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Blender
V2.93
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- l -
- LambdaColumnValues()
: blender::ed::spreadsheet::LambdaColumnValues< GetValueF >
- last()
: blender::Array< T, InlineBufferCapacity, Allocator >
, blender::IndexMask
, blender::IndexRange
, blender::MutableSpan< T >
, blender::Span< T >
, blender::Vector< T, InlineBufferCapacity, Allocator >
- layer_count()
: blender::gpu::Texture
- LeafNode()
: LeafNode
- left()
: Freestyle::NodeOrthographicCamera
- length()
: blender::double2
, blender::double3
, blender::float2
, blender::float3
, btQuaternion
, float3
- length2()
: btQuaternion
, btReducedVector
- length_squared()
: blender::double3
, blender::float2
, blender::float3
, float3
- LengthDependingThicknessShader()
: Freestyle::StrokeShaders::LengthDependingThicknessShader
- Lengths()
: btDbvtAabbMm
- LensDistortionNode()
: blender::compositor::LensDistortionNode
- Lerp()
: btSparseSdf< CELLSIZE >
- less_Intersection()
: Freestyle::less_Intersection
- less_SVertex2D()
: Freestyle::less_SVertex2D
- LevenbergMarquardt()
: libmv::LevenbergMarquardt< Function, Jacobian, Solver >
- LexicographicPositive()
: btLemkeAlgorithm
- Light()
: Light
- lightingEnabled()
: Freestyle::DrawingStyle
, Freestyle::NodeDrawingStyle
- LightManager()
: LightManager
- LightsExporter()
: LightsExporter
- line()
: Freestyle::FrsMaterial
- lineA()
: Freestyle::FrsMaterial
- linear_allocator()
: blender::ResourceScope
- linear_rgb_to_gray()
: ShaderManager
- linear_steps()
: blender::LinearProbingStrategy
, blender::PythonProbingStrategy< LinearSteps, PreShuffle >
, blender::QuadraticProbingStrategy
, blender::ShuffleProbingStrategy< LinearSteps, PreShuffle >
- LinearAllocator()
: blender::LinearAllocator< Allocator >
- linearNoise()
: Freestyle::PseudoNoise
- LinearProbingStrategy()
: blender::LinearProbingStrategy
- LinearSolver()
: LinearSolver
- linearVelocity()
: btSoftBody::Body
- lineB()
: Freestyle::FrsMaterial
- lineG()
: Freestyle::FrsMaterial
- lineR()
: Freestyle::FrsMaterial
- LineRep()
: Freestyle::LineRep
- lineWidth()
: Freestyle::DrawingStyle
, Freestyle::NodeDrawingStyle
- Link()
: blender::compositor::NodeGraph::Link
, blender::compositor::NodeOperationBuilder::Link
- link()
: btConvexHullInternal::Edge
- link_armature()
: SkinInfo
- links()
: blender::compositor::NodeGraph
, blender::nodes::NodeTreeRef
- ListBaseWrapper()
: blender::ListBaseWrapper< T >
- lMatrix3fCtor()
: lMatrix3fCtor
- load()
: btMiniSDF
, DenoiseImage
, DenoiseTask
- Load()
: Freestyle::BlenderFileLoader
- load()
: Freestyle::TextureManager
, IESFile
- Load3DSFile()
: Freestyle::Controller
- load_buffer()
: DenoisingTask
- load_input_pixels()
: DenoiseTask
- load_kernels()
: CPUDevice
, Device
, DeviceSplitKernel
, MultiDevice
, Scene
- load_metadata()
: BlenderImageLoader
, BlenderPointDensityLoader
, BlenderSmokeLoader
, ImageLoader
, OIIOImageLoader
, SkyLoader
, VDBImageLoader
- load_neighbors()
: DenoiseImage
- load_pixels()
: BlenderImageLoader
, BlenderPointDensityLoader
, BlenderSmokeLoader
, ImageLoader
, OIIOImageLoader
, SkyLoader
, VDBImageLoader
- load_texture_info()
: CPUDevice
- loadBrush()
: Freestyle::TextureManager
- loadCursor()
: GHOST_WindowCocoa
, GHOST_WindowWin32
- LoadFactor()
: blender::LoadFactor
- loadMap()
: Freestyle::Canvas
- LoadMesh()
: Freestyle::Controller
- loadStandardBrushes()
: Freestyle::TextureManager
- loadSteerableViewMap()
: Freestyle::Canvas
- loadTextures()
: Freestyle::StrokeRenderer
- LocalAverageDepthF0D()
: Freestyle::Functions0D::LocalAverageDepthF0D
- LocalAverageDepthF1D()
: Freestyle::Functions1D::LocalAverageDepthF1D
- LocalConvexResult()
: btCollisionWorld::LocalConvexResult
- localGetSupportingVertex()
: btSoftClusterCollisionShape
- localGetSupportingVertexWithoutMargin()
: btCylinderShapeX
, btCylinderShapeZ
, btSoftClusterCollisionShape
- LocalRayResult()
: btCollisionWorld::LocalRayResult
- LocalSupportVertexCallback()
: LocalSupportVertexCallback
- location()
: BCMatrix
- lock()
: btCriticalSection
, btGImpactMeshShapePart::TrimeshPrimitiveManager
, btSpinMutex
- Lock()
: IK_QElbowSegment
, IK_QJacobian
, IK_QRevoluteSegment
, IK_QSegment
, IK_QSphericalSegment
, IK_QSwingSegment
, IK_QTranslateSegment
- lockChildShapes()
: btGImpactMeshShape
, btGImpactMeshShapePart
, btGImpactShapeInterface
- Locked()
: IK_QSegment
- lockJoint()
: iTaSC::ControlledObject::JointLockCallback
, iTaSC::SceneLock
- lockMutex()
: blender::compositor::NodeOperation
- LockServer()
: CClassFactory
- Log()
: mv::OperationListener
- logically_linked_skipped_sockets()
: blender::nodes::SocketRef
- logically_linked_sockets()
: blender::nodes::InputSocketRef
, blender::nodes::OutputSocketRef
, blender::nodes::SocketRef
- LogMessageVoidify()
: LogMessageVoidify
- lookGetProcessSpace()
: FallbackImpl
, IOCIOImpl
- lookRelease()
: FallbackImpl
, IOCIOImpl
- lookup()
: blender::bke::PersistentDataHandleMap
, blender::fn::GValueMap< Key >
, blender::gpu::GLVaoCache
, blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::MultiValueMap< Key, Value >
, blender::nodes::MFNetworkTreeMap
, blender::StdUnorderedMapWrapper< Key, Value >
- lookup_as()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
, blender::MultiValueMap< Key, Value >
- lookup_default()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_default_as()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_dummy()
: blender::nodes::MFNetworkTreeMap
- lookup_key()
: blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_key_as()
: blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_key_default()
: blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_key_default_as()
: blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_key_or_add()
: blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_key_or_add_as()
: blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_key_ptr()
: blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_key_ptr_as()
: blender::Set< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_or_add()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_or_add_as()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_or_add_cb()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_or_add_cb_as()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_or_add_default()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_or_add_default_as()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_ptr()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- lookup_ptr_as()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- LookupTables()
: LookupTables
- LookupWarpGrid()
: libmv::internal::LookupWarpGrid
- loop_count_get()
: FairingContext
- lostMouseCapture()
: GHOST_WindowWin32
- LuminanceMatteNode()
: blender::compositor::LuminanceMatteNode
- LuminanceMatteOperation()
: blender::compositor::LuminanceMatteOperation
- lVector3f()
: lVector3f