Blender  V2.93
Functions | Variables
node_fn_input_vector.cc File Reference
#include "node_function_util.hh"
#include "BLI_hash.h"
#include "UI_interface.h"
#include "UI_resources.h"

Go to the source code of this file.

Functions

static void fn_node_input_vector_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
 
static void fn_node_vector_input_expand_in_mf_network (blender::nodes::NodeMFNetworkBuilder &builder)
 
static void fn_node_input_vector_init (bNodeTree *UNUSED(ntree), bNode *node)
 
void register_node_type_fn_input_vector ()
 

Variables

static bNodeSocketTemplate fn_node_input_vector_out []
 

Function Documentation

◆ fn_node_input_vector_init()

static void fn_node_input_vector_init ( bNodeTree UNUSEDntree,
bNode node 
)
static

Definition at line 45 of file node_fn_input_vector.cc.

References data, MEM_callocN, and node.

Referenced by register_node_type_fn_input_vector().

◆ fn_node_input_vector_layout()

static void fn_node_input_vector_layout ( uiLayout layout,
bContext UNUSEDC,
PointerRNA ptr 
)
static

Definition at line 29 of file node_fn_input_vector.cc.

References col, ptr, UI_ITEM_R_EXPAND, uiItemR(), and uiLayoutColumn().

Referenced by register_node_type_fn_input_vector().

◆ fn_node_vector_input_expand_in_mf_network()

static void fn_node_vector_input_expand_in_mf_network ( blender::nodes::NodeMFNetworkBuilder builder)
static

◆ register_node_type_fn_input_vector()

void register_node_type_fn_input_vector ( void  )

Variable Documentation

◆ fn_node_input_vector_out

bNodeSocketTemplate fn_node_input_vector_out[]
static
Initial value:
= {
{SOCK_VECTOR, N_("Vector")},
{-1, ""},
}
#define N_(msgid)
@ SOCK_VECTOR

Definition at line 24 of file node_fn_input_vector.cc.

Referenced by register_node_type_fn_input_vector().