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Blender
V2.93
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#include "node_shader_util.h"Go to the source code of this file.
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| class | SeparateRGBFunction |
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| static void | node_shader_exec_seprgb (void *UNUSED(data), int UNUSED(thread), bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), bNodeStack **in, bNodeStack **out) |
| static int | gpu_shader_seprgb (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
| static void | sh_node_seprgb_expand_in_mf_network (blender::nodes::NodeMFNetworkBuilder &builder) |
| void | register_node_type_sh_seprgb (void) |
| static void | node_shader_exec_combrgb (void *UNUSED(data), int UNUSED(thread), bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), bNodeStack **in, bNodeStack **out) |
| static int | gpu_shader_combrgb (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
| static void | sh_node_combrgb_expand_in_mf_network (blender::nodes::NodeMFNetworkBuilder &builder) |
| void | register_node_type_sh_combrgb (void) |
Variables | |
| static bNodeSocketTemplate | sh_node_seprgb_in [] |
| static bNodeSocketTemplate | sh_node_seprgb_out [] |
| static bNodeSocketTemplate | sh_node_combrgb_in [] |
| static bNodeSocketTemplate | sh_node_combrgb_out [] |
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Definition at line 147 of file node_shader_sepcombRGB.cc.
References GPU_stack_link(), and node.
Referenced by register_node_type_sh_combrgb().
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Definition at line 53 of file node_shader_sepcombRGB.cc.
References GPU_stack_link(), and node.
Referenced by register_node_type_sh_seprgb().
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Definition at line 130 of file node_shader_sepcombRGB.cc.
References nodestack_get_vec(), r, SOCK_FLOAT, and bNodeStack::vec.
Referenced by register_node_type_sh_combrgb().
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Definition at line 38 of file node_shader_sepcombRGB.cc.
References col, nodestack_get_vec(), SOCK_VECTOR, and bNodeStack::vec.
Referenced by register_node_type_sh_seprgb().
| void register_node_type_sh_combrgb | ( | void | ) |
Definition at line 163 of file node_shader_sepcombRGB.cc.
References bNodeType::expand_in_mf_network, gpu_shader_combrgb(), NODE_CLASS_CONVERTOR, node_shader_exec_combrgb(), node_type_exec(), node_type_gpu(), node_type_socket_templates(), nodeRegisterType(), sh_fn_node_type_base(), SH_NODE_COMBRGB, sh_node_combrgb_expand_in_mf_network(), sh_node_combrgb_in, and sh_node_combrgb_out.
Referenced by registerShaderNodes().
| void register_node_type_sh_seprgb | ( | void | ) |
Definition at line 105 of file node_shader_sepcombRGB.cc.
References bNodeType::expand_in_mf_network, gpu_shader_seprgb(), NODE_CLASS_CONVERTOR, node_shader_exec_seprgb(), node_type_exec(), node_type_gpu(), node_type_socket_templates(), nodeRegisterType(), sh_fn_node_type_base(), SH_NODE_SEPRGB, sh_node_seprgb_expand_in_mf_network(), sh_node_seprgb_in, and sh_node_seprgb_out.
Referenced by registerShaderNodes().
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Definition at line 156 of file node_shader_sepcombRGB.cc.
References r, and blender::nodes::NodeMFNetworkBuilder::set_matching_fn().
Referenced by register_node_type_sh_combrgb().
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Definition at line 99 of file node_shader_sepcombRGB.cc.
References blender::nodes::NodeMFNetworkBuilder::set_matching_fn().
Referenced by register_node_type_sh_seprgb().
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Definition at line 119 of file node_shader_sepcombRGB.cc.
Referenced by register_node_type_sh_combrgb().
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Definition at line 125 of file node_shader_sepcombRGB.cc.
Referenced by register_node_type_sh_combrgb().
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Definition at line 27 of file node_shader_sepcombRGB.cc.
Referenced by register_node_type_sh_seprgb().
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Definition at line 31 of file node_shader_sepcombRGB.cc.
Referenced by register_node_type_sh_seprgb().