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Blender
V2.93
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#include "BLI_kdopbvh.h"#include "BLI_kdtree.h"#include "BLI_task.hh"#include "BLI_timeit.hh"#include "DNA_mesh_types.h"#include "BKE_bvhutils.h"#include "UI_interface.h"#include "UI_resources.h"#include "node_geometry_util.hh"Go to the source code of this file.
Namespaces | |
| blender | |
| blender::nodes | |
Functions | |
| static void | geo_node_attribute_proximity_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
| static void | geo_attribute_proximity_init (bNodeTree *UNUSED(ntree), bNode *node) |
| static void | blender::nodes::proximity_calc (MutableSpan< float > distance_span, MutableSpan< float3 > location_span, Span< float3 > positions, BVHTreeFromMesh &tree_data_mesh, BVHTreeFromPointCloud &tree_data_pointcloud, const bool bvh_mesh_success, const bool bvh_pointcloud_success, const bool store_distances, const bool store_locations) |
| static bool | blender::nodes::bvh_from_mesh (const Mesh *target_mesh, int target_geometry_element, BVHTreeFromMesh &r_tree_data_mesh) |
| static bool | blender::nodes::bvh_from_pointcloud (const PointCloud *target_pointcloud, BVHTreeFromPointCloud &r_tree_data_pointcloud) |
| static void | blender::nodes::attribute_calc_proximity (GeometryComponent &component, GeometrySet &geometry_set_target, GeoNodeExecParams ¶ms) |
| static void | blender::nodes::geo_node_attribute_proximity_exec (GeoNodeExecParams params) |
| void | register_node_type_geo_attribute_proximity () |
Variables | |
| static bNodeSocketTemplate | geo_node_attribute_proximity_in [] |
| static bNodeSocketTemplate | geo_node_attribute_proximity_out [] |
Definition at line 51 of file node_geo_attribute_proximity.cc.
References GEO_NODE_ATTRIBUTE_PROXIMITY_TARGET_GEOMETRY_ELEMENT_FACES, MEM_callocN, node, and NodeGeometryAttributeProximity::target_geometry_element.
Referenced by register_node_type_geo_attribute_proximity().
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Definition at line 44 of file node_geo_attribute_proximity.cc.
References ptr, and uiItemR().
Referenced by register_node_type_geo_attribute_proximity().
| void register_node_type_geo_attribute_proximity | ( | void | ) |
Definition at line 266 of file node_geo_attribute_proximity.cc.
References bNodeType::draw_buttons, geo_attribute_proximity_init(), GEO_NODE_ATTRIBUTE_PROXIMITY, blender::nodes::geo_node_attribute_proximity_exec(), geo_node_attribute_proximity_in, geo_node_attribute_proximity_layout(), geo_node_attribute_proximity_out, geo_node_type_base(), bNodeType::geometry_node_execute, NODE_CLASS_ATTRIBUTE, node_copy_standard_storage(), node_free_standard_storage(), node_type_init(), node_type_socket_templates(), node_type_storage(), and nodeRegisterType().
Referenced by registerGeometryNodes().
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Definition at line 31 of file node_geo_attribute_proximity.cc.
Referenced by register_node_type_geo_attribute_proximity().
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Definition at line 39 of file node_geo_attribute_proximity.cc.
Referenced by register_node_type_geo_attribute_proximity().