 |
Blender
V2.93
|
- u -
- u()
: Freestyle::CurveInternal::CurvePointIterator
, Freestyle::FEdgeInternal::SVertexIterator
, Freestyle::Interface0DIterator
, Freestyle::Interface0DIteratorNested
, Freestyle::StrokeInternal::StrokeVertexIterator
, Freestyle::StrokeVertex
, Freestyle::ViewEdgeInternal::SVertexIterator
- ubo_builtin()
: blender::gpu::ShaderInterface
- ubo_get()
: blender::gpu::ShaderInterface
- ucmp()
: btConvexHullInternal::Int128
- unaligned_bounds()
: BVHObjectBinning
- UnaryFunction0D()
: Freestyle::UnaryFunction0D< T >
- UnaryFunction1D()
: Freestyle::UnaryFunction1D< T >
- UnaryFunction1D_void()
: Freestyle::UnaryFunction1D_void
- UnaryPredicate0D()
: Freestyle::UnaryPredicate0D
- UnaryPredicate1D()
: Freestyle::UnaryPredicate1D
- unbind()
: blender::gpu::GLShader
, blender::gpu::GLUniformBuf
, blender::gpu::Shader
, blender::gpu::UniformBuf
- unbindGraphicsContext()
: GHOST_XrSession
- UncontrolledObject()
: iTaSC::UncontrolledObject
- UndirectedEdge()
: blender::dot::UndirectedEdge
- UndistortBuffer()
: libmv::CameraIntrinsics
- uniform_builtin()
: blender::gpu::ShaderInterface
- uniform_float()
: blender::gpu::GLShader
, blender::gpu::Shader
- uniform_get()
: blender::gpu::ShaderInterface
- uniform_int()
: blender::gpu::GLShader
, blender::gpu::Shader
- UniformBuf()
: blender::gpu::UniformBuf
- uniformbuf_alloc()
: blender::gpu::GLBackend
, blender::gpu::GPUBackend
- UniformVertexWeight()
: UniformVertexWeight
- uninitialized_single_output()
: blender::fn::MFParams
- unionPoint()
: GHOST_Rect
- unionRect()
: GHOST_Rect
- UnitConverter()
: UnitConverter
- unite()
: btUnionFind
- UnitX()
: KDL::Rotation
, KDL::RotationVel
- UnitY()
: KDL::Rotation
, KDL::RotationVel
- UnitZ()
: KDL::Rotation
, KDL::RotationVel
- unlink()
: blender::deg::Relation
- unlock()
: btCriticalSection
, btGImpactMeshShapePart::TrimeshPrimitiveManager
, btSpinMutex
- UnLock()
: IK_QSegment
- unlockChildShapes()
: btGImpactMeshShape
, btGImpactMeshShapePart
, btGImpactShapeInterface
- unlockMutex()
: blender::compositor::NodeOperation
- unmanage()
: MEM_CacheLimiter< T >
, MEM_CacheLimiterHandle< T >
- unmap_neighbor_tiles()
: Device
, MultiDevice
, Session
- unmap_neighboring_tiles()
: DenoiseTask
- Unnormalize()
: libmv::UnnormalizerI
, libmv::UnnormalizerT
- Unpack()
: libmv::BrownCameraIntrinsics
, libmv::CameraIntrinsics
, libmv::DivisionCameraIntrinsics
, libmv::NukeCameraIntrinsics
, libmv::PolynomialCameraIntrinsics
- unpermute()
: btLCP
- unQuantize()
: btAxisSweep3Internal< BP_FP_INT_TYPE >
- unref()
: MEM_CacheLimiterHandle< T >
- UnregisterTab()
: ITaskbarList3
- unsafe_copy()
: blender::StringRefBase
- unused_fcurve()
: AnimationImporter
- upcast()
: btMultiBodyLinkCollider
, btRigidBody
, btSoftBody
- update()
: AttributeSet
, blender::gpu::GLUniformBuf
, blender::gpu::Texture
, blender::gpu::UniformBuf
, btCGProjection
, btDbvt
, btDeformableContactProjection
, btGImpactBvh
, btGImpactQuantizedBvh
, Camera
, Freestyle::AppCanvas
, Freestyle::Canvas
, GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, _GIM_BOX_TREE_PROTOTYPE >
, id_map< K, T >
, iTaSC::Scene
- Update()
: libmv::Dogleg< Function, Jacobian, Solver >
, libmv::internal::LookupWarpGrid
, libmv::LevenbergMarquardt< Function, Jacobian, Solver >
