Blender  V2.93
node_shader_output_aov.c
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1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2005 Blender Foundation.
17  * All rights reserved.
18  */
19 
20 #include "../node_shader_util.h"
21 
22 #include "BLI_hash.h"
23 
24 /* **************** OUTPUT ******************** */
25 
27  {SOCK_RGBA, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
28  {SOCK_FLOAT, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
29  {-1, ""},
30 };
31 
33 {
34  NodeShaderOutputAOV *aov = MEM_callocN(sizeof(NodeShaderOutputAOV), "NodeShaderOutputAOV");
35  node->storage = aov;
36 }
37 
39  bNode *node,
40  bNodeExecData *UNUSED(execdata),
41  GPUNodeStack *in,
42  GPUNodeStack *out)
43 {
44  GPUNodeLink *outlink;
45  NodeShaderOutputAOV *aov = (NodeShaderOutputAOV *)node->storage;
46  /* Keep in sync with `renderpass_lib.glsl#render_pass_aov_hash` and
47  * `EEVEE_renderpasses_aov_hash`. */
48  unsigned int hash = BLI_hash_string(aov->name) << 1;
49  GPU_stack_link(mat, node, "node_output_aov", in, out, &outlink);
51 
52  return true;
53 }
54 
55 /* node type definition */
57 {
58  static bNodeType ntype;
59 
60  sh_node_type_base(&ntype, SH_NODE_OUTPUT_AOV, "AOV Output", NODE_CLASS_OUTPUT, 0);
64  &ntype, "NodeShaderOutputAOV", node_free_standard_storage, node_copy_standard_storage);
66 
67  /* Do not allow muting output node. */
69 
70  nodeRegisterType(&ntype);
71 }
void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpu_fn)
Definition: node.cc:4645
#define NODE_CLASS_OUTPUT
Definition: BKE_node.h:335
void node_type_socket_templates(struct bNodeType *ntype, struct bNodeSocketTemplate *inputs, struct bNodeSocketTemplate *outputs)
Definition: node.cc:4527
void node_type_init(struct bNodeType *ntype, void(*initfunc)(struct bNodeTree *ntree, struct bNode *node))
Definition: node.cc:4559
void node_type_internal_links(struct bNodeType *ntype, void(*update_internal_links)(struct bNodeTree *, struct bNode *))
void node_type_storage(struct bNodeType *ntype, const char *storagename, void(*freefunc)(struct bNode *node), void(*copyfunc)(struct bNodeTree *dest_ntree, struct bNode *dest_node, const struct bNode *src_node))
Definition: node.cc:4599
void nodeRegisterType(struct bNodeType *ntype)
Definition: node.cc:1298
#define SH_NODE_OUTPUT_AOV
Definition: BKE_node.h:1072
BLI_INLINE unsigned int BLI_hash_string(const char *str)
Definition: BLI_hash.h:83
#define UNUSED(x)
#define N_(msgid)
@ SOCK_FLOAT
@ SOCK_RGBA
void GPU_material_add_output_link_aov(GPUMaterial *material, GPUNodeLink *link, int hash)
Definition: gpu_material.c:600
bool GPU_stack_link(GPUMaterial *mat, struct bNode *node, const char *name, GPUNodeStack *in, GPUNodeStack *out,...)
OperationNode * node
bNodeTree * ntree
void *(* MEM_callocN)(size_t len, const char *str)
Definition: mallocn.c:45
static void node_shader_init_output_aov(bNodeTree *UNUSED(ntree), bNode *node)
static bNodeSocketTemplate sh_node_output_aov_in[]
static int node_shader_gpu_output_aov(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
void register_node_type_sh_output_aov(void)
void sh_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass, short flag)
void node_copy_standard_storage(bNodeTree *UNUSED(dest_ntree), bNode *dest_node, const bNode *src_node)
Definition: node_util.c:67
void node_free_standard_storage(bNode *node)
Definition: node_util.c:55
#define hash
Definition: noise.c:169
Compact definition of a node socket.
Definition: BKE_node.h:95
Defines a node type.
Definition: BKE_node.h:221