Blender  V2.93
openvdb_transform.h
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1 /*
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19 
20 #ifndef OPENVDB_TRANSFORM_H
21 #define OPENVDB_TRANSFORM_H
22 
23 #include <openvdb/openvdb.h>
24 
26  private:
27  openvdb::math::Transform::Ptr transform;
28 
29  public:
32  void create_linear_transform(double voxel_size);
33  const openvdb::math::Transform::Ptr &get_transform();
34  void set_transform(const openvdb::math::Transform::Ptr &transform);
35 };
36 
37 #endif // OPENVDB_TRANSFORM_H
SIMD_FORCE_INLINE btVector3 transform(const btVector3 &point) const
void create_linear_transform(double voxel_size)
const openvdb::math::Transform::Ptr & get_transform()
void set_transform(const openvdb::math::Transform::Ptr &transform)