65 #define theme_active g_theme_state.theme
66 #define theme_spacetype g_theme_state.spacetype
67 #define theme_regionid g_theme_state.regionid
87 static uchar alert[4] = {240, 60, 60, 255};
88 static uchar headerdesel[4] = {0, 0, 0, 255};
89 static uchar back[4] = {0, 0, 0, 255};
90 static uchar setting = 0;
255 headerdesel[0] = cp[0] > 10 ? cp[0] - 10 : 0;
256 headerdesel[1] = cp[1] > 10 ? cp[1] - 10 : 0;
257 headerdesel[2] = cp[2] > 10 ? cp[2] - 10 : 0;
258 headerdesel[3] = cp[3];
974 static const uchar red[4] = {204, 48, 72, 255};
1032 return (
const uchar *)cp;
1045 if (btheme ==
NULL) {
1088 return U.themes.first;
1107 r = coloffset + (int)cp[0];
1109 g = coloffset + (int)cp[1];
1111 b = coloffset + (int)cp[2];
1113 a = alphaoffset + (int)cp[3];
1127 CLAMP(fac, 0.0f, 1.0f);
1128 col[0] =
floorf((1.0f - fac) * cp1[0] + fac * cp2[0]);
1129 col[1] =
floorf((1.0f - fac) * cp1[1] + fac * cp2[1]);
1130 col[2] =
floorf((1.0f - fac) * cp1[2] + fac * cp2[2]);
1138 CLAMP(fac, 0.0f, 1.0f);
1139 r_col[0] = ((1.0f - fac) * cp1[0] + fac * cp2[0]) / 255.0f;
1140 r_col[1] = ((1.0f - fac) * cp1[1] + fac * cp2[1]) / 255.0f;
1141 r_col[2] = ((1.0f - fac) * cp1[2] + fac * cp2[2]) / 255.0f;
1149 CLAMP(fac, 0.0f, 1.0f);
1150 r_col[0] = ((1.0f - fac) * cp1[0] + fac * cp2[0]) / 255.0f;
1151 r_col[1] = ((1.0f - fac) * cp1[1] + fac * cp2[1]) / 255.0f;
1152 r_col[2] = ((1.0f - fac) * cp1[2] + fac * cp2[2]) / 255.0f;
1153 r_col[3] = ((1.0f - fac) * cp1[3] + fac * cp2[3]) / 255.0f;
1167 return ((
float)cp[0]);
1174 return ((
int)cp[0]);
1181 return ((
float)cp[0]);
1187 return ((
int)cp[0]);
1223 r = offset + (int)cp[0];
1225 g = offset + (int)cp[1];
1227 b = offset + (int)cp[2];
1240 r = offset + (int)cp[0];
1242 g = offset + (int)cp[1];
1244 b = offset + (int)cp[2];
1253 int colorid1,
int colorid2,
float fac,
int offset,
uchar col[3])
1258 CLAMP(fac, 0.0f, 1.0f);
1261 blend[0] = (offset +
floorf((1.0f - fac) * cp1[0] + fac * cp2[0])) / 255.0f;
1262 blend[1] = (offset +
floorf((1.0f - fac) * cp1[1] + fac * cp2[1])) / 255.0f;
1263 blend[2] = (offset +
floorf((1.0f - fac) * cp1[2] + fac * cp2[2])) / 255.0f;
1273 r = offset + (int)cp[0];
1275 g = offset + (int)cp[1];
1277 b = offset + (int)cp[2];
1291 r = coloffset + (int)cp[0];
1293 g = coloffset + (int)cp[1];
1295 b = coloffset + (int)cp[2];
1297 a = alphaoffset + (int)cp[3];
1312 CLAMP(fac, 0.0f, 1.0f);
1314 r = offset +
floorf((1.0f - fac) * cp1[0] + fac * cp2[0]);
1316 g = offset +
floorf((1.0f - fac) * cp1[1] + fac * cp2[1]);
1318 b = offset +
floorf((1.0f - fac) * cp1[2] + fac * cp2[2]);
1332 CLAMP(fac, 0.0f, 1.0f);
1334 r = offset +
floorf((1.0f - fac) * cp1[0] + fac * cp2[0]);
1336 g = offset +
floorf((1.0f - fac) * cp1[1] + fac * cp2[1]);
1338 b = offset +
floorf((1.0f - fac) * cp1[2] + fac * cp2[2]);
1340 a = offset +
floorf((1.0f - fac) * cp1[3] + fac * cp2[3]);
1364 r = offset + (int)cp[0];
1366 g = offset + (int)cp[1];
1368 b = offset + (int)cp[2];
1445 r = offset + (int)cp[0];
1446 g = offset + (int)cp[1];
1447 b = offset + (int)cp[2];
1464 CLAMP(fac, 0.0f, 1.0f);
1465 r = offset +
floor((1.0f - fac) * cp1[0] + fac * cp2[0]);
1466 g = offset +
floor((1.0f - fac) * cp1[1] + fac * cp2[1]);
1467 b = offset +
floor((1.0f - fac) * cp1[2] + fac * cp2[2]);
typedef float(TangentPoint)[2]
