|
mmg3d
|
#include <mmg3d.h>
Data Fields | |
| struct MMG3D_PROctree_s * | branches |
| int * | v |
| int | nbVer |
| int | depth |
PROctree cell: cellule for point region octree (to speed-up the research of the closest point to another one).
| struct MMG3D_PROctree_s* MMG3D_PROctree_s::branches |
pointer toward the subtrees of the current PROctree
| int MMG3D_PROctree_s::depth |
sub tree depth
| int MMG3D_PROctree_s::nbVer |
number of vertices in the sub tree
| int* MMG3D_PROctree_s::v |
vertex index