Blender  V2.93
Functions | Variables
node_composite_levels.c File Reference
#include "node_composite_util.h"

Go to the source code of this file.

Functions

static void node_composit_init_view_levels (bNodeTree *UNUSED(ntree), bNode *node)
 
void register_node_type_cmp_view_levels (void)
 

Variables

static bNodeSocketTemplate cmp_node_view_levels_in []
 
static bNodeSocketTemplate cmp_node_view_levels_out []
 

Function Documentation

◆ node_composit_init_view_levels()

static void node_composit_init_view_levels ( bNodeTree UNUSEDntree,
bNode node 
)
static

Definition at line 38 of file node_composite_levels.c.

References node.

Referenced by register_node_type_cmp_view_levels().

◆ register_node_type_cmp_view_levels()

void register_node_type_cmp_view_levels ( void  )

Variable Documentation

◆ cmp_node_view_levels_in

bNodeSocketTemplate cmp_node_view_levels_in[]
static
Initial value:
= {
{SOCK_RGBA, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
{-1, ""},
}
#define N_(msgid)
@ SOCK_RGBA

Definition at line 27 of file node_composite_levels.c.

Referenced by register_node_type_cmp_view_levels().

◆ cmp_node_view_levels_out

bNodeSocketTemplate cmp_node_view_levels_out[]
static
Initial value:
= {
{SOCK_FLOAT, N_("Mean")},
{SOCK_FLOAT, N_("Std Dev")},
{-1, ""},
}
@ SOCK_FLOAT

Definition at line 32 of file node_composite_levels.c.

Referenced by register_node_type_cmp_view_levels().