void BLF_color4ubv(int fontid, const unsigned char rgba[4])
void void BLI_freelistN(struct ListBase *listbase) ATTR_NONNULL(1)
void * BLI_findstring(const struct ListBase *listbase, const char *id, const int offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
void BLI_addtail(struct ListBase *listbase, void *vlink) ATTR_NONNULL(1)
int BLI_findindex(const struct ListBase *listbase, const void *vlink) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
MINLINE void copy_v4_v4_uchar(unsigned char r[4], const unsigned char a[4])
external readfile function prototypes.
const struct bTheme U_theme_default
bool ED_region_is_overlap(int spacetype, int regiontype)
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei GLsizei GLenum type _GL_VOID_RET _GL_VOID GLsizei GLenum GLenum const void *pixels _GL_VOID_RET _GL_VOID const void *pointer _GL_VOID_RET _GL_VOID GLdouble v _GL_VOID_RET _GL_VOID GLfloat v _GL_VOID_RET _GL_VOID GLint GLint i2 _GL_VOID_RET _GL_VOID GLint j _GL_VOID_RET _GL_VOID GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble GLdouble GLdouble zFar _GL_VOID_RET _GL_UINT GLdouble *equation _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLenum GLfloat *v _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLfloat *values _GL_VOID_RET _GL_VOID GLushort *values _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLenum GLdouble *params _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_BOOL GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLushort pattern _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble u2 _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLdouble GLdouble v2 _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLdouble GLdouble nz _GL_VOID_RET _GL_VOID GLfloat GLfloat nz _GL_VOID_RET _GL_VOID GLint GLint nz _GL_VOID_RET _GL_VOID GLshort GLshort nz _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const GLfloat *values _GL_VOID_RET _GL_VOID GLsizei const GLushort *values _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID const GLuint const GLclampf *priorities _GL_VOID_RET _GL_VOID GLdouble y _GL_VOID_RET _GL_VOID GLfloat y _GL_VOID_RET _GL_VOID GLint y _GL_VOID_RET _GL_VOID GLshort y _GL_VOID_RET _GL_VOID GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLfloat GLfloat z _GL_VOID_RET _GL_VOID GLint GLint z _GL_VOID_RET _GL_VOID GLshort GLshort z _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble w _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat w _GL_VOID_RET _GL_VOID GLint GLint GLint w _GL_VOID_RET _GL_VOID GLshort GLshort GLshort w _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble y2 _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat y2 _GL_VOID_RET _GL_VOID GLint GLint GLint y2 _GL_VOID_RET _GL_VOID GLshort GLshort GLshort y2 _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLuint *buffer _GL_VOID_RET _GL_VOID GLdouble t _GL_VOID_RET _GL_VOID GLfloat t _GL_VOID_RET _GL_VOID GLint t _GL_VOID_RET _GL_VOID GLshort t _GL_VOID_RET _GL_VOID GLdouble GLdouble r _GL_VOID_RET _GL_VOID GLfloat GLfloat r _GL_VOID_RET _GL_VOID GLint GLint r _GL_VOID_RET _GL_VOID GLshort GLshort r _GL_VOID_RET _GL_VOID GLdouble GLdouble r
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
Read Guarded memory(de)allocation.
