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Blender
V2.93
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#include "node_function_util.hh"#include "BLI_hash.h"#include "UI_interface.h"#include "UI_resources.h"Go to the source code of this file.
Functions | |
| static void | fn_node_input_vector_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
| static void | fn_node_vector_input_expand_in_mf_network (blender::nodes::NodeMFNetworkBuilder &builder) |
| static void | fn_node_input_vector_init (bNodeTree *UNUSED(ntree), bNode *node) |
| void | register_node_type_fn_input_vector () |
Variables | |
| static bNodeSocketTemplate | fn_node_input_vector_out [] |
Definition at line 45 of file node_fn_input_vector.cc.
References data, MEM_callocN, and node.
Referenced by register_node_type_fn_input_vector().
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Definition at line 29 of file node_fn_input_vector.cc.
References col, ptr, UI_ITEM_R_EXPAND, uiItemR(), and uiLayoutColumn().
Referenced by register_node_type_fn_input_vector().
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Definition at line 35 of file node_fn_input_vector.cc.
References blender::nodes::NodeMFNetworkBuilder::bnode(), blender::nodes::NodeMFNetworkBuilder::construct_and_set_matching_fn(), bNode::storage, and NodeInputVector::vector.
Referenced by register_node_type_fn_input_vector().
| void register_node_type_fn_input_vector | ( | void | ) |
Definition at line 52 of file node_fn_input_vector.cc.
References bNodeType::draw_buttons, bNodeType::expand_in_mf_network, FN_NODE_INPUT_VECTOR, fn_node_input_vector_init(), fn_node_input_vector_layout(), fn_node_input_vector_out, fn_node_type_base(), fn_node_vector_input_expand_in_mf_network(), node_copy_standard_storage(), node_free_standard_storage(), node_type_init(), node_type_socket_templates(), node_type_storage(), and nodeRegisterType().
Referenced by registerFunctionNodes().
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Definition at line 24 of file node_fn_input_vector.cc.
Referenced by register_node_type_fn_input_vector().