Blender  V2.93
Public Attributes | List of all members
SceneDisplay Struct Reference

#include <DNA_scene_types.h>

Public Attributes

float light_direction [3]
 
float shadow_shift
 
float shadow_focus
 
float matcap_ssao_distance
 
float matcap_ssao_attenuation
 
int matcap_ssao_samples
 
char viewport_aa
 
char render_aa
 
char _pad [6]
 
View3DShading shading
 

Detailed Description

Definition at line 1575 of file DNA_scene_types.h.

Member Data Documentation

◆ _pad

char SceneDisplay::_pad[6]

Definition at line 1588 of file DNA_scene_types.h.

◆ light_direction

float SceneDisplay::light_direction[3]

Light direction for shadows/highlight.

Definition at line 1577 of file DNA_scene_types.h.

Referenced by blo_do_versions_280(), blo_update_defaults_scene(), and workbench_shadow_data_update().

◆ matcap_ssao_attenuation

float SceneDisplay::matcap_ssao_attenuation

Definition at line 1582 of file DNA_scene_types.h.

Referenced by blo_do_versions_280(), and workbench_cavity_data_update().

◆ matcap_ssao_distance

float SceneDisplay::matcap_ssao_distance

Settings for Cavity Shader.

Definition at line 1581 of file DNA_scene_types.h.

Referenced by blo_do_versions_280(), and workbench_cavity_data_update().

◆ matcap_ssao_samples

int SceneDisplay::matcap_ssao_samples

◆ render_aa

char SceneDisplay::render_aa

◆ shading

View3DShading SceneDisplay::shading

◆ shadow_focus

float SceneDisplay::shadow_focus

Definition at line 1578 of file DNA_scene_types.h.

Referenced by workbench_shadow_data_update().

◆ shadow_shift

float SceneDisplay::shadow_shift

Definition at line 1578 of file DNA_scene_types.h.

Referenced by blo_do_versions_280(), and workbench_shadow_data_update().

◆ viewport_aa

char SceneDisplay::viewport_aa

Method of AA for viewport rendering and image rendering

Definition at line 1586 of file DNA_scene_types.h.

Referenced by blo_do_versions_280(), and workbench_antialiasing_sample_count_get().


The documentation for this struct was generated from the following file: