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Blender
V2.93
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Go to the source code of this file.
Functions | |
| static void | node_shader_init_output_aov (bNodeTree *UNUSED(ntree), bNode *node) |
| static int | node_shader_gpu_output_aov (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
| void | register_node_type_sh_output_aov (void) |
Variables | |
| static bNodeSocketTemplate | sh_node_output_aov_in [] |
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Definition at line 38 of file node_shader_output_aov.c.
References BLI_hash_string(), GPU_material_add_output_link_aov(), GPU_stack_link(), hash, NodeShaderOutputAOV::name, and node.
Referenced by register_node_type_sh_output_aov().
Definition at line 32 of file node_shader_output_aov.c.
References MEM_callocN, and node.
Referenced by register_node_type_sh_output_aov().
| void register_node_type_sh_output_aov | ( | void | ) |
Definition at line 56 of file node_shader_output_aov.c.
References NODE_CLASS_OUTPUT, node_copy_standard_storage(), node_free_standard_storage(), node_shader_gpu_output_aov(), node_shader_init_output_aov(), node_type_gpu(), node_type_init(), node_type_internal_links(), node_type_socket_templates(), node_type_storage(), nodeRegisterType(), NULL, SH_NODE_OUTPUT_AOV, sh_node_output_aov_in, and sh_node_type_base().
Referenced by registerShaderNodes().
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Definition at line 26 of file node_shader_output_aov.c.
Referenced by register_node_type_sh_output_aov().