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WFMath
1.0.1
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A dim dimensional line. More...
#include <line.h>
Public Member Functions | |
| AtlasOutType | toAtlas () const |
| Create an Atlas object from the line. | |
| void | fromAtlas (const AtlasInType &a) |
| Set the line's value to that given by an Atlas object. | |
| bool | isEqualTo (const Line &s, CoordType epsilon=numeric_constants< CoordType >::epsilon()) const |
| generic: check if two classes are equal, up to a given tolerance | |
| bool | operator== (const Line &s) const |
| generic: check if two classes are equal, up to tolerance WFMATH_EPSILON | |
| bool | operator!= (const Line &s) const |
| generic: check if two classes are not equal, up to tolerance WFMATH_EPSILON | |
| bool | isValid () const |
| generic: returns true if the class instance has been initialized | |
| size_t | numCorners () const |
| shape: return the number of corners in the shape. | |
| Point< dim > | getCorner (size_t i) const |
| shape: return the position of the i'th corner, where 0 <= i < numCorners() | |
| Point< dim > | getCenter () const |
| shape: return the position of the center of the shape | |
| Line & | shift (const Vector< dim > &v) |
| shape: move the shape by an amount given by the Vector v | |
| Line & | moveCornerTo (const Point< dim > &p, size_t corner) |
| shape: move the shape, moving the given corner to the Point p | |
| Line & | moveCenterTo (const Point< dim > &p) |
| shape: move the shape, moving the center to the Point p | |
| Line & | rotateCorner (const RotMatrix< dim > &m, size_t corner) |
| shape: rotate the shape while holding the given corner fixed | |
| Line & | rotateCenter (const RotMatrix< dim > &m) |
| shape: rotate the shape while holding the center fixed | |
| Line & | rotatePoint (const RotMatrix< dim > &m, const Point< dim > &p) |
| shape: rotate the shape while holding the Point p fixed. | |
A dim dimensional line.
This class implements the full shape interface, as described in the fake class Shape.
| Line& WFMath::Line< dim >::moveCenterTo | ( | const Point< dim > & | p | ) | [inline] |
shape: move the shape, moving the center to the Point p
The center is defined by getCenter()
References WFMath::Line< dim >::getCenter(), and WFMath::Line< dim >::shift().
| Line& WFMath::Line< dim >::moveCornerTo | ( | const Point< dim > & | p, |
| size_t | corner | ||
| ) | [inline] |
shape: move the shape, moving the given corner to the Point p
The corner in question is getCorner(corner).
References WFMath::Line< dim >::getCorner(), and WFMath::Line< dim >::shift().
| size_t WFMath::Line< dim >::numCorners | ( | ) | const [inline] |
shape: return the number of corners in the shape.
For many shape classes, this is a fixed constant
| Line& WFMath::Line< dim >::rotateCenter | ( | const RotMatrix< dim > & | m | ) | [inline] |
shape: rotate the shape while holding the center fixed
The center is defined by getCenter()
References WFMath::Line< dim >::getCenter(), and WFMath::Line< dim >::rotatePoint().
| Line& WFMath::Line< dim >::rotateCorner | ( | const RotMatrix< dim > & | m, |
| size_t | corner | ||
| ) | [inline] |
shape: rotate the shape while holding the given corner fixed
The corner in question is getCorner(corner).
References WFMath::Line< dim >::getCorner(), and WFMath::Line< dim >::rotatePoint().
| Line< dim > & WFMath::Line< dim >::rotatePoint | ( | const RotMatrix< dim > & | m, |
| const Point< dim > & | p | ||
| ) | [inline] |
shape: rotate the shape while holding the Point p fixed.
Note that p can be any Point, it does not have to lie within the shape.
Referenced by WFMath::Line< dim >::rotateCenter(), and WFMath::Line< dim >::rotateCorner().
1.7.6.1