Group RGB to Bright Vector Camera CLAMP
@ TH_TIME_SCRUB_BACKGROUND
@ TH_TRANSPARENT_CHECKER_PRIMARY
@ TH_TIME_MARKER_LINE_SELECTED
@ TH_DOPESHEET_CHANNELSUBOB
@ TH_TRANSPARENT_CHECKER_SECONDARY
@ TH_HANDLE_SEL_AUTOCLAMP
@ TH_KEYTYPE_KEYFRAME_SELECT
@ TH_STITCH_PREVIEW_UNSTITCHABLE
@ TH_KEYTYPE_BREAKDOWN_SELECT
@ TH_HANDLE_VERTEX_SELECT
@ TH_STITCH_PREVIEW_ACTIVE
@ TH_KEYTYPE_EXTREME_SELECT
@ TH_KEYTYPE_MOVEHOLD_SELECT
@ TH_KEYTYPE_JITTER_SELECT
@ TH_TRANSPARENT_CHECKER_SIZE
@ TH_STITCH_PREVIEW_STITCHABLE
@ TH_PATH_KEYFRAME_BEFORE
SIMD_FORCE_INLINE const btScalar & w() const
Return the w value.
static CCL_NAMESPACE_BEGIN const double alpha
void GPU_clear_color(float red, float green, float blue, float alpha)
void *(* MEM_callocN)(size_t len, const char *str)
#define unit_float_to_uchar_clamp_v3(v1, v2)
static void error(const char *str)
bool UI_GetIconThemeColor4ubv(int colorid, uchar col[4])
static struct bThemeState g_theme_state
void UI_make_axis_color(const uchar src_col[3], uchar dst_col[3], const char axis)
void UI_style_init_default(void)
void UI_GetThemeColorType3fv(int colorid, int spacetype, float col[3])
void(* VectorDrawFunc)(int x, int y, int w, int h, float alpha)
void UI_GetThemeColor3fv(int colorid, float col[3])
void UI_GetColorPtrBlendShade3ubv(const uchar cp1[3], const uchar cp2[3], uchar col[3], float fac, int offset)
int UI_GetThemeValueType(int colorid, int spacetype)
void UI_GetThemeColorBlend4f(int colorid1, int colorid2, float fac, float r_col[4])
void UI_GetThemeColorShade3fv(int colorid, int offset, float col[3])
void UI_GetThemeColorBlendShade4fv(int colorid1, int colorid2, float fac, int offset, float col[4])
void UI_GetThemeColorShadeAlpha4ubv(int colorid, int coloffset, int alphaoffset, uchar col[4])
void UI_ThemeClearColor(int colorid)
float UI_GetThemeValueTypef(int colorid, int spacetype)
void UI_GetThemeColorType4fv(int colorid, int spacetype, float col[4])
void ui_resources_init(void)
void UI_Theme_Restore(struct bThemeState *theme_state)
void UI_GetThemeColorShade4ubv(int colorid, int offset, uchar col[4])
int UI_ThemeMenuShadowWidth(void)
void UI_GetThemeColorBlendShade3fv(int colorid1, int colorid2, float fac, int offset, float col[3])
void UI_GetThemeColorShadeAlpha4fv(int colorid, int coloffset, int alphaoffset, float col[4])
void UI_GetThemeColor4fv(int colorid, float col[4])
void UI_GetThemeColorShade4fv(int colorid, int offset, float col[4])
void UI_GetThemeColor4ubv(int colorid, uchar col[4])
int UI_GetThemeValue(int colorid)
void UI_GetThemeColorBlend3f(int colorid1, int colorid2, float fac, float r_col[3])
void UI_FontThemeColor(int fontid, int colorid)
void UI_GetColorPtrShade3ubv(const uchar cp[3], uchar col[3], int offset)
bTheme * UI_GetTheme(void)
void UI_GetThemeColorBlend3ubv(int colorid1, int colorid2, float fac, uchar col[3])
void UI_theme_init_default(void)
float UI_GetThemeValuef(int colorid)
void UI_GetThemeColorBlendShade3ubv(int colorid1, int colorid2, float fac, int offset, uchar col[3])
void UI_SetTheme(int spacetype, int regionid)
const uchar * UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
void UI_GetThemeColorType3ubv(int colorid, int spacetype, uchar col[3])
void UI_Theme_Store(struct bThemeState *theme_state)
void ui_resources_free(void)
void UI_GetThemeColorShade3ubv(int colorid, int offset, uchar col[3])
