Blender
V2.93
source
blender
nodes
shader
nodes
nodes Directory Reference
Files
file
node_shader_add_shader.c
[code]
file
node_shader_ambient_occlusion.c
[code]
file
node_shader_attribute.c
[code]
file
node_shader_background.c
[code]
file
node_shader_bevel.c
[code]
file
node_shader_blackbody.c
[code]
file
node_shader_brightness.c
[code]
file
node_shader_bsdf_anisotropic.c
[code]
file
node_shader_bsdf_diffuse.c
[code]
file
node_shader_bsdf_glass.c
[code]
file
node_shader_bsdf_glossy.c
[code]
file
node_shader_bsdf_hair.c
[code]
file
node_shader_bsdf_hair_principled.c
[code]
file
node_shader_bsdf_principled.c
[code]
file
node_shader_bsdf_refraction.c
[code]
file
node_shader_bsdf_toon.c
[code]
file
node_shader_bsdf_translucent.c
[code]
file
node_shader_bsdf_transparent.c
[code]
file
node_shader_bsdf_velvet.c
[code]
file
node_shader_bump.c
[code]
file
node_shader_camera.c
[code]
file
node_shader_clamp.cc
[code]
file
node_shader_common.c
[code]
file
node_shader_curves.c
[code]
file
node_shader_displacement.c
[code]
file
node_shader_eevee_specular.c
[code]
file
node_shader_emission.c
[code]
file
node_shader_fresnel.c
[code]
file
node_shader_gamma.c
[code]
file
node_shader_geometry.c
[code]
file
node_shader_hair_info.c
[code]
file
node_shader_holdout.c
[code]
file
node_shader_hueSatVal.c
[code]
file
node_shader_ies_light.c
[code]
file
node_shader_invert.c
[code]
file
node_shader_layer_weight.c
[code]
file
node_shader_light_falloff.c
[code]
file
node_shader_light_path.c
[code]
file
node_shader_map_range.cc
[code]
file
node_shader_mapping.c
[code]
file
node_shader_math.cc
[code]
file
node_shader_mix_shader.c
[code]
file
node_shader_mixRgb.c
[code]
file
node_shader_normal.c
[code]
file
node_shader_normal_map.c
[code]
file
node_shader_object_info.c
[code]
file
node_shader_output_aov.c
[code]
file
node_shader_output_light.c
[code]
file
node_shader_output_linestyle.c
[code]
file
node_shader_output_material.c
[code]
file
node_shader_output_world.c
[code]
file
node_shader_particle_info.c
[code]
file
node_shader_rgb.c
[code]
file
node_shader_script.c
[code]
file
node_shader_sepcombHSV.c
[code]
file
node_shader_sepcombRGB.cc
[code]
file
node_shader_sepcombXYZ.cc
[code]
file
node_shader_shaderToRgb.c
[code]
file
node_shader_squeeze.c
[code]
file
node_shader_subsurface_scattering.c
[code]
file
node_shader_tangent.c
[code]
file
node_shader_tex_brick.c
[code]
file
node_shader_tex_checker.c
[code]
file
node_shader_tex_coord.c
[code]
file
node_shader_tex_environment.c
[code]
file
node_shader_tex_gradient.c
[code]
file
node_shader_tex_image.c
[code]
file
node_shader_tex_magic.c
[code]
file
node_shader_tex_musgrave.c
[code]
file
node_shader_tex_noise.c
[code]
file
node_shader_tex_pointdensity.c
[code]
file
node_shader_tex_sky.c
[code]
file
node_shader_tex_voronoi.c
[code]
file
node_shader_tex_wave.c
[code]
file
node_shader_tex_white_noise.c
[code]
file
node_shader_uvAlongStroke.c
[code]
file
node_shader_uvmap.c
[code]
file
node_shader_valToRgb.cc
[code]
file
node_shader_value.cc
[code]
file
node_shader_vector_displacement.c
[code]
file
node_shader_vector_math.cc
[code]
file
node_shader_vector_rotate.cc
[code]
file
node_shader_vectTransform.c
[code]
file
node_shader_vertex_color.c
[code]
file
node_shader_volume_absorption.c
[code]
file
node_shader_volume_info.c
[code]
file
node_shader_volume_principled.c
[code]
file
node_shader_volume_scatter.c
[code]
file
node_shader_wavelength.c
[code]
file
node_shader_wireframe.c
[code]
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