, mv::KalmanFilter< T, N, K >
- update()
: ProceduralManager
, Scene
- update_bake_progress()
: BlenderSession
- update_bounding_box()
: blender::io::alembic::ABCAbstractWriter
, blender::io::alembic::ABCArchive
- update_device_memory()
: MemoryManager
- update_distance()
: blender::compositor::ChunkOrder
- update_index()
: blender::SimpleVectorSetSlot< Key >
- update_material_nodetree()
: MaterialNode
- update_motion()
: Object
- update_osl_attributes()
: GeometryManager
- update_progress()
: DeviceTask
- update_progressive_refine()
: Session
- update_render_result()
: BlenderSession
- update_render_tile()
: BlenderSession
- update_resumable_tile_manager()
: BlenderSession
- update_scene()
: Session
- update_shaders_used()
: ShaderManager
- update_status_progress()
: BlenderSession
- update_status_time()
: Session
- update_sub()
: blender::gpu::GLTexture
, blender::gpu::GLVertBuf
, blender::gpu::Texture
, blender::gpu::VertBuf
- update_sum()
: NamedNestedSampleStats
- update_svm_attributes()
: GeometryManager
- update_tile_sample()
: Session
- update_time()
: BVHNode
- update_visibility()
: BVHNode
- updateAabbs()
: btCollisionWorld
, btSimpleDynamicsWorld
- updateAction()
: btActionInterface
, btRaycastVehicle
- updateActivationState()
: btDeformableMultiBodyDynamicsWorld
, btMultiBodyDynamicsWorld
, btSimulationIslandManager
- UpdateAngle()
: IK_QElbowSegment
, IK_QNullSegment
, IK_QRevoluteSegment
, IK_QSegment
, IK_QSphericalSegment
, IK_QSwingSegment
, IK_QTranslateSegment
- UpdateAngleApply()
: IK_QElbowSegment
, IK_QNullSegment
, IK_QRevoluteSegment
, IK_QSegment
, IK_QSphericalSegment
, IK_QSwingSegment
, IK_QTranslateSegment
- updateArea()
: blender::compositor::CropBaseOperation
, btSoftBody
- UpdateBBox()
: Freestyle::Node
, Freestyle::NodeGroup
- updateBound()
: btGImpactShapeInterface
- updateBounds()
: btSoftBody
- updateButton()
: GHOST_NDOFManager
- updateButtons()
: GHOST_NDOFManager
- updateCacheMultiDof()
: btMultibodyLink
- updateCausalStyleModules()
: Freestyle::Controller
- updateClusters()
: btSoftBody
- updateCompositionLayerProjectViewSubImage()
: GHOST_XrSwapchain
- updateConstants()
: btSoftBody
- UpdateConstraintBatchIdsForMergesLoop()
: UpdateConstraintBatchIdsForMergesLoop
- updateControlOutput()
: iTaSC::Armature
, iTaSC::ConstraintSet
, iTaSC::ControlledObject
, iTaSC::CopyPose
, iTaSC::Distance
- updateCoordinates()
: iTaSC::FixedObject
, iTaSC::MovingFrame
, iTaSC::UncontrolledObject
, iTaSC::WorldObject
- updated()
: iTaSC::Object
- updateDeactivation()
: btRigidBody
, btSoftBody
- updateDeformation()
: btSoftBody
- updateDispersion()
: blender::compositor::ProjectorLensDistortionOperation
- updateDotPInfos()
: Freestyle::WXFaceLayer
- updateDraw()
: blender::compositor::NodeOperation
- updateDrawingContext()
: GHOST_Context
, GHOST_ContextCGL
, GHOST_ContextD3D
, GHOST_ContextNone
, GHOST_Window
- updateDv()
: btDeformableBodySolver
- updateEnergy()
: btDeformableBodySolver
- updateFace()
: btSoftBody
- updateFaceTree()
: btSoftBody
- UpdateFEdges()
: Freestyle::ViewEdge
- updateFriction()
: btRaycastVehicle
- updateFullScreen()
: GHOST_ISystem
, GHOST_System
- updateHandle()
: btAxisSweep3Internal< BP_FP_INT_TYPE >
- updateId()
: btDeformableBackwardEulerObjective
