Blender
V2.93
intern
cycles
util
util_windows.h
Go to the documentation of this file.
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/*
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* Copyright 2011-2016 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __UTIL_WINDOWS_H__
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#define __UTIL_WINDOWS_H__
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#ifdef _WIN32
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# ifndef NOGDI
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# define NOGDI
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# endif
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# ifndef NOMINMAX
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# define NOMINMAX
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# endif
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# ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN
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# endif
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# include <windows.h>
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#endif
/* _WIN32 */
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CCL_NAMESPACE_BEGIN
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bool
system_windows_version_at_least
(
int
major,
int
build
);
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CCL_NAMESPACE_END
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#endif
/* __UTIL_WINDOWS_H__ */
build
void build(btStridingMeshInterface *triangles, bool useQuantizedAabbCompression, const btVector3 &bvhAabbMin, const btVector3 &bvhAabbMax)
CCL_NAMESPACE_END
#define CCL_NAMESPACE_END
Definition:
kernel_compat_cuda.h:23
CCL_NAMESPACE_BEGIN
Definition:
blender_python.cpp:54
system_windows_version_at_least
CCL_NAMESPACE_BEGIN bool system_windows_version_at_least(int major, int build)
Definition:
util_windows.cpp:25
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