void UI_GetThemeColorType4ubv(int colorid, int spacetype, uchar col[4])
void UI_GetThemeColor3ubv(int colorid, uchar col[3])
unsigned char keytype_keyframe_select[4]
unsigned char back_grad[4]
unsigned char preview_stitch_vert[4]
unsigned char path_before[4]
unsigned char edge_bevel[4]
unsigned char noodle_curving
unsigned char active_strip[4]
unsigned char lock_marker[4]
unsigned char movieclip[4]
unsigned char bundle_solid[4]
unsigned char dis_marker[4]
unsigned char ds_ipoline[4]
unsigned char info_warning[4]
unsigned char handle_sel_auto[4]
unsigned char time_scrub_background[4]
unsigned char active_object[4]
unsigned char nodeclass_filter[4]
unsigned char keytype_jitter[4]
unsigned char keytype_keyframe[4]
unsigned char keytype_breakdown_select[4]
unsigned char anim_active[4]
unsigned char anim_non_active[4]
unsigned char handle_free[4]
unsigned char console_info[4]
unsigned char edge_crease[4]
unsigned char group_active[4]
unsigned char edge_select[4]
unsigned char handle_sel_vect[4]
unsigned char selected_highlight[4]
unsigned char editmesh_active[4]
unsigned char console_select[4]
unsigned char vertex_size
unsigned char keytype_extreme[4]
unsigned char gp_vertex_size
unsigned char ds_subchannel[4]
unsigned char gp_vertex_select[4]
unsigned char sel_marker[4]
unsigned char navigation_bar[4]
unsigned char keytype_movehold_select[4]
unsigned char vertex_unreferenced[4]
unsigned char list_text[4]
unsigned char keytype_extreme_select[4]
unsigned char vertex_select[4]
unsigned char outline_width
unsigned char selected_object[4]
unsigned char time_marker_line_selected[4]
unsigned char header_text_hi[4]
unsigned char face_back[4]
unsigned char info_property_text[4]
unsigned char time_keyframe[4]
unsigned char transform[4]
unsigned char handle_vertex_size
unsigned char face_dot[4]
unsigned char marker_outline[4]
unsigned char bone_pose_active[4]
unsigned char info_info[4]
unsigned char obcenter_dia
unsigned char act_marker[4]
unsigned char camera_path[4]
unsigned char nla_meta[4]
unsigned char info_selected_text[4]
uiPanelColors panelcolors
unsigned char handle_vect[4]
unsigned char handle_auto[4]
unsigned char extra_edge_len[4]
unsigned char list_title[4]
unsigned char view_overlay[4]
unsigned char wire_edit[4]
unsigned char skin_root[4]
unsigned char console_error[4]
unsigned char handle_auto_clamped[4]
unsigned char keytype_breakdown[4]
unsigned char bone_solid[4]
unsigned char clipping_border_3d[4]
unsigned char extra_edge_angle[4]
unsigned char face_select[4]
unsigned char facedot_size
unsigned char loop_normal[4]
unsigned char nla_track[4]
unsigned char nodeclass_vector[4]
unsigned char button_text_hi[4]
unsigned char preview_stitch_face[4]
unsigned char freestyle_face_mark[4]
unsigned char nodeclass_layout[4]
unsigned char path_after[4]
unsigned char edge_facesel[4]
unsigned char button_title[4]
unsigned char bone_locked_weight[4]
unsigned char keyborder_select[4]
unsigned char extra_face_angle[4]
unsigned char tab_back[4]
unsigned char vertex_bevel[4]
unsigned char metadatatext[4]
unsigned char preview_stitch_edge[4]
unsigned char nodeclass_attribute[4]
unsigned char freestyle_edge_mark[4]
unsigned char anim_preview_range[4]
unsigned char preview_back[4]
unsigned char gp_vertex[4]
unsigned char extra_face_area[4]
