);
256 #ifdef WITH_MORPH_ANIMATION
@ BC_SOURCE_TYPE_TIMEFRAME
std::map< BCCurveKey, BCAnimationCurve * > BCAnimationCurveMap
std::vector< float > BCFrames
std::map< int, const BCMatrix * > BCMatrixSampleMap
Blender kernel action and pose functionality.
General operations, lookup, etc. for blender objects.
Object is a sort of wrapper for general info.
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
Read Guarded memory(de)allocation.
ATTR_WARN_UNUSED_RESULT const BMVert * v
SIMD_FORCE_INLINE btVector3 transform(const btVector3 &point) const
SIMD_FORCE_INLINE btScalar angle(const btVector3 &v) const
Return the angle between this and another vector.
void export_collada_matrix_animation(std::string id, std::string name, std::string target, BCFrames &frames, BCMatrixSampleMap &samples, BC_global_rotation_type global_rotation_type, Matrix &parentinv)
std::string get_axis_name(std::string channel, int id)
std::string collada_interpolation_source(const BCAnimationCurve &curve, const std::string &anim_id, std::string axis_name, bool *has_tangents)
void add_source_parameters(COLLADASW::SourceBase::ParameterNameList ¶m, COLLADASW::InputSemantic::Semantics semantic, bool is_rot, const std::string axis, bool transform)
void close_animation_container(bool has_container)
void openAnimationWithClip(std::string id, std::string name)
void export_object_constraint_animation(Object *ob)
void write_bone_animation(Object *ob_arm, Bone *bone)
void sample_and_write_bone_animation_matrix(Object *ob_arm, Bone *bone)
bool open_animation_container(bool has_container, Object *ob)
void export_collada_curve_animation(std::string id, std::string name, std::string target, std::string axis, BCAnimationCurve &curve, BC_global_rotation_type global_rotation_type)
void exportAnimation(Object *ob, BCAnimationSampler &sampler)
float convert_angle(float angle)
void operator()(Object *ob)
void write_bone_animation_matrix(Object *ob_arm, Bone *bone)
void export_matrix_animation(Object *ob, BCAnimationSampler &sampler)
void export_curve_animation_set(Object *ob, BCAnimationSampler &sampler, bool export_as_matrix)
void dae_baked_object_animation(std::vector< float > &fra, Object *ob)
void sample_and_write_bone_animation(Object *ob_arm, Bone *bone, int transform_type)
bool is_bone_deform_group(Bone *bone)
void export_bone_animations_recursive(Object *ob_arm, Bone *bone, BCAnimationSampler &sampler)
AnimationExporter(COLLADASW::StreamWriter *sw, BCExportSettings &export_settings)
void export_bone_animation(Object *ob, Bone *bone, BCFrames &frames, BCMatrixSampleMap &samples)
BCAnimationCurve * get_modified_export_curve(Object *ob, BCAnimationCurve &curve, BCAnimationCurveMap &curves)
void export_curve_animation(Object *ob, BCAnimationCurve &curve)
void export_morph_animation(Object *ob)
std::string get_collada_name(std::string channel_type) const
std::string collada_linear_interpolation_source(int tot, const std::string &anim_id)
std::string get_collada_sid(const BCAnimationCurve &curve, const std::string axis_name)
void sample_animation(float *v, std::vector< float > &frames, int type, Bone *bone, Object *ob_arm, bPoseChannel *pChan)
std::vector< std::vector< std::string > > anim_meta
void sample_animation(std::vector< float[4][4]> &mats, std::vector< float > &frames, Bone *bone, Object *ob_arm, bPoseChannel *pChan)
std::string get_semantic_suffix(COLLADASW::InputSemantic::Semantics semantic)
int get_point_in_curve(const BCAnimationCurve &curve, float sample_frame, COLLADASW::InputSemantic::Semantics semantic, bool is_angle, float *values)
std::string collada_tangent_from_curve(COLLADASW::InputSemantic::Semantics semantic, BCAnimationCurve &curve, const std::string &anim_id, const std::string axis_name)
int get_point_in_curve(BCBezTriple &bezt, COLLADASW::InputSemantic::Semantics semantic, bool is_angle, float *values)
std::string collada_source_from_values(BC_animation_source_type source_type, COLLADASW::InputSemantic::Semantics semantic, std::vector< float > &values, const std::string &anim_id, const std::string axis_name)
void dae_baked_animation(std::vector< float > &fra, Object *ob_arm, Bone *bone)
float convert_time(float frame)
void dae_bone_animation(std::vector< float > &fra, float *v, int tm_type, int axis, std::string ob_name, std::string bone_name)
std::vector< ElementType, Eigen::aligned_allocator< ElementType > > vector