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NGSolve
4.9
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Smoothing iteration for multigrid method. More...
#include <smoother.hpp>
Public Member Functions | |
| Smoother () | |
| Constructor. | |
| Smoother (const Flags &aflags) | |
| Constructor. | |
| virtual | ~Smoother () |
| Destructor. | |
| virtual void | Update (bool force_update=0)=0 |
| Update smoother (fine level or all levels) | |
| virtual void | PreSmooth (int level, ngla::BaseVector &u, const ngla::BaseVector &f, int steps) const =0 |
| Do steps iterations of pre-smoothing. | |
| virtual void | PreSmoothResiduum (int level, ngla::BaseVector &u, const ngla::BaseVector &f, ngla::BaseVector &res, int steps) const |
| Do steps iterations of pre-smoothing. | |
| virtual void | PostSmooth (int level, ngla::BaseVector &u, const ngla::BaseVector &f, int steps) const =0 |
| Do steps iterations of post-smoothing. | |
| virtual void | Precond (int level, const ngla::BaseVector &f, ngla::BaseVector &u) const |
| Apply the preconditioning action (additive or multiplicative) | |
| virtual void | Residuum (int level, ngla::BaseVector &u, const ngla::BaseVector &f, ngla::BaseVector &d) const =0 |
| void | SetAdditive () |
| void | SetUpdateAll (int ua) |
| void | SetMultiplicative () |
| int | Additive () const |
| virtual ngla::BaseVector * | CreateVector (int level) const =0 |
| virtual void | MemoryUsage (Array< MemoryUsageStruct * > &mu) const |
Protected Attributes | |
| int | additive |
| additive or multiplicative smooting | |
| int | updateall |
| should coarse levels be updated, too ? | |
| Flags | flags |
Smoothing iteration for multigrid method.
Pure virtual base class.
1.7.6.1