31 unsigned int m_offset;
38 this->m_memoryProxy = memoryProxy;
43 return this->m_memoryProxy;
47 unsigned int preferredResolution[2])
override;
60 this->m_offset = offset;
64 return this->m_offset;
71 return memoryBuffers[this->m_offset];
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
a MemoryBuffer contains access to the data of a chunk
A MemoryProxy is a unique identifier for a memory buffer. A single MemoryProxy is used among all chun...
NodeOperation contains calculation logic.
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]) override
determine the resolution of this node
void setMemoryProxy(MemoryProxy *memoryProxy)
void executePixelExtend(float output[4], float x, float y, PixelSampler sampler, MemoryBufferExtend extend_x, MemoryBufferExtend extend_y)
void executePixelFiltered(float output[4], float x, float y, float dx[2], float dy[2]) override
calculate a single pixel using an EWA filter
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
MemoryProxy * getMemoryProxy() const
void readResolutionFromWriteBuffer()
void setOffset(unsigned int offset)
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) override
unsigned int getOffset() const
void updateMemoryBuffer()
void * initializeTileData(rcti *rect) override
MemoryBuffer * getInputMemoryBuffer(MemoryBuffer **memoryBuffers) override
ReadBufferOperation(DataType datatype)
DataType
possible data types for sockets