unsigned char handle_sel_align[4]
unsigned char lastsel_point[4]
unsigned char nurb_sel_vline[4]
unsigned char line_numbers[4]
unsigned char preview_stitch_stitchable[4]
unsigned char console_cursor[4]
unsigned char text_strip[4]
unsigned char button_text[4]
unsigned char metadatabg[4]
unsigned char preview_stitch_unstitchable[4]
unsigned char nurb_sel_uline[4]
unsigned char info_property[4]
unsigned char info_selected[4]
unsigned char nurb_vline[4]
unsigned char bone_pose[4]
unsigned char edge_sharp[4]
unsigned char handle_align[4]
unsigned char color_strip[4]
unsigned char vertex_active[4]
unsigned char preview_stitch_active[4]
unsigned char nodeclass_geometry[4]
unsigned char path_keyframe_before[4]
unsigned char nodeclass_script[4]
unsigned char tab_inactive[4]
unsigned char nodeclass_shader[4]
unsigned char time_marker_line[4]
unsigned char paint_curve_pivot[4]
unsigned char nodeclass_pattern[4]
unsigned char vertex_normal[4]
unsigned char nla_tweakdupli[4]
unsigned char info_debug_text[4]
unsigned char nla_transition[4]
unsigned char nla_sound_sel[4]
unsigned char grid_levels
unsigned char nla_sound[4]
unsigned char header_text[4]
unsigned char uv_shadow[4]
unsigned char edited_object[4]
unsigned char path_keyframe_after[4]
unsigned char edge_seam[4]
unsigned char nla_transition_sel[4]
unsigned char info_error[4]
unsigned char nodeclass_output[4]
unsigned char info_operator[4]
unsigned char header_title[4]
unsigned char handle_sel_auto_clamped[4]
unsigned char info_operator_text[4]
unsigned char tab_active[4]
unsigned char console_output[4]
unsigned char act_spline[4]
unsigned char info_info_text[4]
unsigned char time_gp_keyframe[4]
unsigned char handle_vertex_select[4]
unsigned char handle_sel_free[4]
unsigned char nurb_uline[4]
unsigned char keytype_movehold[4]
unsigned char info_debug[4]
unsigned char nodeclass_texture[4]
unsigned char paint_curve_handle[4]
unsigned char face_front[4]
unsigned char handle_vertex[4]
unsigned char keyborder[4]
unsigned char execution_buts[4]
unsigned char row_alternate[4]
unsigned char ds_channel[4]
unsigned char nla_tweaking[4]
unsigned char list_text_hi[4]
unsigned char console_input[4]
unsigned char nla_meta_sel[4]
unsigned char strip_select[4]
unsigned char info_warning_text[4]
unsigned char tab_outline[4]
unsigned char info_error_text[4]
unsigned char selected_strip[4]
unsigned char keytype_jitter_select[4]
unsigned char gizmo_primary[4]
unsigned char transparent_checker_secondary[4]
unsigned char icon_modifier[4]
unsigned char icon_shading[4]
unsigned char transparent_checker_size
unsigned char gizmo_view_align[4]
unsigned char icon_folder[4]
unsigned char icon_scene[4]
unsigned char gizmo_hi[4]
unsigned char editor_outline[4]
unsigned char gizmo_secondary[4]
unsigned char icon_object[4]
uiWidgetColors wcol_scroll
unsigned char icon_collection[4]
unsigned char widget_text_cursor[4]
unsigned char widget_emboss[4]
unsigned char transparent_checker_primary[4]
unsigned char icon_object_data[4]
ThemeSpace space_sequencer
ThemeSpace space_properties
ThemeSpace space_outliner
ThemeSpace space_preferences
ThemeSpace space_spreadsheet
ThemeSpace space_statusbar
unsigned char sub_back[4]
static int blend(const Tex *tex, const float texvec[3], TexResult *texres)
ccl_device_inline float2 floor(const float2 &a)