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Open CASCADE Technology
6.5.4
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_Aspect_Window.hxx>#include <Handle_Aspect_GraphicDevice.hxx>#include <Aspect_Background.hxx>#include <TCollection_AsciiString.hxx>#include <Aspect_FillMethod.hxx>#include <Aspect_Handle.hxx>#include <Aspect_GradientBackground.hxx>#include <Standard_Boolean.hxx>#include <MMgt_TShared.hxx>#include <Quantity_NameOfColor.hxx>#include <Standard_CString.hxx>#include <Aspect_TypeOfResize.hxx>#include <Standard_Integer.hxx>#include <Standard_Real.hxx>#include <Quantity_Ratio.hxx>#include <Quantity_Parameter.hxx>#include <Aspect_Window.lxx>Data Structures | |
| class | Aspect_Window |
| This class allows the definition of a window Warning: The position and size for the creation of the window are defined in Device Screen Unit (DSU) floating [0,1] space. More... | |
1.8.0