- updateInertiaTensor()
: btRigidBody
- updateInterpolationCacheMultiDof()
: btMultibodyLink
- UpdateIslandDispatcher()
: UpdateIslandDispatcher
- updateJacobian()
: iTaSC::Armature
, iTaSC::ConstraintSet
, iTaSC::CopyPose
, iTaSC::Distance
, iTaSC::FixedObject
, iTaSC::MovingFrame
, iTaSC::Object
, iTaSC::WorldObject
- updateJoint()
: iTaSC::Armature
, iTaSC::ControlledObject
- updateKinematics()
: iTaSC::Armature
, iTaSC::ConstraintSet
, iTaSC::CopyPose
, iTaSC::Distance
, iTaSC::FixedObject
, iTaSC::MovingFrame
, iTaSC::Object
, iTaSC::WorldObject
- updateLameParameters()
: btDeformableLinearElasticityForce
, btDeformableNeoHookeanForce
- UpdateLength()
: Freestyle::Stroke
- updateLinkConstants()
: btSoftBody
- updateMemoryBuffer()
: blender::compositor::ReadBufferOperation
- updateMouseCapture()
: GHOST_WindowWin32
- updateNode()
: btSoftBody
- updateNodes()
: btDeformableBodySolver
- updateNodeTree()
: btSoftBody
- updateNormals()
: btSoftBody
- updatePointers()
: MANTA
- updatePose()
: btSoftBody
- updateRotation()
: GHOST_NDOFManager
- updateSeparatingDistance()
: btConvexSeparatingDistanceUtil
- updateSingleAabb()
: btCollisionWorld
- updateSize()
: blender::compositor::BlurBaseOperation
- updateSoftBodies()
: btDefaultSoftBodySolver
, btDeformableBodySolver
, btSoftBodySolver
- updateState()
: btDeformableBodySolver
- updateSuspension()
: btRaycastVehicle
- updateTempPosition()
: btDeformableBodySolver
- UpdateTransform()
: IK_QSegment
- updateTranslation()
: GHOST_NDOFManager
- updateVariables()
: MANTA
- updateVehicle()
: btRaycastVehicle
- updateVelocity()
: btDeformableBackwardEulerObjective
, btDeformableBodySolver
- updateWheel()
: btWheelInfo
- updateWheelTransform()
: btRaycastVehicle
- updateWheelTransformsWS()
: btRaycastVehicle
- updateYoungsModulusAndPoissonRatio()
: btDeformableLinearElasticityForce
, btDeformableNeoHookeanForce
- upload()
: blender::gpu::VertBuf
- upload_data()
: blender::gpu::GLVertBuf
, blender::gpu::VertBuf
- usd_path()
: blender::io::usd::USDAbstractWriter
- USDAbstractWriter()
: blender::io::usd::USDAbstractWriter
- USDCameraWriter()
: blender::io::usd::USDCameraWriter
- USDGenericMeshWriter()
: blender::io::usd::USDGenericMeshWriter
- USDHairWriter()
: blender::io::usd::USDHairWriter
- USDHierarchyIterator()
: blender::io::usd::USDHierarchyIterator
- USDLightWriter()
: blender::io::usd::USDLightWriter
- USDMeshWriter()
: blender::io::usd::USDMeshWriter
- USDMetaballWriter()
: blender::io::usd::USDMetaballWriter
- USDTransformWriter()
: blender::io::usd::USDTransformWriter
- use_motion()
: Camera
, Object
- use_osl()
: ShaderManager
- used()
: id_map< K, T >
- used_node_tree_refs()
: blender::nodes::DerivedNodeTree
- useNativePixel()
: GHOST_ISystem
, GHOST_System
- user_add()
: GeometryComponent
- user_remove()
: GeometryComponent
- UserCounter()
: blender::UserCounter< T >
- userVersion()
: DDSHeader
- uses_joint_or_descendant()
: SkinInfo
- useSelfCollision()
: btSoftBody
- useTabletAPI()
: GHOST_WindowWin32
- useValueAlphaMultiply()
: blender::compositor::MixBaseOperation
- useWindowFocus()
: GHOST_ISystem
, GHOST_System
- usingFlipFromFile()
: MANTA
- usingMeshFromFile()
: MANTA
- usingNoise()
: MANTA
- usingParticleFromFile()
: MANTA
- UVDataWrapper()
: UVDataWrapper