Blender  V2.93
Classes | Functions | Variables
node_shader_sepcombXYZ.cc File Reference
#include "node_shader_util.h"

Go to the source code of this file.

Classes

class  MF_SeparateXYZ
 

Functions

static int gpu_shader_sepxyz (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
 
static void sh_node_sepxyz_expand_in_mf_network (blender::nodes::NodeMFNetworkBuilder &builder)
 
void register_node_type_sh_sepxyz (void)
 
static int gpu_shader_combxyz (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
 
static void sh_node_combxyz_expand_in_mf_network (blender::nodes::NodeMFNetworkBuilder &builder)
 
void register_node_type_sh_combxyz (void)
 

Variables

static bNodeSocketTemplate sh_node_sepxyz_in []
 
static bNodeSocketTemplate sh_node_sepxyz_out []
 
static bNodeSocketTemplate sh_node_combxyz_in []
 
static bNodeSocketTemplate sh_node_combxyz_out []
 

Function Documentation

◆ gpu_shader_combxyz()

static int gpu_shader_combxyz ( GPUMaterial mat,
bNode node,
bNodeExecData UNUSEDexecdata,
GPUNodeStack in,
GPUNodeStack out 
)
static

Definition at line 114 of file node_shader_sepcombXYZ.cc.

References GPU_stack_link(), and node.

Referenced by register_node_type_sh_combxyz().

◆ gpu_shader_sepxyz()

static int gpu_shader_sepxyz ( GPUMaterial mat,
bNode node,
bNodeExecData UNUSEDexecdata,
GPUNodeStack in,
GPUNodeStack out 
)
static

Definition at line 38 of file node_shader_sepcombXYZ.cc.

References GPU_stack_link(), and node.

Referenced by register_node_type_sh_sepxyz().

◆ register_node_type_sh_combxyz()

void register_node_type_sh_combxyz ( void  )

◆ register_node_type_sh_sepxyz()

void register_node_type_sh_sepxyz ( void  )

◆ sh_node_combxyz_expand_in_mf_network()

static void sh_node_combxyz_expand_in_mf_network ( blender::nodes::NodeMFNetworkBuilder builder)
static

◆ sh_node_sepxyz_expand_in_mf_network()

static void sh_node_sepxyz_expand_in_mf_network ( blender::nodes::NodeMFNetworkBuilder builder)
static

Variable Documentation

◆ sh_node_combxyz_in

bNodeSocketTemplate sh_node_combxyz_in[]
static
Initial value:
= {
{SOCK_FLOAT, N_("X"), 0.0f, 0.0f, 0.0f, 1.0f, -10000.0f, 10000.0f},
{SOCK_FLOAT, N_("Y"), 0.0f, 0.0f, 0.0f, 1.0f, -10000.0f, 10000.0f},
{SOCK_FLOAT, N_("Z"), 0.0f, 0.0f, 0.0f, 1.0f, -10000.0f, 10000.0f},
{-1, ""},
}
#define N_(msgid)
@ SOCK_FLOAT

Definition at line 103 of file node_shader_sepcombXYZ.cc.

Referenced by register_node_type_sh_combxyz().

◆ sh_node_combxyz_out

bNodeSocketTemplate sh_node_combxyz_out[]
static
Initial value:
= {
{SOCK_VECTOR, N_("Vector")},
{-1, ""},
}
@ SOCK_VECTOR

Definition at line 109 of file node_shader_sepcombXYZ.cc.

Referenced by register_node_type_sh_combxyz().

◆ sh_node_sepxyz_in

bNodeSocketTemplate sh_node_sepxyz_in[]
static
Initial value:
= {
{SOCK_VECTOR, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
{-1, ""},
}

Definition at line 27 of file node_shader_sepcombXYZ.cc.

Referenced by register_node_type_sh_sepxyz().

◆ sh_node_sepxyz_out

bNodeSocketTemplate sh_node_sepxyz_out[]
static
Initial value:
= {
{SOCK_FLOAT, N_("X")},
{SOCK_FLOAT, N_("Y")},
{SOCK_FLOAT, N_("Z")},
{-1, ""},
}

Definition at line 31 of file node_shader_sepcombXYZ.cc.

Referenced by register_node_type_sh_sepxyz().